Proceedings of the Sound and Music Computing Conference 2013


Book Description

"The Sound and Music Computing Conference" (SMC 2013) continues the series of SMC conferences started in 2004. SMC 2013 covers the fields of perception, human-machine interaction, music performance, sonic interaction design, sound processing, and music information retrieval. SMC is rapidly establishing as one of the most important conference series in the field of sound and music computing. This year SMC celebrates the 10th edition. The proceedings of SMC 2013, July 30 - August 2, 2013, are peer-reviewed and include the contributions from 275 authors from all over the world. The theme for SMC this year is "Sound Science, Sound Experience." During the past five decades, the domain of music acoustics has widened from studies of the acoustics of musical instruments and voice, including basic elements of musical perception and performance, to investigations of how humans experience and interact with sounds and music. Increasingly, the knowledge is put into industrial, societal and psychological perspectives. The age-old dream of bridging science and art has found new and bountiful ground in the field of Sound and Music Computing. SMC 2013 is jointly hosted by the Sound and Music Computing Research Group at the Royal Institute of Technology (KTH), and the Department of Composition, Conducting and Music Theory at the Royal College of Music (KMH) in Stockholm, Sweden. KTH was responsible for the scientific part, and KMH hosted the music performances.




Sound and Music Computing


Book Description

This book is a printed edition of the Special Issue "Sound and Music Computing" that was published in Applied Sciences







Sound, Music, and Motion


Book Description

This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Symposium on Computer Music Modeling and Retrieval, CMMR 2013, held in Marseille, France, in October 2013. The 38 conference papers presented were carefully reviewed and selected from 94 submissions. The chapters reflect the interdisciplinary nature of this conference with following topics: augmented musical instruments and gesture recognition, music and emotions: representation, recognition, and audience/performers studies, the art of sonification, when auditory cues shape human sensorimotor performance, music and sound data mining, interactive sound synthesis, non-stationarity, dynamics and mathematical modeling, image-sound interaction, auditory perception and cognitive inspiration, and modeling of sound and music computational musicology.




Proceedings of SMAC 2013


Book Description

The Stockholm Music Acoustics Conference (SMAC 2013) continues the series of music acoustics conferences in Stockholm, started 30 years ago. Following the tradition of SMAC 83, SMAC 93, and SMAC 03, SMAC 2013 covers the traditional fields of music acoustics, including musical instruments, singing voice, perception, and physical modeling.The proceedings of SMAC 2013, July 30 - August 3, 2013, are peer-reviewed and include the contributions from 215 authors from all over the world. The theme for SMAC this year is "Sound Science, Sound Experience." During the past five decades, the domain of music acoustics has widened from studies of the acoustics of musical instruments and voice, including basic elements of musical perception and performance, to investigations of how humans experience and interact with sounds and music. Increasingly, the knowledge is put into industrial, societal and psychological perspectives. The age-old dream of bridging science and art has found new and bountiful ground in the field of Sound and Music Computing. SMAC 2013 is hosted by the Sound and Music Computing Research Group at the Royal Institute of Technology (KTH) in Stockholm, Sweden.




Designing Interactions for Music and Sound


Book Description

Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health. As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism, i.e. the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music; soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia. Collectively, the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers, researchers and practitioners.




Frontier Computing


Book Description

This volume contains the proceedings of the 5th International Conference on Frontier Computing (FC 2016), Tokyo, Japan, July 13-15, 2016. This international meeting provided a forum for researchers to share current understanding of recent advances and emergence in information technology, science, and engineering, with themes in the scope of Communication Networks, Business Intelligence and Knowledge Management, Web Intelligence, and any related fields that further the development of information technology. The articles presented cover a wide spectrum of topics: database and data mining, networking and communications, web and internet of things, embedded system, soft computing, social network analysis, security and privacy, optics communication, and ubiquitous/pervasive computing. Many papers report results of great academic potential and value, and in addition, indicate promising directions of research in the focused realm of this conference series. Readers, including students, academic researchers, and professionals, will benefit from the results presented in this book. It also provides an overview of current research and can be used as a guidebook for those new to the field.




Music and AI


Book Description




Proceedings of the 8th Conference on Sound and Music Technology


Book Description

The book presents selected papers at the 8th Conference on Sound and Music Technology (CSMT) held in November 2020, at Taiyuan, Shanxi, China. CSMT is a multidisciplinary conference focusing on audio processing and understanding with bias on music and acoustic signals. The primary aim of the conference is to promote the collaboration between art society and technical society in China. In this proceeding, the paper included covers a wide range topic from speech, signal processing, music understanding, machine learning and signal processing for advanced medical diagnosis and treatment applications; which demonstrates the target of CSMT merging arts and science research together.its content caters to scholars, researchers, engineers, artists, and education practitioners not only from academia but also industry, who are interested in audio/acoustics analysis signal processing, music, sound, and artificial intelligence (AI).




Music, Mathematics and Language


Book Description

This book presents a new approach to computational musicology in which music becomes a computational entity based on human cognition, allowing us to calculate music like numbers. Does music have semantics? Can the meaning of music be revealed using symbols and described using language? The authors seek to answer these questions in order to reveal the essence of music. Chapter 1 addresses a very fundamental point, the meaning of music, while referring to semiotics, gestalt, Schenkerian analysis and cognitive reality. Chapter 2 considers why the 12-tone equal temperament came to be prevalent. This chapter serves as an introduction to the mathematical definition of harmony, which concerns the ratios of frequency in tonic waves. Chapter 3, “Music and Language,” explains the fundamentals of grammar theory and the compositionality principle, which states that the semantics of a sentence can be composed in parallel to its syntactic structure. In turn, Chapter 4 explains the most prevalent score notation – the Berklee method, which originated at the Berklee School of Music in Boston – from a different point of view, namely, symbolic computation based on music theory. Chapters 5 and 6 introduce readers to two important theories, the implication-realization model and generative theory of tonal music (GTTM), and explain the essence of these theories, also from a computational standpoint. The authors seek to reinterpret these theories, aiming at their formalization and implementation on a computer. Chapter 7 presents the outcomes of this attempt, describing the framework that the authors have developed, in which music is formalized and becomes computable. Chapters 8 and 9 are devoted to GTTM analyzers and the applications of GTTM. Lastly, Chapter 10 discusses the future of music in connection with computation and artificial intelligence. This book is intended both for general readers who are interested in music, and scientists whose research focuses on music information processing. In order to make the content as accessible as possible, each chapter is self-contained.