Shotguns V. Cthulhu


Book Description

Pulse-pounding action meets cosmic horror in this exciting collection from the rising stars of the New Cthulhuiana. Steel your nerves, reach into your weapon locker and tie tight your running shoes as humanity takes up arms against the monsters and gods of H.P. Lovecraft's Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go and flying polyps. Fight in the past, present and future, from the birth of the shotgun to the end of the world. Above all, remember to count your bullets...you may need the last one for yourself.




Swords V Cthulhu


Book Description

What hope has a humble adventurer when faced with a fight against Cthulhu himself? No matter; the true swordsperson cares only for the bite of steel against flesh, whether that flesh be eldritch or more conventional. So, grab your khukuri knife, your iklwa spear, or a legendary blade and journey with us from ancient Rome to feudal Japan, from the Dreamlands to lands there are no names for in any of the tongues of men. If you have any doubts, inside this tome you can consult some of Lovecraftiana's hottest voices, be they seasoned veterans or hot-blooded new recruits.




Zones of Control


Book Description

Examinations of wargaming for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. Games with military themes date back to antiquity, and yet they are curiously neglected in much of the academic and trade literature on games and game history. This volume fills that gap, providing a diverse set of perspectives on wargaming's past, present, and future. In Zones of Control, contributors consider wargames played for entertainment, education, and military planning, in terms of design, critical analysis, and historical contexts. They consider both digital and especially tabletop games, most of which cover specific historical conflicts or are grounded in recognizable real-world geopolitics. Game designers and players will find the historical and critical contexts often missing from design and hobby literature; military analysts will find connections to game design and the humanities; and academics will find documentation and critique of a sophisticated body of cultural work in which the complexity of military conflict is represented in ludic systems and procedures. Each section begins with a long anchoring chapter by an established authority, which is followed by a variety of shorter pieces both analytic and anecdotal. Topics include the history of playing at war; operations research and systems design; wargaming and military history; wargaming's ethics and politics; gaming irregular and non-kinetic warfare; and wargames as artistic practice. Contributors Jeremy Antley, Richard Barbrook, Elizabeth M. Bartels, Ed Beach, Larry Bond, Larry Brom, Lee Brimmicombe-Wood, Rex Brynen, Matthew B. Caffrey, Jr., Luke Caldwell, Catherine Cavagnaro, Robert M. Citino, Laurent Closier, Stephen V. Cole, Brian Conley, Greg Costikyan, Patrick Crogan, John Curry, James F. Dunnigan, Robert J. Elder, Lisa Faden, Mary Flanagan, John A. Foley, Alexander R. Galloway, Sharon Ghamari-Tabrizi, Don R. Gilman, A. Scott Glancy, Troy Goodfellow, Jack Greene, Mark Herman, Kacper Kwiatkowski, Tim Lenoir, David Levinthal, Alexander H. Levis, Henry Lowood, Elizabeth Losh, Esther MacCallum-Stewart, Rob MacDougall, Mark Mahaffey, Bill McDonald, Brien J. Miller, Joseph Miranda, Soraya Murray, Tetsuya Nakamura, Michael Peck, Peter P. Perla, Jon Peterson, John Prados, Ted S. Raicer, Volko Ruhnke, Philip Sabin, Thomas C. Schelling, Marcus Schulzke, Miguel Sicart, Rachel Simmons, Ian Sturrock, Jenny Thompson, John Tiller, J. R. Tracy, Brian Train, Russell Vane, Charles Vasey, Andrew Wackerfuss, James Wallis, James Wallman, Yuna Huh Wong




