Scratch and Play Mystery Word Puzzles


Book Description

Guess the word, solve the mystery! Each game in this pocket-sized puzzler has a hidden five-letter word, and players have seven tries to guess what it is. Scratch off the silver circles next to each letter in the word you guessed, and symbols will reveal whether that letter is in the mystery word, and if it's in the right spot. A twisted form of hangman, these innovative word puzzles are addicting!




Brain Games Mini - Hangman Puzzles


Book Description

Hangman Puzzles takes the famous two-player game and turns it into a one-player trivia game of deduction. Each puzzle comes with a category and a visual hint to help you solve the puzzle. Scratch off the letter's clue to find what position(s) in the phrase the letter falls on. If you guess wrong, you add another segment to the poor man's body. Guess wrong five times and you lose. If you run out of guesses, an answer key in the back will help fill in the blanks. From simple vocabulary to extended quotes, you'll be guessing to solve a variety of words and phrases. Spiral bound, 128 pages




Think Like a Programmer


Book Description

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.




Scratch and Solve® Movie Hangman


Book Description

These hangman games with movie themes are as much fun to solve as the best film noir mysteries are to watch. In each puzzle, there are 26 scratch-off circles with numbers hidden underneath. Pick a letter, rub off the circle, and find out if the letter is in the puzzle and where. Spell out the names of favorite actors, movie characters, films, and more.




Learning Statistics with R


Book Description

"Learning Statistics with R" covers the contents of an introductory statistics class, as typically taught to undergraduate psychology students, focusing on the use of the R statistical software and adopting a light, conversational style throughout. The book discusses how to get started in R, and gives an introduction to data manipulation and writing scripts. From a statistical perspective, the book discusses descriptive statistics and graphing first, followed by chapters on probability theory, sampling and estimation, and null hypothesis testing. After introducing the theory, the book covers the analysis of contingency tables, t-tests, ANOVAs and regression. Bayesian statistics are covered at the end of the book. For more information (and the opportunity to check the book out before you buy!) visit http://ua.edu.au/ccs/teaching/lsr or http://learningstatisticswithr.com




The Dark Monk


Book Description

Picking up where international bestseller "The Hangman's Daughter" left off, the highly anticipated sequel about a dark legacy of the Knights Templar.




Invent Your Own Computer Games with Python, 4th Edition


Book Description

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.




Free or Low-cost Reinforcers for Appropriate Behavior


Book Description

This book focuses on reinforcers (non-tangible) you can use with students within the classroom setting or a whole school setting. They can be used at the universal, targeted, or tertiary levels.




Introducing Python


Book Description

Easy to understand and fun to read, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you’ve learned. You’ll gain a strong foundation in the language, including best practices for testing, debugging, code reuse, and other development tips. This book also shows you how to use Python for applications in business, science, and the arts, using various Python tools and open source packages.




Chains


Book Description

If an entire nation could seek its freedom, why not a girl? As the Revolutionary War begins, thirteen-year-old Isabel wages her own fight...for freedom. Promised freedom upon the death of their owner, she and her sister, Ruth, in a cruel twist of fate become the property of a malicious New York City couple, the Locktons, who have no sympathy for the American Revolution and even less for Ruth and Isabel. When Isabel meets Curzon, a slave with ties to the Patriots, he encourages her to spy on her owners, who know details of British plans for invasion. She is reluctant at first, but when the unthinkable happens to Ruth, Isabel realizes her loyalty is available to the bidder who can provide her with freedom. From acclaimed author Laurie Halse Anderson comes this compelling, impeccably researched novel that shows the lengths we can go to cast off our chains, both physical and spiritual.