A Gathering of Ravens


Book Description

Beowulf meets The Lord of the Rings meets Bernard Cornwell in an epic novel of vengeance, faith and the power of myth. To the Danes, he is skraelingr; to the English, he is orcnéas; to the Irish, he is fomoraig. He is Corpse-maker and Life-quencher, the Bringer of Night, the Son of the Wolf and Brother of the Serpent. He is Grimnir, and he is the last of his kind—the last in a long line of monsters who have plagued humanity since the Elder Days. Drawn from his lair by a thirst for vengeance against the Dane who slew his brother, Grimnir emerges into a world that’s changed. A new faith has arisen. The Old Ways are dying, and their followers retreating into the shadows; even still, Grimnir’s vengeance cannot be denied. Taking a young Christian hostage to be his guide, Grimnir embarks on a journey that takes him from the hinterlands of Denmark, where the wisdom of the ancient dwarves has given way to madness, to the war-torn heart of southern England, where the spirits of the land make violence on one another. And thence to the green shores of Ireland and the Viking stronghold of Dubhlinn, where his enemy awaits. But, unless Grimnir can set aside his hatreds, his dream of retribution will come to nothing. For Dubhlinn is set to be the site of a reckoning—the Old Ways versus the New—and Grimnir, the last of his kind left to plague mankind, must choose: stand with the Christian King of Ireland and see his vengeance done or stand against him and see it slip away?




How to Know the Birds


Book Description

"In this elegant narrative, celebrated naturalist Ted Floyd guides you through a year of becoming a better birder. Choosing 200 top avian species to teach key lessons, Floyd introduces a new, holistic approach to bird watching and shows how to use the tools of the 21st century to appreciate the natural world we inhabit together whether city, country or suburbs." -- From book jacket.




A Gathering of Ravens


Book Description

To the Danes, he is skraelingr ; to the English, he is orcnéas ; to the Irish, he is fomoraig . He is Corpse-maker and Life-quencher, the Bringer of Night, the Son of the Wolf and Brother of the Serpent. He is Grimnir, and he is the last of his kind-the last in a long line of monsters who have plagued humanity since the Elder Days. Drawn from his lair by a thirst for vengeance against the Dane who slew his brother, Grimnir emerges into a world that's changed. A new faith has arisen. The Old Ways are dying, and their followers retreating into the shadows; even still, Grimnir's vengeance cannot be denied. Taking a young Christian hostage to be his guide, Grimnir embarks on a journey that takes him from the hinterlands of Denmark, where the wisdom of the ancient dwarves has given way to madness, to the war-torn heart of southern England, where the spirits of the land make violence on one another. And thence to the green shores of Ireland and the Viking stronghold of Dubhlinn, where his enemy awaits. But, unless Grimnir can set aside his hatreds, his dream of retribution will come to nothing. For Dubhlinn is set to be the site of a reckoning-the Old Ways versus the New-and Grimnir, the last of his kind left to plague mankind, must choose: stand with the Christian King of Ireland and see his vengeance done or stand against him and see it slip away?




Odin's Ravens


Book Description

Seven kids, Thor's hammer, and a whole lot of Valkyries are the only things standing against the end of the world. When thirteen-year-olds Matt Thorsen and Fen and Laurie Brekke, modern-day descendants of Thor and Loki, discovered they were fated to take the places of the Norse gods in an epic battle against the apocalypse, they thought they knew how things would play out. Gather the descendants standing in for the gods, defeat a giant serpent, and save the world. No problem, right? But the descendants' journey grinds to a halt when their friend and descendant Baldwin is poisoned and killed and Matt, Fen, and Laurie must travel to the Underworld in the hopes of saving him. That's only their first stop on their journey to reunite the challengers, find Thor's hammer, and save humanity--a journey filled with enough tooth-and-nail battles and colossal monsters to make Matt and his friends a legend in their own right. Perfect for fans of ancient myths and filled with young heroes, monstrous beasts, and godly enemies, this fast-paced adventure is impossible to put down.




