Seven Rules of Time Travel


Book Description

What if you could rewrite the past? Quinn Black is having the worst day ever . . . over and over again. The same car blocking his driveway, the same horrific accident he witnesses, the same cop that keeps preventing him from saving his boss from dying in it, and the same memory of a girl from his past that gets sharper each time. Then he realizes he has the power to travel through time and change the future. With infinite opportunities to alter the past, the possibilities are endless. Could he prevent terrorist attacks? Natural disasters? The deaths of friends? Or even go back in time and say the right thing to the girl who haunts his dreams? Unfortunately, the rules of time travel are more complicated than he imagined, and before long, Quinn is thrust into the greatest race in human history. His actions can either save the world or destroy it. And now the man who could turn back the clock is running out of time.




The Trouble With Time Travel


Book Description

In the four years since he traveled through time to save the world, Quinn Black has settled happily into life as a new space race billionaire, despite the fact he's no longer able to travel or loop time. But before long, things start to go horribly wrong. The system he created to save the planet mysteriously begins to malfunction. His team receives a cryptic message, and he's hurled back into the past once again . . . but with a twist. Now, instead of trying to go back in time, he's desperate to travel in the other direction and get back to the future. As he joins forces with a young Dr. Green to help him find his way back to 2025, Quinn discovers a sinister plot, one so complex that Quinn may not be able to unravel it. Now Quinn must change the course of history once again. . . or risk erasing his own.




Time and How to Spend It


Book Description

A Financial Times Book of the Year 'Genius ... I couldn't put it down, I read it from cover to cover' CHRIS EVANS If the most precious thing we have is time, the most highly prized expertise should be knowing how to spend it well. Yet, busier than ever, do we really understand which experiences bring us joy and success, and which don’t? After all, we’ve learned how to spot the difference between junk foods and superfoods. When you discover the equivalent rules for time, it’ll change how you live your life. In his first book since the era-defining Stuffocation, cultural commentator and bestselling author James Wallman investigates the persistent problem of wasted, unfulfilling time, and finds a powerful answer — a revolutionary approach to life based on the latest scientific discoveries. At its heart is the inspiring revelation that, when you play by the new rules, you can actively choose better experiences. Bursting with original stories, fresh takes on tales you thought you knew, and insights from psychology, economics, and culture, Time and How to Spend It reveals a seven-point checklist that’ll help you avoid empty experiences, and fill your free hours with exciting and enriching ones instead. This life-enhancing book will show you how to be the hero or heroine of your own story. You’ll learn how to avoid WMDs (weapons of mass distraction), and discover the roads that lead to flow. You’ll get more out of every minute and every day; your weekends will fizz and your holidays will be deeply nourishing. You’ll not only be living the good life, but building a truly great life.




Seveneves


Book Description

From the #1 New York Times bestselling author of Anathem, Reamde, and Cryptonomicon comes an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years. What would happen if the world were ending? A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space. But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . . Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth. A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.




Model Rules of Professional Conduct


Book Description

The Model Rules of Professional Conduct provides an up-to-date resource for information on legal ethics. Federal, state and local courts in all jurisdictions look to the Rules for guidance in solving lawyer malpractice cases, disciplinary actions, disqualification issues, sanctions questions and much more. In this volume, black-letter Rules of Professional Conduct are followed by numbered Comments that explain each Rule's purpose and provide suggestions for its practical application. The Rules will help you identify proper conduct in a variety of given situations, review those instances where discretionary action is possible, and define the nature of the relationship between you and your clients, colleagues and the courts.




Hazards of Time Travel


Book Description

An ingenious, dystopian novel of one young woman’s resistance against the constraints of an oppressive society, from the inventive imagination of Joyce Carol Oates “Time travel” — and its hazards—are made literal in this astonishing new novel in which a recklessly idealistic girl dares to test the perimeters of her tightly controlled (future) world and is punished by being sent back in time to a region of North America — “Wainscotia, Wisconsin”—that existed eighty years before. Cast adrift in time in this idyllic Midwestern town she is set upon a course of “rehabilitation”—but cannot resist falling in love with a fellow exile and questioning the constrains of the Wainscotia world with results that are both devastating and liberating. Arresting and visionary, Hazards of Time Travel is both a novel of harrowing discovery and an exquisitely wrought love story that may be Joyce Carol Oates’s most unexpected novel so far.




