Shadowrun: Scorpion's Bane


Book Description

STRIKE FROM THE SHADOWS… On the trail of her missing brother, shaman Rashida bint Tariq bin Feroze al-Nazari travels to South Africa to interrogate a corp executive who may have actually seen Qasim. But the meeting turns into a trap she barely escapes, and Rashida realizes she and her shadowrunning team have stumbled onto something much deeper than a rash of missing children. Their search for answers will take them from the glittering neon towers of Dubai to the harsh desert wilderness of the Arabian Caliphate. Rashida and her team scour every clue they find, whether it is in the deep African jungle, the artificial world of the Matrix, or the infinite astral plane, to uncover who’s masterminding this plot…and stop them before it can be put into action. And all the while, Rashida must contend with Scorpion, the insect spirit who came to her when she cried out for revenge against those who had killed her father and stolen her brother, and now lives within her in an uneasy alliance. Vicious, cunning, and deadly, Scorpion’s power always comes with a price…and if Rashida isn’t careful, she may end up paying it before she has the chance to save her brother…and punish the ones who took him.




Shadowrun: Clean Record


Book Description

CAUGHT IN A TANGLED WEB… Maria Price is good at her job. Very good. As a corporate operative, she carries out sensitive missions for Ares Macrotechnology, one of the premier megacorporations in the Sixth World. But megacorps are infamous for demanding absolute loyalty from their employees, and equally infamous for not reciprocating. And when Maria encounters an assassin in her own home, she must question everything she holds dear. Her quest for answers leads her to the glittering city of Neo-Tokyo, and a mission for Ares also holds the bonus of being against the corp she thinks tried to kill her. But when she encounters a competing ops team onsite, Maria quickly realizes the scope of this mission is bigger—much bigger—than she expected. And when she finally tracks down her target, the information he shares goes far beyond anything Maria ever expected, and draws her further into corporate machination than she ever planned to go…assuming she can survive.




Shadowrun Howling Shadows


Book Description

Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.




Shadowrun Rigger 5.0


Book Description

Spin Your Wheels Over Slick Sprawl Streets While Drifting Away From Hot Pursuit. Fly Through Narrow Canyons Ahead Of Missiles Twisting Their Way After You. Shrink Down The Insect Size To Get An Eye On Places Outsiders Aren'T Supposed To See. These Are Just Some Of The Ways Riggers Jack Up Their Seemingly Unending Adrenaline Rush, As They Show That The Hardest Shadowrunners To Hit Are The Ones That Stay In Motion.Rigger 5.0 Is The Ultimate Hot-Rod, Jet Plane, Speedboat, And More Companion For Shadowrun. With Dozens Of New Vehicles And Drones, More Detailed Rules For Vehicle Chase And Combat, And Customization Rules, This Is A Book That Every Rigger Needs To Get Ahead Of The Competition And Stay There. Get The Feel Of Laying Down Hot Rubber In The Cold Shadows Of The Sixth World And A Taste For Speed, Danger, And A Good, Clean Getaway.Rigger 5.0 Is For Use With Shadowrun Fifth Edition.




BattleTech: Shrapnel, Issue #1


Book Description

JUMP BACK INTO THE COCKPIT! Picking up the battle standard for BattleTech fiction, Shrapnel: The Official BattleTech Magazine continues the tradition of hard-hitting stories set in the war-torn interstellar future of the 31st century and beyond. Fire up your ’Mech’s fusion reactor, secure your neurohelmet, and wade into battle with stories from the merciless front lines of the Clan Invasion and other eras, conspiracy theory articles, game scenarios, and more from veteran BattleTech authors, fan favorites, and some new recruits. Featuring: Michael A. Stackpole • Blaine Lee Pardoe Kevin Killiany • Craig A. Reed, Jr. • Chris Hussey Jason Hansa • Lance Scarinci • Michael J. Ciaravella Patrick Wynne • Aaron Cahall




BattleTech: Hour of the Wolf


Book Description

MORE THAN A CENTURY IN THE MAKING… Since the Clan Invasion of 3050 ended in failure, there are those who have not forgotten Nicholas Kerensky’s ultimate goal: The conquering of Terra, and the rise of one Clan above all others…to become the ilClan, and rule over both the rest of the Clans and the Inner Sphere…regardless of what the Great Houses may say about it… THE BATTLE THAT WILL RESHAPE THE INNER SPHERE BEGINS… Now, in 3151, two Clans make the final jump into the shattered remains of the Republic of the Sphere. Their target: the cradle of humankind, and the ultimate symbol of the Inner Sphere…Terra. But Clans Jade Falcon and Wolf will face a powerful, tenacious enemy in the remaining forces of the Republic, led by their resurrected leader, Devlin Stone. The impending battle will engulf the entire planet, and when it is over, only one shall stand supreme...




Shadowrun: Down These Dark Streets


Book Description

WHERE NOBODY KNOWS YOUR NAME… Things don’t rise to gutters, they fall there. Same with back alleys and dumpsters. Same with graves. Running the shadows comes with ups and downs, but you never know where those rises and falls will take you. What someone else might call rock bottom…you might call Tuesday. Collected here for the first time, read Russell Zimmerman’s Shadowrun tales of winners, losers, and edge cases constantly somewhere in between. No longer just scattered across sourcebooks and decades, here you can find every short story and intro fiction featuring everyone’s favorite shadow legends rubbing elbows with wannabes and not-shadowrunners-at-all-just-ask-them. But it’s not all yesterday’s news, chummers. More than just a collection of previously published fiction, between these covers you’ll find a handful of brand-new stories, including a classic, pre-On the Rocks Jimmy Kincaid yarn. Also, each one comes with brand new commentary by the author, written expressly for this volume. Enjoy short stories about hearts and souls, elves and trolls, and rock and roll? Then join us here, and explore these dark streets…




Shadowrun Lockdown


Book Description

Voices of Disaster The voices are getting louder. Strange voices, dissonant voices, sometimes babbling nonsense, sometimes telling stories too unbelievable to be true. People are falling prey to the voices, losing their identities as someone or something else slips into their skin. It's affecting people at all levels of society, from squatters in burned-out warehouses to corporate CEOs. It's spreading, and no one can figure out how to stop it. Boston-based NeoNET is at the center of this storm, and panic is spreading through the streets of the northeastern sprawl. People are scared and people are dying, which means that there are large sums of money to be made by any shadowrunner willing to brave those chaotic streets. Finding work won't be the problem. Getting out of the sprawl, however, will be. Lockdown is a plot sourcebook for Shadowrun, Fifth Edition with plot hooks, setting details of Boston, character details, and surprising reveals that will keep characters on their toes and running for their lives. With rich plot information and game mechanics for a new breed of cognitive fragmentation disorder sufferers, Lockdown can play a vital role in enthralling Shadowrun campaigns while continuing the unfolding story of the Sixth World.




Surrender Your Dreams


Book Description

The Fidelis fight on . . . They are the Fidelis, a brotherhood of warriors whose devotion to honour and courage on the battlefield is unmatched. Their existence known only to a former exarch, they are a fighting force to be reckoned with-a force three knights must consider as they undertake missions that could save the Republic . . . or cripple it.




Shadowrun Anarchy


Book Description

Shadowrun Remains One Of The Most Beloved Gaming Settings Of All Time. The Cyberpunk-Crossed-With-Fantasy Setting Has A Wide And Enduring Appeal, And Anarchy Provides Rules For A New Style Of Play In This Great World. Storytelling Come To The Fore In This Book, Allowing Gamemasters And Players To Work Together To Craft A Fun, Fast-Moving Gaming Experience. Whether You'Re Brand New To Tabletop Role-Playing Or A Long-Time Shadowrun Player Just Looking For A Different Way To Enjoy Your Favorite Setting. Shadowrun: Anarchy Offers A Fun, Fantastic Storytelling Game.