Tracing the Shadow


Book Description

Sarah Ash’s acclaimed trilogy, the Tears of Artamon, was a stunning blend of sorcery and intrigue, politics and breathtaking imagery. Now this gifted storyteller returns with a tale of a siege between kingdoms, and a battle between heretics and believers—each with their own truths, their own lies, and their own soul-shattering discoveries waiting to be made. Book One of the Alchymist’s Legacy The kingdom of Francia has purged its magi. But when a young Guerrier rescues an orphaned street waif, little does he know that she is the daughter of a magus who met his end on their pyres—or that she is guarded by an aethyric spirit and driven by the name of the traitor who condemned her father to flames. With the gift of song infused within her, the child’s voice will bring her before the most powerful heads of state. And she will craft herself into a weapon…aimed at the heart of the man she despises. From the alchymist’s apprentice whose discovery leads him into a dark partnership to a girl who will become the toast of three nations, a new magic will grant powers and ignite dangers beyond all reckoning. A timeless tale of adventure, battle, and beauty, this dazzling story spans the realms of the human and the immortal, the schemes of the power hungry, the dreams of lovers, and the resurrection of the fallen in one magnificent epic fantasy.




Tracing the Shadow


Book Description

Rescuing a starving young orphan girl from the streets, a member of the much feared Guerriers of the Commanderie's Inquisition is unaware that the child is the daughter of one of the mages they had just burned at the stake, and as Celestine grows to womanhood, her beautiful singing voice could provide the key to revenge on the betrayer who destroyed her father. Reprint.




Ray Tracing Gems


Book Description

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs




Ray Tracing: A Tool for All


Book Description

This is the first book to offer a comprehensive overview for anyone wanting to understand the benefits and opportunities of ray tracing, as well as some of the challenges, without having to learn how to program or be an optics scientist. It demystifies ray tracing and brings forward the need and benefit of using ray tracing throughout the development of a film, product, or building — from pitch to prototype to marketing. Ray Tracing and Rendering clarifies the difference between conventional faked rendering and physically correct, photo-realistic ray traced rendering, and explains how programmer’s time, and backend compositing time are saved while producing more accurate representations with 3D models that move. Often considered an esoteric subject the author takes ray tracing out of the confines of the programmer’s lair and shows how all levels of users from concept to construction and sales can benefit without being forced to be a practitioner. It treats both theoretical and practical aspects of the subject as well as giving insights into all the major ray tracing programs and how many of them came about. It will enrich the readers’ understanding of what a difference an accurate high-fidelity image can make to the viewer — our eyes are incredibly sensitive to flaws and distortions and we quickly disregard things that look phony or unreal. Such dismissal by a potential user or customer can spell disaster for a supplier, producer, or developer. If it looks real it will sell, even if it is a fantasy animation. Ray tracing is now within reach of every producer and marketeer, and at prices one can afford, and with production times that meet the demands of today’s fast world.




SunWise


Book Description

1 CD-ROM in English, 1 CD-ROM in Spanish containing over 50 standards-based, cross-curricular activities, posters, videos, poligy guidelines, fact sheets, brochures, story and activity books, and more.




Graphics and Visualization


Book Description

This book is a comprehensive introduction to visual computing, dealing with the modeling and synthesis of visual data by means of computers. What sets this book apart from other computer graphics texts is the integrated coverage of computer graphics and visualization topics, including important techniques such as subdivision and multi-resolution modeling, scene graphs, shadow generation, ambient occlusion, and scalar and vector data visualization. Students and practitioners will benefit from the comprehensive coverage of the principles that are the basic tools of their trade, from fundamental computer graphics and classic visualization techniques to advanced topics.




Radiology


Book Description




The Artful Parent


Book Description

Bring out your child’s creativity and imagination with more than 60 artful activities in this completely revised and updated edition Art making is a wonderful way for young children to tap into their imagination, deepen their creativity, and explore new materials, all while strengthening their fine motor skills and developing self-confidence. The Artful Parent has all the tools and information you need to encourage creative activities for ages one to eight. From setting up a studio space in your home to finding the best art materials for children, this book gives you all the information you need to get started. You’ll learn how to: * Pick the best materials for your child’s age and learn to make your very own * Prepare art activities to ease children through transitions, engage the most energetic of kids, entertain small groups, and more * Encourage artful living through everyday activities * Foster a love of creativity in your family




Ray Tracing from the Ground Up


Book Description

With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o




Ray Tracing Creations


Book Description

This book/disk package teaches anyone with an IBM PC or compatible how to create 3-D photorealistic images using the powerful, updated ray tracing program POV Ray 2.0 (included). This new edition contains detailed explanations of all the improvements and additions to version 2.0 of POV-Ray, plus an extended reference section.