Programming the Universe


Book Description

Is the universe actually a giant quantum computer? According to Seth Lloyd, the answer is yes. All interactions between particles in the universe, Lloyd explains, convey not only energy but also information–in other words, particles not only collide, they compute. What is the entire universe computing, ultimately? “Its own dynamical evolution,” he says. “As the computation proceeds, reality unfolds.” Programming the Universe, a wonderfully accessible book, presents an original and compelling vision of reality, revealing our world in an entirely new light.




The Simulated Multiverse


Book Description

Do multiple versions of ourselves exist in parallel universes living out their lives in different timelines? In this follow up to his bestseller, The Simulation Hypothesis, MIT Computer Scientist and Silicon Valley Game Pioneer Rizwan Virk explores these topics from a new lens: that of simulation theory. If we are living in a digital universe, then many of the complexities and baffling characteristics of our reality start to make more sense. Quantum computing lets us simulate complex phenomena in parallel, allowing the simulation to explore many realities at once to find the most "optimum" path forward. Could this explain not only the enigmatic Mandela Effect but provide us with a new understanding of time and space? Bringing his unique trademark style of combining video games, computer science, quantum physics and computing with lots of philosophy and science fiction, Virk gives us a new way to think about not just our universe, but all possible realities!




The Physics of Immortality


Book Description

Is there a higher power in the universe? What happens to us when we die? Leading physicist Frank J. Tipler tackles these questions and more in an astonishing and profoundly important book that scientifically proves the existence of God and the physical resurrection of the dead.




The Simulation Hypothesis


Book Description

The Simulation Hypothesis, by best-selling author, renowned MIT computer scientist and Silicon Valley video game designer Rizwan Virk, is the first serious book to explain one of the most daring and consequential theories of our time. Riz is the Executive Director of Play Labs @ MIT, a video game startup incubator at the MIT Game Lab. Drawing from research and concepts from computer science, artificial intelligence, video games, quantum physics, and referencing both speculative fiction and ancient eastern spiritual texts, Virk shows how all of these traditions come together to point to the idea that we may be inside a simulated reality like the Matrix. The Simulation Hypothesis is the idea that our physical reality, far from being a solid physical universe, is part of an increasingly sophisticated video game-like simulation, where we all have multiple lives, consisting of pixels with its own internal clock run by some giant Artificial Intelligence. Simulation theory explains some of the biggest mysteries of quantum and relativistic physics, such as quantum indeterminacy, parallel universes, and the integral nature of the speed of light. Recently, the idea that we may be living in a giant video game has received a lot of attention: “There’s a one in a billion chance we are not living in a simulation” -Elon Musk “I find it hard to argue we are not in a simulation.” -Neil deGrasse Tyson “We are living in computer generated reality.” -Philip K. Dick Video game technology has developed from basic arcade and text adventures to MMORPGs. Video game designer Riz Virk shows how these games may continue to evolve in the future, including virtual reality, augmented reality, Artificial Intelligence, and quantum computing. This book shows how this evolution could lead us to the point of being able to develop all encompassing virtual worlds like the Oasis in Ready Player One, or the simulated reality in the Matrix. While the idea sounds like science fiction, many scientists, engineers, and professors have given the Simulation Hypothesis serious consideration. Futurist Ray Kurzweil has popularized the idea of downloading our consciousness into a silicon based device, which would mean we are just digital information after all. Some, like Oxford lecturer Nick Bostrom, goes further and thinks we may in fact be artificially intelligent consciousness inside such a simulation already! But the Simulation Hypothesis is not just a modern idea. Philosophers like Plato have been telling us that we live in a “cave” and can only see shadows of the real world. Mystics of all traditions have long contended that we are living in some kind of “illusion “and that there are other realities which we can access with our minds. While even Judeo-Christian traditions have this idea, Eastern traditions like Buddhism and Hinduism make this idea part of their core tradition — that we are inside a dream world (“Maya” or illusion, or Vishnu’s Dream), and we have “multiple lives” playing different characters when one dies, continuing to gain experience and “level up” after completing certain challenges. Sounds a lot like a video game! Whether you are a computer scientist, a fan of science fiction like the Matrix movies, a video game enthusiast, or a spiritual seeker, The Simulation Hypothesis touches on all these areas, and you will never look at the world the same way again!




Simulating the Cosmos


Book Description

A behind-the-scenes look at the latest tool in astrophysics: computer simulations of the cosmos. Simulating the Cosmos is a behind-the-scenes look at one of the hottest and fastest-moving areas of astrophysics today: simulations of cosmology and galaxy formation. Leading cosmologist Romeel Davé guides you through the trials and tribulations of what it takes to teach computers how galaxies form, the amazing insights revealed by cosmological simulations, and the many mysteries yet to be solved. This rollicking journey is a rare glimpse into science in action, showing how cosmologists are using supercomputers to uncover the secrets of how the universe came to be.