Shattered Shields


Book Description

Swords and Shields. Faith and Magic. Grab your weapons and prepare, for the enemy is on the move. High fantasy and mighty conflicts go hand-in-hand. In great wars, armies rise to fight evil hordes and heroes struggle to push beyond their imperfections to save the day. These stories include more than just epic landscapes and charactersãthey also feature epic battles. Imagine a doctor struggling to identify the spy who has infiltrated his companys ranks and poisoned his colleagues or a boy suspected of murder by a king yet protected by a princess as he helps her father against his own people. Imagine a butcher discovering that hes called to lead an uprising, or a First Born knowing that she must betray her own in order to save humanity. The possibilities are endless, but at the heart they have this in common: soldiers¾ordinary and otherwise_struggling against extraordinary odds to survive the day. They must withstand dark magic, dodge enemy blades, and defy the odds to survive SHATTERED SHIELDS. Contributors: Larry Correia Sarah A. Hoyt Gray Rinehart David Farland Glen Cook Seanan McGuire John Helfers Annie Bellet Joseph Zieja Wendy N. Wagner David Farland Cat Rambo Robin Wayne Bailey Nancy Fulda John R. Fultz Dave Gross James L. Sutter Elizabeth Moon At the publisher's request, this title is sold without DRM (Digital Rights Management). About Shattered Shields: "An inventive and thought-provoking set of tales that capture the bravery and terrors of battle. Carries the banner of military fantasy proudly."--John Marco, author of The Bronze Knight Series About The Raygun Chronicles edited by Bryan Thomas Schmidt: "Fans of sf should enjoy this stylistically varied homage to a genre as old as the fiction . . . "--Library Journal About Beyond the Sun edited by Bryan Thomas Schmidt: "Beyond the Sun mixes courage, redemption, and stark terror in tales of distant worlds. Buckle in."--Jack McDevitt, author of Firebird




Geek Mom


Book Description

The editors of GeekMom, sister site to Wired's GeekDad blog, offer a range of cool projects and parenting advice centered around raising kids in the tech age.




Pathfinder Tales: King of Chaos


Book Description

After a century of imprisonment, demons have broken free of the wardstones surrounding the Worldwound. As fiends flood south into civilized lands, Count Varian Jeggare and his hellspawn bodyguard Radovan must search through the ruins of a fallen nation for the blasphemous text that opened the gate to the Abyss in the first place-and which might hold the key to closing it. In order to succeed, however, the heroes will need to join forces with pious crusaders, barbaric local warriors, and even one of the legendary god callers. It's a race against time as the companions fight their way across a broken land, facing off against fiends, monsters, and a vampire intent on becoming the god of blood-but will unearthing the dangerous book save the world, or destroy it completely? From best-selling author Dave Gross comes a new adventure set against the backdrop of the Wrath of the Righteous Adventure Path in the award-winning world of the Pathfinder Roleplaying Game. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Kids on Bikes


Book Description

The door to the old house creaks open, the rust on the hinges groaning as you see the dust floating like spores in the air inside. By the faint light of your cheap flashlights, you see the stairs to the upper floor, its railings gnarled and broken like crooked teeth. Their curve makes the stairs seem almost like a hungry grin, and you wonder if their age will support your weight. Still, you must go in. The only question is who will go first? In Kids on Bikes, you'll take on the roles of everyday people grappling with strange, terrifying, and very, very powerful forces that they cannot defeat, control, or even fully understand. The only way to face them is to work together, use your strengths, and knmow when you just have to run as fast as you can. --




Liar's Peak


Book Description

Battlefield looter Angelika Fleischer and her companion Franziskus follow the path of war north, only to get recruited by a troop of Empire soldiers who are hunting Chaos forces in the Black Mountains. But a case of mistaken identity leads to a massive military blunder. Should they own up to their error, or just hope it is not discovered?




Sacred Flesh


Book Description

A wave of terror has swept through the Empire and Chaos is on the move. Mutations are increasing and strange creatures roam the streets at night. Against this backdrop of terror, battlefield looter Angelika Fleischer meets up with a group of Pilgrims heading for a remote monastery in the dangerous Blackfire Pass. Original.




HP Lovecraft for Young Readers


Book Description

The most merciful thing in the world, I believe is humanity's failure to fully conceive the cosmical horrors we've yet to reveal, and which up until now I have tried to conceal. The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by "genius poet-artist" RJ Ivankovic. The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston. Francis delves into the papers and discovers a bas-relief depicting an odd creature with an octopoid head, spurring him to read on. He learns of the raid led by Inspector Legrasse and the voyage of the Vigilant, captained by Gustaf Johansen. This glorious full color 102-page adaptation of the H.P. Lovecraft story was written and illustrated by R.J. Ivankovic.