Seven Surrenders


Book Description

*2018 LOCUS AWARD FINALIST FOR BEST SCIENCE FICTION NOVEL CATEGORY* From 2017 John W. Campbell Award winner, Ada Palmer, the second book of Terra Ignota, a political SF epic of extraordinary audacity “A cornucopia of dazzling, sharp ideas set in rich, wry prose that rewards rumination with layers of delight. Provocative, erudite, inventive, resplendent.” —Ken Liu, author of The Grace of Kings In a future of near-instantaneous global travel, of abundant provision for the needs of all, a future in which no one living can remember an actual war...a long era of stability threatens to come to an abrupt end. For known only to a few, the leaders of the great Hives, nations without fixed locations, have long conspired to keep the world stable, at the cost of just a little blood. A few secret murders, mathematically planned. So that no faction can ever dominate, and the balance holds. And yet the balance is beginning to give way. Mycroft Canner, convict, sentenced to wander the globe in service to all, knows more about this conspiracy the than he can ever admit. Carlyle Foster, counselor, sensayer, has secrets as well, and they burden Carlyle beyond description. And both Mycroft and Carlyle are privy to the greatest secret of all: Bridger, the child who can bring inanimate objects to life. Shot through with astonishing invention, Ada Palmer's Seven Surrenders is the next movement in one of the great SF epics of our time. “Seven Surrenders veers expertly between love, murder, mayhem, parenthood, theology, and high politics. I haven't had this much fun with a book in a long time.” —Max Gladstone, author of Three Parts Dead Terra Ignota 1. Too Like the Lightning 2. Seven Surrenders 3. The Will to Battle At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Seven Games: A Human History


Book Description

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.




Timepiece


Book Description

You only THINK you know what happened at Waterloo The real story involved more monsters. And a lot more time travel If Jane Austen and Mary Shelley had locked H. G. Wells in a dungeon and revised his wildest work, the result would have been something like this rollicking steampunk time-travel adventure that still manages to be a comedy of manners. Albano’s delightful characters confront not only monsters and killer robots, but their own divided loyalties between personal happiness and the fate of their country. – Ken Schneyer It’s 1815, and Wellington’s badly-outnumbered army stares across the field of Waterloo at Napoleon’s forces. Desperate to hold until reinforcements arrive, Wellington calls upon a race of monsters created by a mad Genevese scientist 25 years before. It’s 1815, and a discontented young lady sitting in a rose garden receives a mysterious gift: a pocket watch that, when opened, displays scenes from all eras of history. Past…and future. It’s 1885, and a small band of resistance fighters are resorting to increasingly extreme methods in their efforts to overthrow a steampunk Empire whose clockwork gears are slick with its subjects’ blood. Are these events connected? Oh, come now. That would be telling. “Waterloo and time travel are made for each other and Heather Albano has done a wonderful job of giving us a delightful cast of characters, tasked with stitching together the proper nineteenth century while fending off several monstrous alternatives. Propulsive adventure with historical insight.” – Kim Stanley Robinson




Before Your Memory Fades


Book Description

PREORDER YOUR COPY OF BEFORE WE FORGET KINDNESS, the fifth book in the best-selling and much loved series, NOW! The third novel in the international bestselling Before the Coffee Gets Cold series, following four new customers in a cafe where customers can travel back in time. On the hillside of Mount Hakodate in northern Japan, Cafe Donna Donna is fabled for its dazzling views of Hakodate port. But that’s not all. Like the charming Tokyo cafe Funiculi Funicula, Cafe Donna Donna offers its customers the extraordinary experience of travelling through time. From the author of Before the Coffee Gets Cold and Tales from the Cafe comes another story of four new customers, each of whom is hoping to take advantage of the cafe's time-travelling offer. Among some familiar faces from Toshikazu Kawaguchi’s previous novels, readers will also be introduced to: A daughter who begrudges her deceased parents for leaving her orphaned A comedian who aches for his beloved and their shared dreams A younger sister whose grief has become all-consuming A young man who realizes his love for his childhood friend too late Translated from Japanese by Geoffrey Trousselot and featuring signature heart-warming characters and wistful storytelling, in Before Your Memory Fades, Kawaguchi once again invites the reader to ask themselves: what would you change if you could travel back in time? Meet more wonderful characters in the rest of the captivating Before the Coffee Gets Cold series: Before the Coffee Gets Cold Tales from the Cafe Before We Say Goodbye And the upcoming BEFORE WE FORGET KINDESS