Shadowrun: Nothing Personal


Book Description

WHAT HAPPENS WHEN THE JOB YOU"RE HIRING FOR... Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because if you do, that’s when he sells you out for the good of his corp. But he’ll stay professional, of course, right up until the moment he slides the knife smoothly into your back. He’s useful, that Mr. Johnson, but every time you meet him, every time you have to deal with his double-crosses, his condescending put-downs, his smug superiority, you wish that the day would come when the tables were turned, when he was forced out on the street with nothing but his wits and street skills—whatever those might be—to keep him alive. IS SAVING YOUR OWN LIFE? Well, good news. Sometimes wishes come true, even in the Sixth World. Mr. Johnson is about to meet the street, and you’ve got a ringside seat.




Shadowrun: Old School


Book Description

BLASTS FROM THE PAST… The Sixth World has always been a grim, violent place, where your life can be measured in heartbeats from one minute to the next. And whether you’re an experienced shadowrunner, or someone who’s entered the shadows looking for safety, or to hide—or perhaps start a new life altogether—well, they can be dark, deep, and dangerous, no matter how well-prepared you think you are. These five stories kick off with a pair of tales about Yuri and Soren, two fate-crossed lovers who meet in the drab, crumbling city of Vladivostok and flee their homeland for the Seattle sprawl, only to find life is nasty and brutish no matter where they go. That’s followed by Mr. Johnson’s worst nightmare—being hung out to die by the very corp he was working for. Now the guy who sent runners into the shadows must become one himself if he wants to get out of Atlanta alive. Finally, join professor and paranormal investigator Thomas McAllister as he investigates a string of supernatural serial killings and uncovers a dark conspiracy that stretches from Denver toDallas, and threatens to engulf the rest of the UCAS if he doesn’t find a way to stop it. Five stories, each one a cautionary tale about the worst the Sixth World has to offer. So join both battle-scarred veterans and new recruits as they deal with the deadliest of shadows…




Shadowrun: Makeda Red


Book Description

ON A COLLISION COURSE… It was supposed be a simple extraction from the Brussels2Rome party train. With an eclectic crowd, a willing target, and a lot of nuyen at stake, what could go wrong? Everything—as Makeda Red discovers the hard way. There’s more than one target on the train, and more than one shadowrunner team in play. When someone sabotages the tracks in the middle of the Swiss Alps, she’s forced to extract her client much earlier than planned. To complicate matters, other survivors are also fleeing the crash for their own reasons. One of them is trying to escape his corporate masters as well, and offers to pay Makeda to escort him to his safe haven. A paying client is a paying client, and his corp won’t be looking for three people traveling together. Makeda knows it’s a risk, but one she’s willing to take. In the shadows, however, nothing and no one is what they seem. Before it’s over, this already complicated run may be Makeda’s last...




Shadowrun: World of Shadows


Book Description

DARKNESS EVERYWHERE... The Sixth World is a dangerous place, with deadly hazards lurking around every corner. Everywhere shadowrunners go, from the top of the world to the deepest, darkest Sprawl neighborhood, someone’s always looking to make their rep by taking you down. World of Shadows is the second anthology of original Shadowrun short stories, each one showcasing some of the most far-flung, treacherous locations around the world. From a scientific mission gone wrong in the snowy wilds of Russia to an AR nightclub in Morocco sheltering runners on the lam to a recovering runner drawn into a deadly web of intrigue in the darkest alleys of Hong Kong, these eighteen original short stories explore exotic settings far off the beaten path. Featuring stories by Michael A. Stackpole, Mel Odom, Jean Rabe, Aaron Rosenberg, Phaedra Weldon, Annie Bellet, Chris A. Jackson and many others, find out what happens when shadowrunners have to battle not only with the ever-present threat of the corps and Mr. Johnson, but also the dangers of the very land they stand on.




Shadowrun Legends: Fallen Angels


Book Description

HAUNTED BY HER PAST... Kellan Colt has come far in her magical training, but all her accomplishments haven't satisfied her desire to know the truth about her shadowrunner mother, and to learn the secrets of the amulet she found among her mother's possessions. Kellan is determined to find answers—and to earn the respect of her fellow runners in the process. HUNTED IN THE PRESENT... Lately Kellan has been troubled by disturbing dreams. Something seems to be calling her, but before she can figure out who—or what—she joins a run into the paranoiac elven homeland of Tír Tairngire. Trapped deep inside foreign territory, she suddenly discovers the answers to her questions, but then she must unravel the most difficult riddle of all: Who can she really trust in the shadows?




