Quest for the Spark


Book Description

As the evil Nacht spreads his darkness across the valley, Tom and his friends, the Bone family, desperately try to find the Spark that will heal the Dreaming and save the world.




Quest for the Spark


Book Description

Twelve-year-old Tom and his cohorts continue their seemingly impossible quest to find the pieces of the Spark that will save Dreaming--and the Waking World--from the evil Nacht.




Moth and Spark


Book Description

A prince with a quest, a beautiful commoner with mysterious powers, and dragons who demand to be freed—at any cost Filled with the potent mix of the supernatural and romance that made A Discovery of Witches a runaway success, Moth and Spark introduces readers to a vibrant world—and a love story they won’t soon forget. Prince Corin has been chosen to free the dragons from their bondage to the power Mycenean Empire, but dragons aren’t big on directions. They have given him some of their power, but none of their knowledge. No one, not the dragons nor their riders, is even sure what keeps the dragons in the Empire’s control. Tam, sensible daughter of a well-respected doctor, had no idea before she arrived in Caithenor that she is a Seer, gifted with visions. When the two run into each other (quite literally) in the library, sparks fly and Corin impulsively asks Tam to dinner. But it’s not all happily ever after. Never mind that the prince isn’t allowed to marry a commoner: war is coming. Torn between his quest to free the dragons and his duty to his country, Tam and Corin must both figure out how to master their powers in order to save Caithen. With a little help from a village of secret wizards and rogue dragonrider, they just might pull it off.




Quest for the Spark


Book Description

As the evil Nacht spreads his darkness across the valley, Tom and his friends, the Bone family, desperately try to find the Spark that will heal the Dreaming and save the world.




War of the Spark: Ravnica (Magic: The Gathering)


Book Description

NEW YORK TIMES BESTSELLER • Experience the first official adventure in Magic: The Gathering’s multiverse in nearly a decade as the ultimate battle begins on Ravnica. Teyo Verada wants nothing more than to be a shieldmage, wielding arcane energies to protect his people from his world’s vicious diamondstorms. When he’s buried alive in the aftermath of his first real tempest, the young mage’s life is about to end before it can truly begin—until it doesn’t. In a flash, a power he didn’t know he had whisks him away from his home, to a world of stone, glass, and wonder: Ravnica. Teyo is a Planeswalker, one of many to be called to the world-spanning city—all lured by Nicol Bolas, the Elder Dragon. Bolas lays siege to the city of Ravnica, hungry for the ultimate prize: godhood itself. His unparalleled magic and unstoppable army appear poised to bring the city to utter ruin. Among those who stand in the way of Bolas’s terrifying machinations are the Gatewatch, Planeswalkers sworn to defeat evil, no matter where it’s found. But as they work to unite the other mages and mount a defense of the city and its people, the terrifying truth of Bolas’s plan becomes clear. The Elder Dragon has prepared a trap to ensnare the most powerful mages from across the Multiverse—and it’s too late to escape. As forces great and small converge on the city and the battle rages, the stakes could not be higher. If the Gatewatch falters and the Planeswalkers fail, the curtain will fall on the age of heroes—and rise on the infinite reign of Nicol Bolas.




Creative Quest


Book Description

NAMED A MOST ANTICIPATED BOOK OF 2018 BY Esquire • PopSugar • The Huffington Post • Buzzfeed • Publishers Weekly A unique new guide to creativity from Questlove—inspirations, stories, and lessons on how to live your best creative life Questlove—musician, bandleader, designer, producer, culinary entrepreneur, professor, and all-around cultural omnivore—shares his wisdom on the topics of inspiration and originality in a one-of-a-kind guide to living your best creative life. In Creative Quest, Questlove synthesizes all the creative philosophies, lessons, and stories he’s heard from the many creators and collaborators in his life, and reflects on his own experience, to advise readers and fans on how to consider creativity and where to find it. He addresses many topics—what it means to be creative, how to find a mentor and serve as an apprentice, the wisdom of maintaining a creative network, coping with critics and the foibles of success, and the specific pitfalls of contemporary culture—all in the service of guiding admirers who have followed his career and newcomers not yet acquainted with his story. Whether discussing his own life or channeling the lessons he’s learned from forefathers such as George Clinton, collaborators like D’Angelo, or like-minded artists including Ava DuVernay, David Byrne, Björk, and others, Questlove speaks with the candor and enthusiasm that fans have come to expect. Creative Quest is many things—above all, a wise and wide-ranging conversation around the eternal mystery of creativity.




Sparks


Book Description

A sixteen-year-old lesbian tries to get over a crush on her religious best friend by embarking on a "holy quest" with a couple of misfits who have invented a wacky, made-up faith called the Church of Blue.




Transformers: The Quest for the Allspark


Book Description

Three children find a spaceship deep inside a cave and unwittingly revive an ancient conflict between the heroic Autobots and the evil Decepticons, each fighting for control of the universe.




The Sword and the Spark


Book Description

In this Shakespeare-inspired tale of betrayal and murder, one man's heroic quest becomes a battle for the soul of an empire-and his own. Mace Ealdor is a revered member of the Order of the Silver Sword, mortals who possess the Spark of the Celestials. For centuries, the Silver Swords have been the guardians of the empire of Danim, but when Mace embarks on a quest to right the wrongs of the monarchy amid a decades-long civil war, his noble ambitions soon threaten everything he seeks to protect. Friends become enemies, heroes become villains, and the only path to salvation rests in the will of the Stars themselves.




A Little Spark


Book Description

In the lands of the far North, a small oasis called Lake Zuron sits perched along the edge of the frozen mountains. It's populated by a wide variety of animals and is thought to be the only "green land" in existence in the North. Lake Zuron is fueled by Daniel the Dragon, whose fire keeps the cold winds from invading. One day, disaster strikes Zuron as Daniel's flame goes out. Panic ensues as the citizens of Zuron each try to come up with an answer to their problem. When all seems lost, an unlikely hero, Spark the mouse, steps up and uses his creativity to re-light the dragon. But it is soon clear that this is only a temporary fix. Spark embarks on a dangerous journey crossing the treacherous, icy mountains and the home of the dreaded Scabes to try find help.The only hope for Lake Zuron's survival rests upon Spark and his friend Veen as they brave impossible odds to make it through the grasps of the dreaded Scabes and finding help to save their desperate town.