Shadowrun: Dragonbones


Book Description

A DEADLY QUEST FOR RICHES… A seemingly-harmless photo seen by the wrong person sets off a dangerous treasure hunt for a fortune contained in the opalized fossil skeleton of a dragon in the Australian Outback. On one side, the corporate operators of a ruthless mining company, who’s greedy owner wants the potential billions of nuyen such a find would bring on the black market. On the other side, a loose alliance of shadowrunners, Awakened magic-users, and local tribespeople for whom the site of the fossil, nicknamed the Old Timer, is sacred land, and who will defend it by any means necessary. But when the megacorp ups the stakes by releasing a debilitating nanovirus among the scattered communities around the site, the shadowrunners do what they do best—execute a daring run both in the Matrix and real-time at the mining corp’s headquarters in search of something—anything—to get the corp to stand down. But will they succeed before the corp operators find the Old Timer and steal it away?







Shadowrun Clutch of Dragons


Book Description




Shadowrun Legends: Stranger Souls


Book Description

DEATH OF A DRAGON... Dunkelzahn the dragon's election as President of the United Canadian American States promised the dawn of a new era. But the hopes of a nation disintegrate with the powerful explosion that assassinates him. On that same fateful evening, Dunkelzahn's most trusted special agent, Ryan Mercury, is on a secret mission of great urgency involving dangerous magic. And only a miracle can save the world from total destruction... In this first book of the Dragon Heart Saga, Dunkelzahn's murder shocks the Awakened world. Rumors and suspicions run rampant as shadowrunners, Secret Service agents, and megacorp execs scramble for the reins of power. Open these pages to see the story behind the great dragon's death and the beginning of a new adventure...




Shadowrun: Shadow Borders


Book Description

Shadowrun: Shadow Borders Sprawl Stories, Volume Three Back Cover Copy BETWEEN DARKNESS AND LIGHT… This quartet of novellas travels around the Sixth World to places where the boundaries between good and evil, light and darkness can be…blurry, at best. In the mysterious Caliphate of Arabia, a shaman makes the ultimate deal with one of the deadliest—and most treacherous—spirit totems to exact justice for her murdered family. Everyone’s favorite down on his luck PI Jimmy Kincaid takes on a case of SURGE kids getting burned alive by someone—or something—with a deep hate for genemods. T’ing the troll shaman takes his posse down to Cuba to mix business with pleasure, and uncovers a deadly plot to wipe out most of the Caribbean if the shadowrunners don’t step in. And a shadowrunning team heads to the Sioux Nation to investigate several mysterious disappearances…and stumbles upon a secret cabal dedicated to preventing the destruction of much of the Nation…and a showdown with a megacorp that looking to seize that power for itself. Four stories of intrigue and danger from the gray world of Shadowrun. Check your ammo, prep your spells, and get ready to cross more than one kind of border in these pages…




Shadowrun: Nothing Personal


Book Description

WHAT HAPPENS WHEN THE JOB YOU"RE HIRING FOR... Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when he sells you out for the good of his corp. But he’ll stay professional, of course, right up until the moment he slides the knife smoothly into your back. He’s useful, that Mr. Johnson, but every time you meet him, every time you have to deal with his double-crosses, his condescending put-downs, his smug superiority, you wish that the day would come when the tables were turned, when he was forced out on the street with nothing but his wits and street skills—whatever those might be—to keep him alive. IS SAVING YOUR OWN LIFE? Well, good news. Sometimes wishes come true, even in the Sixth World. Mr. Johnson is about to meet the street, and you’ve got a ringside seat.




Shadowrun Legends: 2XS


Book Description

2XS, THE HALLUCINOGENIC CHIP OF CHOICE… To Excess—that's how they say it on the streets…before it destroyed their minds. Private detective Dirk Montgomery thinks he knows those streets. He's watched the change with the world, as the powers of magic grow and alter the balances of power. He thinks he understands even the deepest shadows and the darkest of hearts. He is wrong. Now there's something out there beyond his understanding. Something foul and alien. Something that will consume even the most wary soul. And if he’s not careful, even Dirk’s...




Shadowrun Legends: Shadowplay


Book Description

AN UNLIKELY PAIR… Sly is a shadowrunning veteran. She's survived more missions than she cares to remember, and has the physical and emotional scars to prove it. But no matter how violent it became, it had always been business as usual. Until now. Falcon is a kid. He thinks he hears the call of magic, and the voice of one of the Great Spirits seems to whisper in his ears. He’s come to the urban jungle of Seattle to seek his calling. Thrown together, veteran and novice, Sly and Falcon find themselves embroiled in a deadly confrontation between the world's most powerful corporations. And if it’s not stopped, this conflict could turn to all-out warfare, spilling out of the shadows and into the streets…




Shadowrun: Dark Synergy


Book Description

INNOVATION, EXCELLENCE, INCLUSIVITY…INSANITY?! The Evo Corporation emerged from the troubled 2060s as a new company with a new mindset: having the most diverse and creative workforce in the Sixth World! Evo has embraced the three-way ideals of innovative augmentation, consistent excellence in their products, and being a metahuman-friendly corporation that makes metahuman-friendly products. Innovation, Excellence, and Inclusivity are Evo’s three pillars, and are celebrated in everything it does. Kenjiro Ishihara was fully brought up in that Evo mindset. Born into, raised, and educated by the most accepting megacorporation on Earth, he wants nothing more than to pay Evo back for the amazing life it has given him. But now Kenji finds himself ensnared in the bloodiest of megacorporate politics. With a manipulative, ruthless boss making a violent power play in the Seattle shadows, with coworkers out to take his head and curry favor, and with a rival branch escalating the warfare, Ishihara can only hold on by the skin of his teeth… …until he learns he not only can’t trust his department, but perhaps not even his own mind!




Shadowrun: Sprawl Stories


Book Description

MEAN STREETS? YOU HAVE NO IDEA… The Sixth World is a dangerous place, and nowhere is that more obvious than in Seattle, the so-called Emerald City. Surrounding its neon-drenched heart is kilometer after kilometer of Sprawl, where millions of people scratch out a living among hazardous, slowly decaying neighborhoods and even more dangerous neighbors. Sprawl Stories contains four Shadowrun novellas that explore Seattle through the eyes of the people who live there every day. A burned-out mage detective tackles a missing person case that threatens to spiral beyond his control. A reporter goes on the ride-along of her life with a high-octane DocWagon team, and uncovers a conspiracy on live trideo. A young ex-wageslave is caught between powerful forces while investigating his uncle’s death. And a shaman must deal with a serious injury that threatens his very way of life—but not before taking vengeance on those who double-crossed him. So take a walk on the true wild side of the Seattle Sprawl. If you’re good—and lucky—you might even come back out in one piece… Sprawl Stories contains the following novellas: "Neat" by Russell Zimmerman "DocWagon 19" by Jennifer Brozek "Big Dreams" by R. L. King "Blind Magic" by Dylan Birtolo