Programming 101


Book Description

Understand the importance of programming, even if you’ve never programmed before! This book will teach you the basics of programming using the Processing programming language. You will create your own Processing sketches, using personal images, themes, or hobbies that you enjoy. The chapters in the book will demonstrate the process of programming, starting with formulating an idea, planning, building on past projects, and refining the work, similar to writing an essay or composing a song. This approach will guide you to make use of logic and mathematics to produce beautiful effects. The term for program in Processing is sketch, though the sketches featured in this book are far more than static drawings; they incorporate interaction, animation, video, audio, and accessing files on the local computer and on the Web. Technical features are introduced and explained in the context of complete examples: games (Snake, Hangman, jigsaw, slingshot), making a collage of family images and video clips, preparing directions for folding an origami model, rotating objects in 3D, and others. Programming is a fun, creative, expressive pursuit. It requires attention to details and can be frustrating, but there is very little that compares to the satisfaction of building a program out of nothing and making it work (or taking an existing program and fixing a problem, or adding a feature and making it better). Programming 101 is your gateway to making this happen. What You Will Learn Gain basic programming skills Build fun and creative programs Use files for making a holiday card Combine videos, images, and graphics in a Processing sketch Who This Book Is For Anyone who has been thinking about trying programming, or has tried, but needs more motivation; anyone who wants to learn about the Processing language.




Bad Programming Practices 101


Book Description

This book takes a humorous slant on the programming practice manual by reversing the usual approach: under the pretence of teaching you how to become the world’s worst programmer who generally causes chaos, the book teaches you how to avoid the kind of bad habits that introduce bugs or cause code contributions to be rejected. Why be a code monkey when you can be a chaos monkey? OK, so you want to become a terrible programmer. You want to write code that gets vigorously rejected in review. You look forward to reading feedback plastered in comments like "WTF???". Even better, you fantasize about your bug-ridden changes sneaking through and causing untold chaos in the codebase. You want to build a reputation as someone who writes creaky, messy, error-prone garbage that frustrates your colleagues. Bad Programming Practices 101 will help you achieve that goal a whole lot quicker by teaching you an array of bad habits that will allow you to cause maximum chaos. Alternatively, you could use this book to identify those bad habits and learn to avoid them. The bad practices are organized into topics that form the basis of programming (layout, variables, loops, modules, and so on). It's been remarked that to become a good programmer, you must first write 10,000 lines of bad code to get it all out of your system. This book is aimed at programmers who have so far written only a small portion of that. By learning about poor programming habits, you will learn good practices. In addition, you will find out the motivation behind each practice, so you can learn why it is considered good and not simply get a list of rules. What You'll Learn Become a better coder by learning how (not) to program Choose your tools wisely Think of programming as problem solving Discover the consequences of a program’s appearance and overall structure Explain poor use of variables in programs Avoid bad habits and common mistakes when using conditionals and loops See how poor error-handling makes for unstable programs Sidestep bad practices related specifically to object-oriented programming Mitigate the effects of ineffectual and inadequate bug location and testing Who This Book Is For Those who have some practical programming knowledge (can program in at least one programming language), but little or no professional experience, which they would like to quickly build up. They are either still undergoing training in software development, or are at the beginning of their programming career. They have at most 1-2 years of professional experience.




Turbo Pascal Programming 101


Book Description

Provides step-by-step instructions on how to program in Turbo Pascal. Includes dozens of examples to show the reader how to utilize what is covered in text. Provides complete coverage on the art of debugging.




CGI Programming 101


Book Description

This concise presentation of the key elements of Perl CGI is perfect for programmers who are under the gun. The book includes the basics of where to write scripts; how to upload them and set file permissions; how to run them, and how to decode form data and save it to a file.




Python 101


Book Description

Learn how to program with Python from beginning to end. This book is for beginners who want to get up to speed quickly and become intermediate programmers fast!




C++ Programming 101


Book Description

Step-by-step instructions and lessons for writing programs with C. Dozens of examples show readers exactly what to do. Special debugging section. Very useful appendices make difficult information easy to find.




CGI Programming 101


Book Description

This concise presentation of the key elements of Perl CGI is perfect for programmers who are under the gun. The book includes the basics of where to write scripts; how to upload them and set file permissions; how to run them, and how to decode form data and save it to a file.




Programming 101 The Basics Of Variables Data Types And Operators


Book Description

"Programming 101: The Basics of Variables, Data Types, and Operators" is a book that introduces readers to the fundamentals of programming. The book provides an overview of variables, data types, and operators, which are the building blocks of programming. It covers the fundamental concepts of programming in an easy-to-understand language that is suitable for beginners. The book starts with an introduction to programming and the basics of computer programming. It then moves on to explain variables, data types, and operators in detail. It covers different types of variables, such as integers, floats, and strings, and how to use them in programming. It also explains operators, such as arithmetic operators, relational operators, and logical operators, and how to use them in programming. Throughout the book, readers will find numerous examples that illustrate the concepts discussed in each chapter. These examples are designed to help readers understand how to use variables, data types, and operators in real-world programming scenarios. Additionally, the book includes exercises and quizzes at the end of each chapter to help readers reinforce their understanding of the material. Overall, "Programming 101: The Basics of Variables, Data Types, and Operators" is a great resource for beginners who want to learn the fundamentals of programming. It is an easy-to-read book that covers the essential concepts of programming in a clear and concise manner.




Basic Computer Games


Book Description




Programming Basics 101


Book Description

"Programming Basics 101: A Beginner's Guide to Software Development" "Programming Basics 101" is a comprehensive beginner's guide that introduces readers to the world of software development. Whether you have no prior programming experience or are looking to strengthen your foundational knowledge, this book provides a clear and concise overview of programming concepts, focusing primarily on Java. The book starts with an introduction to programming, explaining the importance of programming and the basic principles behind it. It then delves into the core concepts of variables, data types, operators, control flow, methods, and object-oriented programming. Each topic is explained in a beginner-friendly manner, accompanied by practical examples and exercises to reinforce learning. Throughout the book, readers will learn about essential software development practices such as code documentation, debugging techniques, and best practices for writing clean and readable code. The book also covers input/output operations, exception handling, and an introduction to object-oriented programming concepts like classes, objects, inheritance, and polymorphism. "Programming Basics 101" aims to equip readers with a solid understanding of programming fundamentals and the necessary skills to start building their own applications. The book concludes with a chapter on further learning resources and guidance on the next steps in the reader's programming journey. Whether you aspire to become a professional software developer or simply want to learn programming as a hobby, "Programming Basics 101" provides a solid foundation and a roadmap to kickstart your programming journey.