ICGG 2020 - Proceedings of the 19th International Conference on Geometry and Graphics


Book Description

This book covers various aspects of Geometry and Graphics, from recent achievements on theoretical researches to a wide range of innovative applications, as well as new teaching methodologies and experiences, and reinterpretations and findings about the masterpieces of the past. It is from the 19th International Conference on Geometry and Graphics, which was held in São Paulo, Brazil. The conference started in 1978 and is promoted by the International Society for Geometry and Graphics, which aims to foster international collaboration and stimulate the scientific research and teaching methodology in the fields of Geometry and Graphics. Organized five topics, which are Theoretical Graphics and Geometry; Applied Geometry and Graphics; Engineering Computer Graphics; Graphics Education and Geometry; Graphics in History, the book is intended for the professionals, academics and researchers in architecture, engineering, industrial design, mathematics and arts involved in the multidisciplinary field.




ICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics


Book Description

This book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education.




Proceedings of the 14th International Conference on the Technology of Plasticity - Current Trends in the Technology of Plasticity


Book Description

This volume highlights the latest advances, innovations, and applications in the field of metal forming, as presented by leading international researchers and engineers at the 14th International Conference on Technology of Plasticity (ICTP), held in Mandelieu-La Napoule, France on September 24-29, 2023. It covers a diverse range of topics such as manufacturing processes & equipment, materials behavior and characterization, microstructure design by forming, surfaces & interfaces, control & optimization, green / sustainable metal forming technologies, digitalization & AI in metal forming, multi-material processing, agile / flexible metal forming processes, forming of non-metallic materials, micro-forming and luxury applications. The contributions, which were selected by means of a rigorous international peer-review process, present a wealth of exciting ideas that will open novel research directions and foster multidisciplinary collaboration among different specialists.




Proceedings of the 14th International Meshing Roundtable


Book Description

This volume presents results of the International Meshing Roundtable conference organized by Sandia National Laboratories held in September 2005. The conference is held annually and since its inception eleven years ago has become widely recognized as a major forum for the exchange of ideas in this field. The papers of this proceedings are devoted to mesh generation and adaptation which has applications to finite element simulation as well as to computational geometry and computer graphics. This book introduces theoretical and novel ideas with practical potential as well as technical applications from industrial researchers, bringing together renowned specialists from engineering, computer science and mathematics.




Advances in Computer Graphics


Book Description

This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.




Handbook of Research on Visual Computing and Emerging Geometrical Design Tools


Book Description

Visual computing and descriptive geometry are multidisciplinary fields addressing the handling of images, 3D models, and other computer graphics. These ideas are experiencing a revival due to emergent technologies and applications available to developers. Based in traditional forms of design and architecture, these fields are currently experiencing a bounty of new research based on old principles. The Handbook of Research on Visual Computing and Emerging Geometrical Design Tools seeks to add to this knowledge base by considering these technologies from a designer’s perspective rather than reiterating the principles of computer science. It combines aspects of geometry and representation with emerging tools for CAD, generation, and visualization while addressing the digital heritage of such fields. This book is an invaluable resource for developers, students of both graphic and computer-generated design, researchers, and designers.




Geometric Science of Information


Book Description

This book constitutes the proceedings of the 5th International Conference on Geometric Science of Information, GSI 2021, held in Paris, France, in July 2021. The 98 papers presented in this volume were carefully reviewed and selected from 125 submissions. They cover all the main topics and highlights in the domain of geometric science of information, including information geometry manifolds of structured data/information and their advanced applications. The papers are organized in the following topics: Probability and statistics on Riemannian Manifolds; sub-Riemannian geometry and neuromathematics; shapes spaces; geometry of quantum states; geometric and structure preserving discretizations; information geometry in physics; Lie group machine learning; geometric and symplectic methods for hydrodynamical models; harmonic analysis on Lie groups; statistical manifold and Hessian information geometry; geometric mechanics; deformed entropy, cross-entropy, and relative entropy; transformation information geometry; statistics, information and topology; geometric deep learning; topological and geometrical structures in neurosciences; computational information geometry; manifold and optimization; divergence statistics; optimal transport and learning; and geometric structures in thermodynamics and statistical physics.




Digital Wood Design


Book Description

This book explores various digital representation strategies that could change the future of wooden architectures by blending tradition and innovation. Composed of 61 chapters, written by 153 authors hailing from 5 continents, 24 countries and 69 research centers, it addresses advanced digital modeling, with a particular focus on solutions involving generative models and dynamic value, inherent to the relation between knowing how to draw and how to build. Thanks to the potential of computing, areas like parametric design and digital manufacturing are opening exciting new avenues for the future of construction. The book’s chapters are divided into five sections that connect digital wood design to integrated approaches and generative design; to model synthesis and morphological comprehension; to lessons learned from nature and material explorations; to constructive wisdom and implementation-related challenges; and to parametric transfigurations and morphological optimizations.




Engineering Graphics


Book Description

This professional treatise on engineering graphics emphasizes engineering geometry as the theoretical foundation for communication of design ideas with real world structures and products. It considers each theoretical notion of engineering geometry as a complex solution of direct- and inverse-problems of descriptive geometry and each solution of basic engineering problems presented is accompanied by construction of biunique two- and three-dimension models of geometrical images. The book explains the universal structure of formal algorithms of the solutions of positional, metric, and axonometric problems, as well as the solutions of problems of construction in developing a curvilinear surface. The book further characterizes and explains the added laws of projective connections to facilitate construction of geometrical images in any of eight octants. Laws of projective connections allow constructing the complex drawing of a geometrical image in the American system of measurement and the European system of measurement without errors and mistakes. The arrangement of projections of a geometrical image on the complex drawing corresponds to an arrangement of views of a product in the projective drawing for the European system of measurement. The volume is ideal for engineers working on a range of design projects as well as for students of civil, structural, and industrial engineering and engineering design.