Shadowrun Quick Start


Book Description

Their leaders united the economic power of the Lyran Commonwealth and the military might of the Federated Suns into a massive stellar empire: the Federated Commonwealth. But great power bred great corruption, and civil war now threatens this uneasy coalition. This field manual provides a profile on every Lyran Alliance regiment, including their loyalties, as well as 'Mechs and equipment unique to this powerful House.




Shadowrun Anarchy


Book Description

Shadowrun Remains One Of The Most Beloved Gaming Settings Of All Time. The Cyberpunk-Crossed-With-Fantasy Setting Has A Wide And Enduring Appeal, And Anarchy Provides Rules For A New Style Of Play In This Great World. Storytelling Come To The Fore In This Book, Allowing Gamemasters And Players To Work Together To Craft A Fun, Fast-Moving Gaming Experience. Whether You'Re Brand New To Tabletop Role-Playing Or A Long-Time Shadowrun Player Just Looking For A Different Way To Enjoy Your Favorite Setting. Shadowrun: Anarchy Offers A Fun, Fantastic Storytelling Game.




Shadowrun Chrome Flesh (Limited Edition)


Book Description

Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.




Shadowrun Core Rulebook


Book Description

"Created by Jordan Weisman ... [et al.]"--Colophon.




Shadow Run


Book Description

Firefly meets Dune in this action-packed sci-fi adventure about a close-knit, found family of a crew navigating a galaxy of political intrigue and resource-driven power games. Nev has just joined the crew of the starship Kaitan Heritage as the cargo loader. His captain, Qole, is the youngest-ever person to command her own ship, but she brooks no argument from her crew of orphans, fugitives, and con men. Nev can’t resist her, even if her ship is an antique. As for Nev, he’s a prince, in hiding on the ship. He believes Qole holds the key to changing galactic civilization, and when her cooperation proves difficult to obtain, Nev resolves to get her to his home planet by any means necessary. But before they know it, a rival royal family is after Qole too, and they’re more interested in stealing her abilities than in keeping her alive. Nev’s mission to manipulate Qole becomes one to save her, and to survive, she’ll have to trust her would-be kidnapper. He may be royalty, but Qole is discovering a deep reservoir of power—and stars have mercy on whoever tries to hurt her ship or her crew. "An entertaining intergalactic ride." —Bulletin "[A] well-executed sci-fi caper...full of intriguing commentary about wealth inequality and exploitation." —Booklist




Shadowrun Runners Toolkit


Book Description




Shadowrun Gear Cards 1


Book Description

If You're A Shadowrunner, You Know That Danger Is Always Waiting Around The Next Corner. You Better Be Ready For It. The Right Gun, The Right Vehicle, Or The Right Piece Of Equipment Can Be The Difference Between Life And Death. So Make Sure You Have What You Need And Can Use It Fast.Shadowrun Gear Cards, Series 1Provide Quick Reference To 54 Different Pieces Of Gear, Making It Easy To Use Them In A Game. Containing Game Stats And Illustrations Of Guns, Vehicles, Drones, And More, These Cards Are A Handy Reference To Keep The Game Moving And Make Sure Characters Have What They Need To Come Out On Top.Shadowrun Gear Cards, Series 1 Are For Use With Shadowrun, Fifth Edition.




Street Samurai Catalog


Book Description




Shadowrun


Book Description

"The year is 2072. Magic has returned and creatures of myth and legend walk among us as megacorps bleed the world dry. You're a shadowrunner -- a deniable asset, a corporate pawn -- using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets"--P.[4] of cover.




Keep on the Shadowfell


Book Description

A guide to the role-playing game that provides information on its commands, inidividual campaigns, scoring, extras, tactics, and the secrets of the multi-player mode. This adventure takes characters from 1st level to 3rd level.