Ray Tracing Creations Disc
Author : Wells
Publisher : Financial Times/Prentice Hall
Page : pages
File Size : 37,5 MB
Release :
Category :
ISBN : 9780273039822
Author : Wells
Publisher : Financial Times/Prentice Hall
Page : pages
File Size : 37,5 MB
Release :
Category :
ISBN : 9780273039822
Author : Chris Young
Publisher :
Page : 624 pages
File Size : 32,25 MB
Release : 1994
Category : Computers
ISBN :
This book/disk package teaches anyone with an IBM PC or compatible how to create 3-D photorealistic images using the powerful, updated ray tracing program POV Ray 2.0 (included). This new edition contains detailed explanations of all the improvements and additions to version 2.0 of POV-Ray, plus an extended reference section.
Author : Wells
Publisher : Financial Times/Prentice Hall
Page : pages
File Size : 36,96 MB
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ISBN : 9780273039815
Author : Young
Publisher :
Page : pages
File Size : 27,1 MB
Release : 1994-11-01
Category :
ISBN : 9780273611875
Author : Kevin Suffern
Publisher : CRC Press
Page : 782 pages
File Size : 35,60 MB
Release : 2016-04-19
Category : Computers
ISBN : 1498774709
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o
Author : Eric Haines
Publisher : Apress
Page : 622 pages
File Size : 44,19 MB
Release : 2019-02-25
Category : Computers
ISBN : 1484244273
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Author : Craig A. Lindley
Publisher :
Page : 544 pages
File Size : 44,9 MB
Release : 1992-11-09
Category : Computers
ISBN :
An accessible introduction to this technique and how it works, complete with sophisticated code examples that can be used in applications. Includes leading-edge methods for high speed ray tracing as well as detailed coverage of design procedures, generation, processing, storage and photographic output of ray traced images. The accompanying disk contains all code examples, gallery images plus two complete ray tracing programs--one of which is a high speed ray tracer.
Author : Andrew S. Glassner
Publisher : Morgan Kaufmann
Page : 364 pages
File Size : 20,37 MB
Release : 1989-01-28
Category : Computers
ISBN : 9780122861604
The creation of ever more realistic 3D images is central to the development of computer graphics. Ray tracing is one of the most popular and powerful means by which photo-realistic images can now be created. From fundamental principles to advanced applications, this guide provides how-to procedures and a detailed understanding of the scientific foundations of ray tracing. Richly illustrated with color and b&w plates.
Author : Eduard Schwan
Publisher :
Page : 180 pages
File Size : 21,18 MB
Release : 1994
Category : Computers
ISBN : 9781878739728
For anyone with a Mac, this book/disk/CD-ROM package will be an invaluable reference for years. The book introduces Mac users to ray tracing--what it is, how it works, and how to use POV-Ray 2.0 (included on the CD) to create photorealistic 3D images. CD includes an online reference database, that replaces over 400 pages of paper, gives an instant response, searches by keywords and amazes with its 3D movies.
Author : Nicholas Wilt
Publisher : Wiley
Page : 441 pages
File Size : 48,2 MB
Release : 1994-01-11
Category : Computers
ISBN : 9780471304142
Focuses on object-oriented methods to greatly enhance both the speed of processing and the quality of the resulting graphics. Includes a brief introduction to ray tracing as well as background on advanced topics. A ``User's Manual'' is also included for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems. Available on disk is a ray tracing library with source codes.