Information Systems Development


Book Description

This book is the result of the 11 th International Conference on Information Systems Development -Methods and Tools, Theory and Practice, held in Riga, Latvia, September 12-14,2002. The purpose of this conference was to address issues facing academia and industry when specifying, developing, managing, reengineering and improving information systems. Recently many new concepts and approaches have emerged in the Information Systems Development (ISD) field. Various theories, methodologies, methods and tools available to system developers also created new problems, such as choosing the most effective approach for a specific task, or solving problems of advanced technology integration into information systems. This conference provides a meeting place for ISD researchers and practitioners from Eastern and Western Europe as well as from other parts of the world. Main objectives of this conference are to share scientific knowledge and interests and to establish strong professional ties among the participants. The 11th International Conference on Information Systems Development (ISD'02) continues the tradition started with the first Polish-Scandinavian Seminar on Current Trends in Information Systems Development Methodologies, held in Gdansk, Poland in 1988. Through the years this Seminar has evolved into the International Conference on Information Systems Development. ISD'02 is the first ISD conference held in Eastern Europe, namely, in Latvia, one of the three Baltic countries.




Running an Agile Software Development Project


Book Description

A Practical Approach To Building Small To Medium Software Systems For Real Business Clients Based on more than 100 actual commercial projects, this book clearly explains how to run an agile software development project that delivers high-quality, high-value solutions to business clients. It concentrates on the practical, social, business, and management aspects as well as the technical issues involved. Professor Holcombe successfully connects readers with the wave of "Agile 2.0" concepts that take the techniques of agile development and place them in the service of business goals. Since it is widely believed that the use of Windows XP will become much more common in coming years, readers should be armed with cutting-edge knowledge of the latest practices in the field. Further features of the book include: Case studies provide real-world examples and describe how XP was introduced into the environment Analysis is provided to help readers determine which elements of XP are suitable for the unique challenges and environments for different projects Problems of a failing agile project and how they can be fixed are covered, including insight into which managerial techniques can be employed An Instructor's Guide provides practical advice on how to motivate students, organize real group projects, and deal, in a simple and effective way, with many of the problems that arise A sample syllabus, sample tests, and additional case study information are available on an instructor's password-protected ftp site Running an Agile Software Development Project is an indispensable guide for professional software developers, engineers, and project managers interested in learning how to use agile processes. It is also a valuable textbook for advanced undergraduate- and graduate-level students in computer engineering and software engineering courses.




Computing Handbook


Book Description

The second volume of this popular handbook demonstrates the richness and breadth of the IS and IT disciplines. The book explores their close links to the practice of using, managing, and developing IT-based solutions to advance the goals of modern organizational environments. Established leading experts and influential young researchers present introductions to the current status and future directions of research and give in-depth perspectives on the contributions of academic research to the practice of IS and IT development, use, and management.




Proceedings


Book Description




E-CARGO and Role-Based Collaboration


Book Description

E-CARGO and Role-Based Collaboration A model for collaboratively solving complex problems E-CARGO and Role-Based Collaboration offers a unique guide that explains the nature of collaboration, explores an easy-to-follow process of collaboration, and defines a model to solve complex problems in collaboration and complex systems. Written by a noted expert on the topic, the book initiates the study of an effective collaborative system from a novel perspective. The role-based collaboration (RBC) methodology investigates the most important aspects of a variety of collaborative systems including societal-technical systems. The models and algorithms can also be applied across system engineering, production, and management. The RBC methodology provides insights into complex systems through the use of its core model E-CARGO. The E-CARGO model provides the fundamental components, principles, relationships, and structures for specifying the state, process, and evolution of complex systems. This important book: Contains a set of concepts, models, and algorithms for the analysis, design, implementation, maintenance, and assessment of a complex system Presents computational methods that use roles as a primary underlying mechanism to facilitate collaborative activities including role assignment Explores the RBC methodology that concentrates on the aspects that can be handled by individuals to establish a well-formed team Offers an authoritative book written by a noted expert on the topic Written for researchers and practitioners dealing with complex problems in collaboration systems and technologies, E-CARGO and Role-Based Collaboration contains a model to solve real world problems with the help of computer-based systems.




Encyclopedia of Multimedia Technology and Networking, Second Edition


Book Description

Advances in hardware, software, and audiovisual rendering technologies of recent years have unleashed a wealth of new capabilities and possibilities for multimedia applications, creating a need for a comprehensive, up-to-date reference. The Encyclopedia of Multimedia Technology and Networking provides hundreds of contributions from over 200 distinguished international experts, covering the most important issues, concepts, trends, and technologies in multimedia technology. This must-have reference contains over 1,300 terms, definitions, and concepts, providing the deepest level of understanding of the field of multimedia technology and networking for academicians, researchers, and professionals worldwide.




Business Process Management Workshops


Book Description

This book constitutes the thoroughly refereed post-workshop proceedings of eight international workshops held in Ulm, Germany, in conjunction with the 7th International Conference on Business Process Management, BPM 2009, in September 2009. The eight workshops were on Empirical Research in Business Process Management (ER-BPM 2009), Reference Modeling (RefMod 2009), Business Process Design (BPD 2009), Business Process Intelligence (BPI 2009), Collaborative Business Processes (CBP 2009), Process-Oriented Information Systems in Healthcare (ProHealth 2009), Business Process Management and Social Software (BPMS2 2009), Event-Driven Business Process Management (edBPM 2009). The 67 revised full papers presented were carefully reviewed and selected from numerous submissions.







End User Computing


Book Description

This is the first text to address the growing subject of end user computing (EUC). Offers a comprehensive treatment of the major functions of EUC planning, support, and management. Provides up-to-date coverage of data communications, local area networks (LANS), and personal computer applications. Part I provides background information for planning, training, and operating an information center. Part II addresses small systems: PC hardware, software, and applications (spreadsheets, data management systems, word processing, etc.), including coverage of the P/S 2 and Macintosh systems. Part III discusses large systems and networking, covering host systems, terminal interfaces, LANS, data communication, and many more large systems that apply to EUC.