Basic Computer Games
Author : David H. Ahl
Publisher :
Page : 185 pages
File Size : 22,17 MB
Release : 1981
Category : BASIC (Computer program language)
ISBN :
Author : David H. Ahl
Publisher :
Page : 185 pages
File Size : 22,17 MB
Release : 1981
Category : BASIC (Computer program language)
ISBN :
Author : Alan D. Taylor
Publisher : Princeton University Press
Page : 272 pages
File Size : 12,26 MB
Release : 1999-10-12
Category : Mathematics
ISBN : 9780691001203
Introductory material receives a fresh treatment, with an emphasis on Boolean subgames and the Rudin-Keisler order as unifying concepts. Advanced material focuses on the surprisingly wide variety of properties related to the weightedness of a game."--BOOK JACKET.
Author : Lee T. Silber
Publisher : Capital Books (VA)
Page : 0 pages
File Size : 30,33 MB
Release : 2009
Category : Amusements
ISBN : 9781933102832
You, your friends, and especially your kids will always be entertained--whether waiting in line or on a rainy day. These games and activities only require items from your pocket or purse to keep people active and having fun. Be the life of the party using these easy, educational, and engaging ideas
Author : Blake Snyder
Publisher :
Page : 0 pages
File Size : 41,75 MB
Release : 2005
Category : Performing Arts
ISBN : 9781615931712
This ultimate insider's guide reveals the secrets that none dare admit, told by a show biz veteran who's proven that you can sell your script if you can save the cat!
Author : Jackie Silberg
Publisher : Gryphon House, Inc.
Page : 278 pages
File Size : 31,28 MB
Release : 1995
Category : Crafts & Hobbies
ISBN : 9780876591727
Presents five hundred alphabet, counting, math, science, drama, listening, and other types of games for three- to six-year-olds that take only five minutes to play, and includes a skills index.
Author : Duane Swierczynski
Publisher : Mulholland Books
Page : 290 pages
File Size : 48,72 MB
Release : 2011-06-20
Category : Fiction
ISBN : 0316179892
The first of three explosive pulp thrillers arriving back-to-back from cult crime fiction sensation and Marvel Comics scribe Duane Swierczynski. Charlie Hardie, an ex-cop still reeling from the revenge killing of his former partner's entire family, fears one thing above all else: that he'll suffer the same fate. Languishing in self-imposed exile, Hardie has become a glorified house sitter. His latest gig comes replete with an illegally squatting B-movie actress who rants about hit men who specialize in making deaths look like accidents. Unfortunately, it's the real deal. Hardie finds himself squared off against a small army of the most lethal men in the world: The Accident People. It's nothing personal-the girl just happens to be the next name on their list. For Hardie, though, it's intensely personal. He's not about to let more innocent people die. Not on his watch.
Author : Diagram Group
Publisher : Sterling Publishing (NY)
Page : 804 pages
File Size : 50,77 MB
Release : 1994
Category : Family & Relationships
ISBN : 9780806987774
Instructions for playing 800 games, including 50 board games, 34 dice games, 20 versions of dominos, 30 ways to play marbles and jacks, plus party games, races, and music games.
Author : Brian C. Ladd
Publisher : John Wiley & Sons
Page : 531 pages
File Size : 10,1 MB
Release : 2010-03-29
Category : Computers
ISBN : 0470212845
This is an excellent resource for programmers who need to learn Java but aren’t interested in just reading about concepts. Introduction to Java Programming with Games follows a spiral approach to introduce concepts and enable them to write game programs as soon as they start. It includes code examples and problems that are easy to understand and motivates them to work through to find the solutions. This game-motivated presentation will help programmers quickly apply what they’ve learned in order to build their skills.
Author : Pattie Rouse
Publisher : Human Kinetics
Page : 220 pages
File Size : 21,97 MB
Release : 2004
Category : Education
ISBN : 9780736054324
Nothing sparks a child's or adolescent's interest like a new game! Adapted Games & Activities: From Tag to Team Building provides a wealth of games to get your students and participants moving and having fun, regardless of their cognitive or physical ability levels. By offering exciting activities that entice your students to participate, you'll not only help them reap the enormous physical benefits of exercise, but you'll also provide opportunities for them to learn to share, express feelings, set goals, and function independently. The activities in this book have been proven to work in the real world of school and recreation settings. Author Pattie Rouse, an experienced adapted physical educator and recreation and sport leader, has designed and pilot-tested these games to enhance success while challenging participants to think and use their physical abilities. The games and activities range from low to high organization, from teacher directed to community based. You'll find the following in Adapted Games & Activities: -Teacher-directed games and activities provide you with a way to work on specific skills and movements with your students and participants--and have fun at the same time. -Success-oriented tag, chase, and dodge games use a nonthreatening, interactive approach to give participants a sense of belonging and self-confidence, regardless of their physical abilities. -Team-building and cooperative games and activities teach group dynamics, self-esteem, respect, and trust. -Higher-organization games are for those students and participants who need a greater challenge. -Lead-up sport and leisure activities help your students and participants work toward playing sports in a school or community setting by developing sport-specific skills and tactics. Except for the higher-organization games, all games are simple, with few rules, so they're easy for students to comprehend. And since little or no equipment is required, your prep time is kept to a minimum. Better yet, you'll find variations for each game, as well as modifications and teaching tips, so that you can easily tailor each game to your participants' cognitive and physical abilities. And all the activities emphasize cooperation and team building to encourage social interactions, develop self-esteem, and build community spirit. Participants who enjoy and feel successful in physical activities are more likely to want to participate in the future, both in and outside of your program. Using Adapted Games & Activities will help you provide a foundation of success so that your students may experience a lifetime of physical fitness--and the sense of accomplishment that goes along with it.
Author : Reinhard Selten
Publisher : Springer Science & Business Media
Page : 292 pages
File Size : 32,56 MB
Release : 2013-03-09
Category : Business & Economics
ISBN : 3662073676
The four volumes of Game Equilibrium Models present applications of non-cooperative game theory. Problems of strategic interaction arising in biology, economics, political science and the social sciences in general are treated in 42 papers on a wide variety of subjects. Internationally known authors with backgrounds in various disciplines have contributed original research. The reader finds innovative modelling combined with advanced methods of analysis. The four volumes are the outcome of a research year at the Center for Interdisciplinary Studies of the University of Bielefeld. The close interaction of an international interdisciplinary group of researchers has produced an unusual collection of remarkable results of great interest for everybody who wants to be informed on the scope, potential, and future direction of work in applied game theory. Volume III Strategic Bargaining contains ten papers on game equilibrium models of bargaining. All these contributions look at bargaining situations as non-cooperative games. General models of two-person and n-person bargaining are explored.