The Recursive Universe


Book Description

This fascinating popular science journey explores key concepts in information theory in terms of Conway's "Game of Life" program. The author explains the application of natural law to a random system and demonstrates the necessity of limits. Other topics include the limits of knowledge, paradox of complexity, Maxwell's demon, Big Bang theory, and much more. 1985 edition.




Anthropic Bias


Book Description

Anthropic Bias explores how to reason when you suspect that your evidence is biased by "observation selection effects"--that is, evidence that has been filtered by the precondition that there be some suitably positioned observer to "have" the evidence. This conundrum--sometimes alluded to as "the anthropic principle," "self-locating belief," or "indexical information"--turns out to be a surprisingly perplexing and intellectually stimulating challenge, one abounding with important implications for many areas in science and philosophy. There are the philosophical thought experiments and paradoxes: the Doomsday Argument; Sleeping Beauty; the Presumptuous Philosopher; Adam & Eve; the Absent-Minded Driver; the Shooting Room. And there are the applications in contemporary science: cosmology ("How many universes are there?", "Why does the universe appear fine-tuned for life?"); evolutionary theory ("How improbable was the evolution of intelligent life on our planet?"); the problem of time's arrow ("Can it be given a thermodynamic explanation?"); quantum physics ("How can the many-worlds theory be tested?"); game-theory problems with imperfect recall ("How to model them?"); even traffic analysis ("Why is the 'next lane' faster?"). Anthropic Bias argues that the same principles are at work across all these domains. And it offers a synthesis: a mathematically explicit theory of observation selection effects that attempts to meet scientific needs while steering clear of philosophical paradox.




The Infinite Universe


Book Description

This book is for anyone who wants a fresh approach to modern physics. Are you tired of amusing anecdotes about scientists' personal lives and eureka moments? Bored of chronological narratives of scientific progress through the ages? No longer wowed by ideas like string theory? Interested in first principles thinking and what it can do for you? This book is for you. This book is designed to take you step by step through the fundamental principles that underlie the physics of space, time, and matter. It is a how-to guide for building up our universe from first principles. By posing questions and answering them with illustrations and examples, the book shows how we can demonstrate what we know about the universe with simple concepts and thought experiments. With this book, you too can apply first principles to build up your own model of the universe and how it works, one you can take with you, and apply it to other areas of your life such as your job, business, even your relationships. There are no complicated mathematics in this book and I have minimized the amount of jargon. Thus, it is suitable anyone of any educational background from high school on. The book aims to be straightforward about how we get from simple ideas to complex physical theories. So, if you are interested in a new way of looking at the universe and are not afraid to unlearn some of what you have learned, take a look inside.




Proving Einstein Right


Book Description

A thrilling adventure story chronicling the perilous journey of the scientists who set out to prove the theory of relativity--the results of which catapulted Albert Einstein to fame and forever changed our understanding of the universe. In 1911, a relatively unknown physicist named Albert Einstein published his preliminary theory of gravity. But it hadn't been tested. To do that, he needed a photograph of starlight as it passed the sun during a total solar eclipse. So began a nearly decade-long quest by seven determined astronomers from observatories in four countries, who traveled the world during five eclipses to capture the elusive sight. Over the years, they faced thunderstorms, the ravages of a world war, lost equipment, and local superstitions. Finally, in May of 1919, British expeditions to northern Brazil and the island of Príncipe managed to photograph the stars, confirming Einstein's theory. At its heart, this is a story of frustration, faith, and ultimate victory--and of the scientists whose efforts helped build the framework for the big bang theory, catapulted Einstein to international fame, and shook the foundation of physics.




Plasma Simulations by Example


Book Description

The study of plasmas is crucial in improving our understanding of the universe, and they are being increasingly utilised in key technologies such as spacecraft thrusters, plasma medicine, and fusion energy. Providing readers with an easy to follow set of examples that clearly illustrate how simulation codes are written, this book guides readers through how to develop C++ computer codes for simulating plasmas primarily with the kinetic Particle in Cell (PIC) method. This text will be invaluable to advanced undergraduates and graduate students in physics and engineering looking to learn how to put the theory to the test. Features: Provides a step-by-step introduction to plasma simulations with easy to follow examples Discusses the electrostatic and electromagnetic Particle in Cell (PIC) method on structured and unstructured meshes, magnetohydrodynamics (MHD), and Vlasov solvers Covered topics include Direct Simulation Monte Carlo (DSMC) collisions, surface interactions, axisymmetry, and parallelization strategies. Lubos Brieda has over 15 years of experience developing plasma and gas simulation codes for electric propulsion, contamination transport, and plasma-surface interactions. As part of his master’s research work, he developed a 3D ES-PIC electric propulsion plume code, Draco, which is to this date utilized by government labs and private aerospace firms to study plasma thruster plumes. His Ph.D, obtained in 2012 from George Washington University, USA, focused on a multi-scale model for Hall thrusters utilizing fluid-kinetic hybrid PIC codes. He has since then been involved in numerous projects involving development and the use of plasma simulation tools. Since 2014 he has been teaching online courses on plasma simulations through his website: particleincell.com.