Hunting Season


Book Description

Stubborn, lethal, and from Jersey...what more could a Viking warrior want from his woman? Neecy Lawrence, winged warrior for a Viking Goddess, doesn't know what to do with a nice guy. Most days she's barely polite, much less nice. But Raven leader and loyal Odin warrior Will Yager isn't just nice. He's gorgeous, hot, and determined to have Neecy in his bed and his life until Ragnarok comes. It's just too bad Neecy is the most difficult woman Yager has ever known. Second in command to the Crows, a violent band of rowdy warrior women, Neecy's only concerns are keeping her "girls" safe and making up for a past she can't outrun. As far as she's concerned, Yager is nothing but a distraction she can't afford to deal with. But Yager wants Neecy. In fact, he's wanted her for a long time. Not just for a night, but forever. And like any self-respecting Viking, Yager will risk everything to get the one woman who makes his warrior life more than worth it.




In the Company of Crows and Ravens


Book Description

“Crows and people share similar traits and social strategies. To a surprising extent, to know the crow is to know ourselves.”—from the Preface From the cave walls at Lascaux to the last painting by Van Gogh, from the works of Shakespeare to those of Mark Twain, there is clear evidence that crows and ravens influence human culture. Yet this influence is not unidirectional, say the authors of this fascinating book: people profoundly influence crow culture, ecology, and evolution as well. John Marzluff and Tony Angell examine the often surprising ways that crows and humans interact. The authors contend that those interactions reflect a process of “cultural coevolution.” They offer a challenging new view of the human-crow dynamic—a view that may change our thinking not only about crows but also about ourselves. Featuring more than 100 original drawings, the book takes a close look at the influences people have had on the lives of crows throughout history and at the significant ways crows have altered human lives. In the Company of Crows and Ravens illuminates the entwined histories of crows and people and concludes with an intriguing discussion of the crow-human relationship and how our attitudes toward crows may affect our cultural trajectory.




Ravens in Winter


Book Description

Originally published: New York: Summit Books, 1989.




People of the Raven


Book Description

In People of the Raven, award-winning archaeologists and New York Times and USA Today bestselling authors W. Michael Gear and Kathleen O'Neal Gear spin a vivid and captivating tale around one of the most controversial archaeological discoveries in the world, the Kennewick Man---a Caucasoid male mummy dating back more than 9,000 years---found in the Pacific Northwest on the banks of the Columbia River. A white man in North America more than 9,000 years ago? What was he doing there? With the terrifying grandeur of melting glaciers as a backdrop, People of the Raven shows animals and humans struggling for survival amidst massive environmental change. Mammoths, mastodons, and giant lions have become extinct, and Rain Bear, the chief of Sandy Point Village, knows his struggling Raven People may be next. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Gifts of the Crow


Book Description

Offers insight into crows' ability to make tools and respond to environmental challenges, explaining how they engage in human-like behaviors, from giving gifts and seeking revenge to playing and experiencing dreams.




Twilight of the Gods


Book Description

A Gathering of Ravens was called "satisfying...complex...and a pleasure to read" (Publishers Weekly, starred review). Now, Scott Oden continues the saga of Grimnir in this new epic Viking fantasy novel, Twilight of the Gods. In A Gathering of Ravens, he fought for vengeance. Now, Grimnir is back to fight for his survival. It is the year of Our Lord 1218 and in the land of the Raven-Geats, the Old Ways reach deep. And while the Geats pay a tax to the King in the name of the White Christ, their hearts and souls belong to the gods of Ásgarðr. But no man can serve two masters. Pledging to burn this Norse heresy from the land, famed crusader Konráðr the White leads a host against the Raven-Geats, using torch and sword to bring forth the light of the new religion. But the land of the Raven-Geats has an ancient protector: Grimnir, the last in a long line of monsters left to plague Miðgarðr. And he will stand between the Raven-Geats and their destruction. Aided by an army of berserkers led by their pale queen, Grimnir sparks off an epic struggle—not only against the crusaders, but against the very Gods. For there is something buried beneath the land of the Raven-Geats that Odin wants, something best left undisturbed. Something the blood of the slain, Christian and pagan, will surely awaken.