Programming with MotifTM


Book Description

About this Book This book is a detailed introduction to programming with the OSF /MotifI'M graphical user interface. It is an introduction in that it does not require the reader to have experience programming in the X Window environment. It is detailed in that it teaches you how to use the interface components provided by Motif in a complex application. Although it contains a great deal of reference material, it is not meant as an authoritative reference - that is the job of the OSF/Motif Programmer's Reference, which uses over 900 pages in the process. Instead, this book provides its reference material in a practical, "how to" manner and allows the reader to use the Programmer's Reference effectively. The target reader is an experienced C programmer and user of the X Window System under the UNIX operating system. 'the reader should be familiar with the tools provided by UNIX for the compilation and testing of programs; while this book does examine the process by which a Motif program is compiled, it does not explain that process. It also assumes that the reader is familiar with "x" terms such as 'pointer' and 'display'.




POSIX Programmers Guide


Book Description

Software -- Operating Systems.




XLIB Programming Manual, Rel. 5


Book Description

Covering X11 Release 5, the Xlib Programming Manual is a complete guide to programming the X library (Xlib), the lowest level of programming interface to X. It includes introductions to internationalization, device-independent color, font service, and scalable fonts. Includes chapters on: X Window System concepts A simple client application Window attributes The graphics context Graphics in practice Color Events Interclient communication Internationalization The Resource Manager A complete client application Window management This manual is a companion to Volume 2, Xlib Reference Manual.




Advanced Perl Programming


Book Description

Covers advanced features of Perl, how the Perl interpreter works, and presents areas of modern computing technology such as networking, user interfaces, persistence, and code generation.




Programming the Display PostScript System with X


Book Description

This book explains how to write applications that describe information for the screen and printer using the Display PostScript system. Through discussion, pictures, diagrams, and sample code, specific tips and techniques of writing graphically sophisticated applications are covered.




Programming Embedded Systems in C and C++


Book Description

This book introduces embedded systems to C and C++ programmers. Topics include testing memory devices, writing and erasing flash memory, verifying nonvolatile memory contents, controlling on-chip peripherals, device driver design and implementation, and more.




ADO ActiveX Data Objects


Book Description

The architecture of ADO (ActiveX Data Objects), Microsoft's newest form of database communication, is simple, concise, and efficient. This indispensable reference takes a comprehensive look at every object, collection, method, and property of ADO for developers who want to get a leg up on this technology.










NASA Tech Briefs


Book Description