Shadowrun Legends: Stranger Souls


Book Description

DEATH OF A DRAGON... Dunkelzahn the dragon's election as President of the United Canadian American States promised the dawn of a new era. But the hopes of a nation disintegrate with the powerful explosion that assassinates him. On that same fateful evening, Dunkelzahn's most trusted special agent, Ryan Mercury, is on a secret mission of great urgency involving dangerous magic. And only a miracle can save the world from total destruction... In this first book of the Dragon Heart Saga, Dunkelzahn's murder shocks the Awakened world. Rumors and suspicions run rampant as shadowrunners, Secret Service agents, and megacorp execs scramble for the reins of power. Open these pages to see the story behind the great dragon's death and the beginning of a new adventure...




Shadowrun: Hell on Water


Book Description

THE LONGEST JOURNEY... Six shadowrunners. Three mysterious packages. And twelve kilometers of a dangerous, dilapidated bridge across one of the wildest sprawls of the Sixth World. It should be a simple job. Retrieve three sealed packages, then take them across the city of Lagos to their destination. All the runners’ skills will be tested—they’ll face ambushes, double-crosses, and more, and along the way they might be able to answer the question of just what’s in those packages, and why they’re so important. The team has a lot on their side, including a street samurai who’s a legend on the streets, a hotshot rigger with a lot of enemies, a young shaman seeking justice, a decker with a dark secret, and a pair of pros from Seattle trying to keep up with everything the unfamiliar sprawl throws at them. But the deadly streets and sinister neighborhoods of Lagos contain their own unique dangers, and it’ll take every trick the runners know to complete their mission and escape the city in one piece…




Shadowrun Legends: Drops of Corruption


Book Description

SPIN THE WHEEL... Bannickburn is a burned-out Scottish mage with little power and fewer prospects when he falls into fast company. A notorious crime boss, Bigio family caporegime Quinn Bailey offers him a job that could turn his life around. Soon Bannickburn is living once again in the style he's accustomed to. AND TAKE YOUR CHANCES... But when Bannickburn tries to leave the family, Bailey calls in his markers, and now Bannickburn must aid the Bigios as they pit themselves against a rival mob in a power struggle that moves from the Seattle sprawl to the elven enclave of Portland. Leading a handpicked crew of shadowrunners, Bannickburn is about to hit the jackpot—and learn that in every game, winners can turn into losers with the squeeze of a trigger...




Shadowrun Legends: Burning Bright


Book Description

SPARE NO EXPENSE... MISSING: Mitch Truman, heir apparent to an entertainment megacorporation. He may have fled his parents for the sake of love, but if magic is involved, the reason could be much darker... WEALTHY: Dan Truman, CEO of media giant Truman Technologies, doesn't care how much it costs—he wants his son back. He'll hire the best to find his heir, even if their motives are suspect... EXPERIENCED: Kyle Teller's done this job before. He knows the tricks of the trade, and not only because he's a mage. He thinks finding the missing boy will be easy. Why shouldn't it be? But will money and experience be enough to defeat the terrible power growing beneath the city of Chicago?




Shadowrun: Elfin Black


Book Description

TIES THAT BIND… Mage Jonathan Leeds has built himself a comfortable life owning and operating an exclusive night club in London, far from the iron grasp of his family. But when his father, Gordon, abruptly summons him to the Seattle Metroplex, John finds himself a stranger in a strange land, thrown into the wilds of the ’Plex to manage a situation apparently only he can handle. Although he’d prefer to ignore his father’s wishes, John knows that no one—family or foe—says no to Gordon Leeds. At least, not if they want to live to tell about it. But family obligations aren’t the only reason John is in Seattle. His patron back in England, Lord Callen Nassau, has asked him to look for a missing woman. John is only too happy to oblige, as the elegant elf noble is everything his father is not. But when Gordon’s and Callen’s tasks intertwine in unexpected ways, John is forced to question everything he knows about both men, and soon discovers not all that glitters is gold. When the desires of these rich and powerful beings collide in the Sixth World, John finds himself a pawn in their vicious game. If he’s to escape the Emerald City in one piece, John knows he must take control of the situation—any way he can—or suffer the lethal consequences.