Real-Time Object-Oriented Modeling


Book Description

Are you looking for a more effective approach to real-time systems development? Real-Time Object-Oriented Modeling The development of real-time distributed systems is one of the most difficult engineering problems ever faced, taxing the capabilities of traditional real-time software development approaches. Real-Time Object-Oriented Modeling is the first book that brings together, in a single harmonious approach, the power of object-oriented concepts tailored specifically for real-time systems, with an iterative and incremental process based on the use of executable models. Developed by practitioners, the proven methodology described here is becoming a leader in the industry. Using a learn-by-example approach, this book offers: * A single consistent set of graphical modeling concepts, chosen to improve developer effectiveness, which apply uniformly to analysis, design, and implementation. This reduces the learning curve to master the entire method and eliminates expensive discontinuities across different stages of development. * An approach to the object paradigm that is easy to learn and that applies to the construction of reusable architectural design components, not just low-level language elements. This unleashes the true power of the object paradigm. * Techniques for constructing executable models to gain early confidence in specifications and design decisions. * Approaches to project management that deliver the benefits of the object paradigm and executable models.




Real-Time Software Design for Embedded Systems


Book Description

Organized as an introduction followed by several self-contained chapters, this tutorial takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. --




Distributed and Parallel Embedded Systems


Book Description

Embedded systems are becoming one of the major driving forces in computer science. Furthermore, it is the impact of embedded information technology that dictates the pace in most engineering domains. Nearly all technical products above a certain level of complexity are not only controlled but increasingly even dominated by their embedded computer systems. Traditionally, such embedded control systems have been implemented in a monolithic, centralized way. Recently, distributed solutions are gaining increasing importance. In this approach, the control task is carried out by a number of controllers distributed over the entire system and connected by some interconnect network, like fieldbuses. Such a distributed embedded system may consist of a few controllers up to several hundred, as in today's top-range automobiles. Distribution and parallelism in embedded systems design increase the engineering challenges and require new development methods and tools. This book is the result of the International Workshop on Distributed and Parallel Embedded Systems (DIPES'98), organized by the International Federation for Information Processing (IFIP) Working Groups 10.3 (Concurrent Systems) and 10.5 (Design and Engineering of Electronic Systems). The workshop took place in October 1998 in Schloss Eringerfeld, near Paderborn, Germany, and the resulting book reflects the most recent points of view of experts from Brazil, Finland, France, Germany, Italy, Portugal, and the USA. The book is organized in six chapters: `Formalisms for Embedded System Design': IP-based system design and various approaches to multi-language formalisms. `Synthesis from Synchronous/Asynchronous Specification': Synthesis techniques based on Message Sequence Charts (MSC), StateCharts, and Predicate/Transition Nets. `Partitioning and Load-Balancing': Application in simulation models and target systems. `Verification and Validation': Formal techniques for precise verification and more pragmatic approaches to validation. `Design Environments' for distributed embedded systems and their impact on the industrial state of the art. `Object Oriented Approaches': Impact of OO-techniques on distributed embedded systems. £/LIST£ This volume will be essential reading for computer science researchers and application developers.




Handbook of Real-Time Computing


Book Description

The aim of this handbook is to summarize the recent rapidly developed real-time computing technologies, from theories to applications. This handbook benefits the readers as a full and quick technical reference with a high-level historic review of technology, detailed technical descriptions and the latest practical applications. In general, the handbook is divided into three main parts (subjected to be modified): theory, design, and application covering different but not limited to the following topics: - Real-time operating systems - Real-time scheduling - Timing analysis - Programming languages and run-time systems - Middleware systems - Design and analysis tools - Real-time aspects of wireless sensor networks - Energy aware real-time methods




Model Driven Architecture


Book Description

Model-Driven Architecture (MDA) is an initiative proposedby the Object M- agement Group (OMG) for platform-generic software development. MDA s- arates the speci?cation of system functionality from the implementation on a speci?c platform. It is aimed at making software assets more resilient to changes caused by emerging technologies. While stressing the importance of modeling, the MDA initiative covers a wide spectrum of research areas. Further e?orts are required to bring them into a coherent approach based on open standards and supported by matured tools and techniques. Thisvolumecontainstheselectedpapersoftwoworkshopson“Model-Driven Architecture – Foundations and Applications” (MDAFA): MDAFA 2003 held at the University of Twente, Twente, The Netherlands, June 26–27, 2003, and MDAFA 2004 held at Linko ̈ping University, Link ̈ oping, Sweden, June 10–11, 2004. The goal of the workshops was to understand the foundations of MDA, to share experience in applying MDA techniques and tools, and to outline future research directions. The workshops organizers encouraged authors of accepted papers to re-submit their papers to a post-workshop reviewing process; 15 of these papers were accepted to appear in this volume on MDA.




Proceedings, Sixth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing


Book Description

ISORC 2003 strives to present state-of-the-art research in ORC reflecting various perspectives of ORC from programming and system engineering topics, such as ORC paradigms and object models, to Web-based applications and system evaluation techniques. The diversity of the topics highlights the importance of ORC in today's high-tech world.







Proceedings


Book Description

This text contains information on database and information systems presented at the 5th IEEE international symposium on Object-Oriented Real-Time Distributed Computing (ISORC 2002).




UML for Real


Book Description

The complexity of most real-time and embedded systems often exceeds that of other types of systems since, in addition to the usual spectrum of problems inherent in software, they need to deal with the complexities of the physical world. That world—as the proverbial Mr. Murphy tells us—is an unpredictable and often unfriendly place. Consequently, there is a very strong motivation to investigate and apply advanced design methods and technologies that could simplify and improve the reliability of real-time software design and implementation. As a result, from the first versions of UML issued in the mid 1990’s, designers of embedded and real-time systems have taken to UML with vigour and enthusiasm. However, the dream of a complete, model-driven design flow from specification through automated, optimised code generation, has been difficult to realise without some key improvements in UML semantics and syntax, specifically targeted to the real-time systems problem. With the enhancements in UML that have been proposed and are near standardisation with UML 2. 0, many of these improvements have been made. In the Spring of 2003, adoption of a formalised UML 2. 0 specification by the members of the Object Management Group (OMG) seems very close. It is therefore very appropriate to review the status of UML as a set of notations for embedded real-time systems - both the state of the art and best practices achieved up to this time with UML of previous generations - and where the changes embodied in the 2.




Sixth International Workshop on Object-Oriented Real-Time Dependable Systems


Book Description

The workshop on which this text is based integrates three key computer system engineering technologies (CSETs): Object-oriented CSET, Real-time CSET, and Dependable CSET, for developing real-time distributed and safety-critical applications.