Rifts Sourcebook


Book Description




Rifts Role-Playing Game


Book Description




Rifts Federation of Magic


Book Description




Rifts Book of Magic


Book Description




Rifts Mercenaries


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Skraypers


Book Description




Monsters, Aliens, and Holes in the Ground, Deluxe Edition


Book Description

A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.




Rifts Sourcebook


Book Description




Monsters, Aliens, and Holes in the Ground


Book Description

A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.




The Nazi Germany Sourcebook


Book Description

The Nazi Germany Sourcebook is an exciting new collection of documents on the origins, rise, course and consequences of National Socialism, the Third Reich, the Second World War, and the Holocaust. Packed full of both official and private papers from the perspectives of perpetrators and victims, these sources offer a revealing insight into why Nazism came into being, its extraordinary popularity in the 1930s, how it affected the lives of people, and what it means to us today. This carefully edited series of 148 documents, drawn from 1850 to 2000, covers the pre-history and aftermath of Nazism: * the ideological roots of Nazism, and the First World War * the Weimar Republic * the consolidation of Nazi power * Hitler's motives, aims and preparation for war * the Second World War * the Holocaust * the Cold War and recent historical debates. The Nazi Germany Sourcebook focuses on key areas of study, helping students to understand and critically evaluate this extraordinary historical episode: