Shock! Horror!


Book Description

Great Britain, 1980: the dawn of the video age. With new video companies appearing on a weekly basis, competition for shelf space was fierce. Eye-catching cover designs were essential to succeed in this saturated marketplace. Video was new, unregulated and out of control. These were the outlaw years. These glory days spanned just five years, before a legal crackdown in 1984 bannished most of these outrageous videos from the shelves forever. Marc Morris was one of the few to rescue these covers from obscurity, and this book delves deep into his unrivalled collection.




Shock Value


Book Description

In the dark underbelly of 1970s cinema, an unlikely group of directors rewrote the rules of horror, breathing new life into the genre and captivating audiences like never before Much has been written about the storied New Hollywood of the 1970s, but while Steven Spielberg and Martin Scorcese were producing their first classic movies, a parallel universe of directors gave birth to the modern horror film. Shock Value tells the unlikely story of how directors like Wes Craven, Roman Polanski, and John Carpenter revolutionized the genre, plumbing their deepest anxieties to bring a gritty realism and political edge to their craft. From Rosemary’s Baby to Halloween, the films they unleashed on the world created a template for horror that has been relentlessly imitated but rarely matched. Based on unprecedented access to the genre’s major players, this is an enormously entertaining account of a hugely influential golden age in American film.




Chicago TV Horror Movie Shows


Book Description

By the last 1950s, studios saw television as a convenient dumping ground for thousands of films that had been gathering dust in their vaults. Distributors grouped them by genre-- and Chicago's tradition of TV horror movie shows was born. From giant grasshoppers to Dracula epics, Okuda and Yurkiw take a comprehensive look at these programs, with career profiles of the "horror hosts," a look at the politics behind the shows, and broadcast histories, as well as guides to many of the films themselves.




Shock! Horror! History!.


Book Description

Cunningly disguised as a tabloid newspaper, this four-in-one edition takes a fresh and lively look at hi storical events. It captures the shocks, horrors and sensati ons of the past while presenting plenty of real facts. '




Asia Shock


Book Description

A fan's guide to the weirdest, scariest films from Asian masters.




The Creepy Creations of Professor Shock (Give Yourself Goosebumps #14)


Book Description

Reader beware--you choose the scare! GIVE YOURSELF GOOSEBUMPS! You and your friends decide to check out a new part of town. That's when you notice an old house with a sign that says "BEWARE--DANGER" on one side and "PLEASE COME IN" on the other. Of course, you decide to go and see what's up.The old man who lives there tells you hes looking for help cleaning out his garage. And you find a secret room. Inside there's a robot and mirrors and all kinds of great stuff. If you look in the mirrors you'll find yourself in a place where everything is backwards. If you turn on the robot you'll be walking in a metal wonderland. Can you get back before you become a pile of nuts and bolts?The choice is yours in this scary GOOSEBUMPS adventure that's packed with over 20 super-spooky endings!




Hosted Horror on Television


Book Description

In October 1957, Screen Gems made numerous horror movies available to local television stations around the country as part of a package of films called Shock Theater. These movies became a huge sensation with TV viewers, as did the horror hosts who introduced the films and offered insight--often humorous--into the plots, the actors, and the directors. This history of hosted horror walks readers through the best TV horror films, beginning with the 1930s black-and-white classics from Universal Studios and ending with the grislier color films of the early 1970s. It also covers and explores the horror hosts who presented them, some of whom faded into obscurity while others became iconic within the genre.




Shock Festival


Book Description

An illustrated history of 101 of the strangest, sleaziest, most outrageous movies you've never seen! An elaborate work of illustrated fiction, Shock Festival is a raunchy, hilarious tall tale of imaginary sleazebag exploitation films, lavishly brought to life with hundreds of exclusive, never-before-seen original movie posters and memorabilia items! It's the retro-dazzle of Grindhouse meets the authentic 'mockumentary' appeal of Spinal Tap in over 350 full color pages! From wild monster flicks like "Universe of Bloody Zombies" to the streetwise blaxploitation of "Chocolate Cherri On Top," this illustrated epic is guaranteed to blow the most jaded movie geek's mind . . . and leave everyone else cheering in the aisles for more!




Shock Theatre Chicago Style


Book Description

From December 1957 through October 1959, Chicago TV viewers were held in thrall by "Marvin," the ghoulishly hilarious host of WBKB-TV's late-night horror film series Shock Theatre. Marvin and his lady friend "Dear" (her face ever hidden from the camera) introduced thousands of Chicagoland youngsters to such classic Universal chillers as Frankenstein, Dracula and The Wolf Man. This history of Shock Theatre focuses on the series and its creator, Marvin himself--in real life, the multi-talented Terry Bennett, whose wife Joy played "Dear." Terry's son Kerry Bennett provides an affectionate foreword, while celebrated horror host Count Gore De Vol (Dick Dyszel) supplies the afterword. Included are dozens of photos and vintage advertisement reproductions, as well as two appendices featuring a resume of Terry Bennett's career and a list of films telecast during his two-year Shock Theatre run.




Horror Video Games


Book Description

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.