Question Quest


Book Description

A magician sends a melancholic maiden on a rescue mission in Hell in this humorous fantasy adventure by a New York Times–bestselling author. As one of the trouble-making twins of Castle Zombie, Lacuna used to have so much fun when she was a little girl. But now at thirty-four, she’s bored stiff and wonders where her life went horribly wrong. To escape her funk, she heads to Good Magician Grey to pose a question. Of course, in Xanth, getting an answer is far from simple . . . Grey sends Lacuna to Hell in a handbasket . . . literally. There, she meets Good Magician Humfrey, who’s spent the last ten years waiting to get his wife back from a terrible demon. With her magical talents—and a few gorgons—Lacuna just might be able to help Humfrey, escape Hell alive, and fix her boring life, once and for all.




Question Quest


Book Description




The Big Questions in Science


Book Description

What are the great scientific questions of our modern age and why don't we know the answers? This volume takes on the most fascinating and pressing mysteries we have yet to crack and explains how tantalisingly close science is to solving them (or how frustratingly out of reach they remain).




Questions and Information Systems


Book Description

The design and functioning of an information system improve to the extent that the system can handle the questions people ask. Surprisingly, however, researchers in the cognitive, computer, and information sciences have not thoroughly examined the multitude of relationships between information systems and questions -- both question asking and answering. The purpose of this book is to explicitly examine these relationships. Chapter contributors believe that questions play a central role in the analysis, design, and use of different kinds of natural or artificial information systems such as human cognition, social interaction, communication networks, and intelligent tutoring systems. Their efforts show that data structures and representations need to be organized around the questioning mechanisms in order to achieve a quick retrieval of relevant useful information.
















Xanth 14: Question Quest


Book Description

Youth is Wasted on the Young Being grown up is a drag . . . or so thinks Lacuna, one of the michievous Castle Zombie twins. So she makes the Good Magician Grey an an offer he can't refuse. Thirsty for a taste of the Elixir of Youth, she'll help him outwit the evil Com-Pewter if he'll send her to Hell (in a handbasket, no less) to find Humphrey, the missing sorcerer. And while there, she'll learn the True History of Xanth (simplified) and help rescue a blushing Rose from the demon X(A/N) . . . with the help of a gorgon or two.




Brain Quest for the Car


Book Description

Brain Quest just keeps getting smarter! Brain Quest For the Car has been thoroughly updated with fresh and appealing designs for the cards and revised content—that's hundreds of brand-new questions. Drawn from first-through sixth-grade curricula, the material aligns with state and national standards and is vetted by an award-winning teacher. For the Car makes every trip—in a car, bus, train, or plane—a learning adventure with 1,100 questions all about America, from the O.K. Corral to Dr. Seuss, state capitals to Mount Rushmore. And it's better than ever. The decks are no longer organized by state, and the cards are marked with letters and numbers to be used in backseat games based on license plates, I Spy, and more. Brain Quest proves it's not just fun to be smart—it's smart to be smart.