Simulation Games for the Social Studies Classroom
Author : William A. Nesbitt
Publisher :
Page : 170 pages
File Size : 12,66 MB
Release : 1971
Category : Education
ISBN :
Author : William A. Nesbitt
Publisher :
Page : 170 pages
File Size : 12,66 MB
Release : 1971
Category : Education
ISBN :
Author : Foreign Policy Association. School Services Department
Publisher :
Page : 56 pages
File Size : 24,64 MB
Release : 1968
Category : Simulation methods
ISBN :
Author : James J. Harpstrite
Publisher :
Page : 358 pages
File Size : 25,14 MB
Release : 1971
Category : Simulation games in education
ISBN :
Author : William A. Nesbitt
Publisher :
Page : 0 pages
File Size : 43,4 MB
Release : 1971
Category : Simulation methods
ISBN :
Author :
Publisher :
Page : 47 pages
File Size : 49,38 MB
Release : 1974
Category : Social sciences
ISBN :
Author : Dennis Adams
Publisher :
Page : 136 pages
File Size : 27,86 MB
Release : 1973
Category : Education
ISBN :
Author : Sarane Spence Boocock
Publisher : SAGE Publications, Incorporated
Page : 300 pages
File Size : 38,78 MB
Release : 1968
Category : Education
ISBN :
Author : Jeremiah McCall
Publisher : Routledge
Page : 198 pages
File Size : 21,97 MB
Release : 2013-06-17
Category : Education
ISBN : 1136832092
Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.
Author : Joseph Boyd Hine
Publisher :
Page : 130 pages
File Size : 21,5 MB
Release : 2013
Category : Educational games
ISBN :
Author : Pennsylvania. Bureau of General and Academic Education
Publisher :
Page : 14 pages
File Size : 15,37 MB
Release : 1970
Category : Educational games
ISBN :