Rebecca and the Hobgoblin Invasion


Book Description

When the fairy queen swaps her new baby for a mortal's new baby, her daughter Dewdrop feels sorry for the mortal family she watches all the time. She rescues and returns Willyum back to his human family. When the fairy queen discovers what she's done, she's so cross, she swaps Dewdrop's life with the mortal girl Rebecca's as punishment. But Dewdrop loves her new mortal family and all their adventures, and now Rebecca adores being a fairy. Everyone's happy, right? Everyone except the fairy queen... Once a fairy princess, Rebecca has settled very happily to being a mortal child with her attendant Lord Be Thankful as her pet owl. Suddenly everything seems to be going wrong! The house goblins have all been stolen by evil hobgoblins who want to eat them. Hobgoblins loose are in the district, but the Fairy Queen refused to send soldiers to fight them. It's up to Rebecca and Lord Be Thankful to open the portal to Inbetween Land and rescue the house goblins before time runs out!




Rebecca and The Hobgoblin Invasion


Book Description

Once a fairy princess, Rebecca has settled very happily to being a mortal child with her attendant Lord Be Thankful as her pet owl. Suddenly everything seems to be going wrong! The house goblins have all been stolen by evil hobgoblins who want to eat them. Hobgoblins loose are in the district, but the Fairy Queen refused to send soldiers to fight them. It's up to Rebecca and Lord Be Thankful to open the portal to Inbetween Land and rescue the house goblins before time runs out!




Sir Henry, the Knight in Space


Book Description

Twin boys accidentally beam the ghost of 14th century Sir Henry de Bohun into their father's spaceship in 3000 AD. Let the fun begin as they take a virtual trip back in time to visit Sir Henry's English castle!




Captain Angus, the Lighthouse Ghost


Book Description

Two children holidaying at the Cape Otway Lighthouse Station in Victoria Australia meet the ghost of an old Scottish sea captain who roams the world helping the 'spirits' of lighthouses and helping 'conserve' the towers. Captain Angus befriends the children and takes them on virtual reality trips via a magic time tunnel. Together, they experience sailing on an old sailor's vessel, see a shipwreck rescue, witness the tower being built, and even meet one of their own ancestors!




Bully for You


Book Description

Daniel (or Monster Mack, as he prefers to be called) is mad about dirt bike racing. Not really interested in school work, he spends his weekends practicing on his Mean Machine dirt bike with his friends. Bully Daniel will go to any length to win a race...until he meets The Skull on the Assassin Killer bike. Daniel may have finally met his match!




A Roman Tale


Book Description

Moving to the city is terrible mistake Paulus knows but what can he do when Father comes back from war and wants to take the whole family to Rome? They have to plan their future (which for us is the ancient past). In Roman Tales you can see what life must have been like.




Brainman and The Double Trouble Ditto Box


Book Description

BRAIN MAN Randy O'Rourke wants the robot he built named Brain to be as "Super Colossal" as those at Future World, an amusement park where robots do all the work. Brain doesn't disappoint him. He does Randy's homework and chores--plus some things he wasn't intended to do. His red heart glows in response to compliments. He blinks when touched. He uses "mind talk" to communicate with Randy. However, some of Brain's unprogrammed actions are less endearing. From minor glitch to major disaster, the robot provokes a series of escalating problems. Although Brain is out of control, Randy can't escape that the robot is almost human...and he loves the big pest. DOUBLE TROUBLE DITTO BOX Randy O'Rourke invents a "Ditto Box", a machine that copies whatever he puts inside. When he wants a premium baseball glove like his friend Jake's, he puts his friend's glove in, and--voila!--a duplicate comes out. If Randy and Jake want pizza, he orders one, makes a copy, and they eat two. Randy copies homework, games and even Asthma, Jake's furry mutt. Everything is going great until his little sister wants a playmate. Twozy, as Suzy names her "twin", looks and whines just like Suzy. Mom and Dad are mad at Randy for doubling their trouble, and he has to babysit more girls more often. Two sisters are twice as bad as one! How can he get rid of the new one?




Troll's Revenge


Book Description

Goran the troll plots revenge by coercing two silversmiths into attempt the forbidden act of opening a path through the Shimmering to Ali's world. Ali's mother Jane is mistakenly kidnapped by the smiths and held prisoner in the Isshuayan tundra. Ali knows she must return to Isshuay, but the only way back is through the Shimmering, which has become unstable. In a failed attempt to make the crossing, she almost loses her life. Both Ali and Jane are tested to their limits on different worlds. Aided by good friends, each must seek a solution to end Goran's malicious plans.




George And His Magic Mirror


Book Description

George is in 6th grade when his grandfather dies and his life is dramatically changed. George has inherited a mirror--and not just any mirror. This extraordinary looking glass takes George on trips into fantasy lands. George becomes a boy with a double life: An ordinary school boy who will grow up into adulthood...and the intrepid explorer who never knows what awaits him on the other side of the mirror.




Rebecca and the Changeling


Book Description

A fairy princess, bored with her existence, breaks a few rules, gets into mischief and ends up getting her wish never to be bored granted...but definitely not the way she expected! Flesch Reading Ease 81.7 Flesch-Kincaid Grade Level 4.4