Sixth Realm Part 1


Book Description

As the fighting competition grips Vuzgal, the city-state declares its independence and strength.Alva prepares to retake the lost floor of Water.The Adventurer Guild hones their blades, training and cultivating. They prepare for war, for the Willful Institute to reap what they have sown.Erik and Rugrat's travels take them to the sixth realm, a realm with cities under the sun and dungeons beneath.Not all of Earth's modern knowledge is used to help or heal. The Beast Mountain Range is United under the Empire.Join Erik and Rugrat on their Epic Fantasy journey, even a small party's adventures can build a city and give rise to an Empire.If you love heart-pounding video game action, stats, loot, crafting and matching of realistic technologies with magical abilities. Well, why aren't you reading already?Grab the 6th realm part 1 today!




Seventh Realm Part 1


Book Description

War has come to the Willful Institute. It has come to the first realm. For years Alva has trained, developed weapons and tactics never seen in the ten realms. Now Alva moves in the background, supporting the Adventurer's Guild. No band of fighters, no sect looking to gain individual honors. The armies of Alva were forged together in Alva dungeon. Tempered in body, in mind, in mana. Supported by Alvan traders, crafters, they reclaimed the lost floors of their home. They captured Vuzgal and defended it in the vicious battlefield realm. Now Alva is going to war. Their abilities, their skills tested head on. One individual is strong. A nation focused, a nation brought together for a single goal. It is something that could shake the very foundations of the ten realms. A beast stirs in the Beast Mountain Range, raising their eyes to the higher realms. It is time Erik and Rugrat stepped out of the shadows.




Two Week Curse


Book Description

Thrust into an unknown, unwanted situation, most would feel panic, fear anger and fall into chaos. Erik and Rugrat are not immune to those feelings, but they have stepped into chaos so many times, it is simply a different challenge. Two weeks ago, Erik lost his legs and his arm. Today he got a message. "You have been randomly selected to join the Ten Realms. One may choose to ascend the Ten Realms, thereupon making a request to the Gods of the Realms. Only those who are Level 10, 20, 30, 40, 50, 60, 70, 80, and 90 may ascend to the next realm. Fortune favors the strong!” For a retired combat medic and Marine Recon sniper, the Ten Realms offer a clear challenge and sense of purpose that they had only found on the battlefield. How much trouble can you get into in a new realm?




The Fifth Realm


Book Description

After taking and defending Vuzgal, Erik and Rugrat have a new task to complete: build a city. They have been racing through the realms at this point, but Vuzgal is a prize that they can't simply give up on. Alva is mobilized, as are their allies, to build out the new city. It is time that they solidify their gains, working on their crafts, their fighting ability and cultivation. As they expand their personal power, their gaze turns toward Vermire, to the dungeon. It's time they started to exert the strength they've built up. Alva moves in the shadows, but to what effect? The answer lies in the Fifth Realm.




The Laws of the Spirit World


Book Description

WITH A BRAND NEW LOOK! ON FEBRUARY 22, 1980, KHORSHED AND RUMI BHAVNAGRI’S WORLD WAS SHATTERED. ONE MONTH LATER, A NEW ONE OPENED. Khorshed and Rumi Bhavnagri lost their sons, Vispi and Ratoo, in a tragic car crash. With both their sons gone, the couple felt they would not survive for long. They had lost all faith in God until a miraculous message from the Spirit World gave them hope and sent them on an incredible journey.




The Fourth Realm


Book Description

The Battlefield Realm: A realm where sects rise and fall. Where the ground trembles under the feet of fighters from the higher realms. Where riches are gained, and empires lost. This is where Erik and Rugrat must go if they want to increase their strength, to increase the strength of Alva. They say that fortune favors the bold. This is the Ten Realms. To the victor go the spoils. The Fourth Realm will change their lives…or end them.




Aeneid


Book Description

Monumental epic poem tells the heroic story of Aeneas, a Trojan who escaped the burning ruins of Troy to found Lavinium, the parent city of Rome, in the west.




The Third Realm


Book Description

With the third realm new challenges arise. Erik searches for Old Hei while Rugrat deals with his broken mana system. For both, their path takes them towards the alchemist association's trial. They didn't mean to get into trouble, they swear, but in the ten realms trouble is not far behind the duo. They'll have to fight across the third realm to complete the alchemist association's trial. All isn't peaceful in the first realm as Alva and Vermire will face one of their greatest challenges yet. Chaos or creation, there's no knowing what might happen in the ten realms.




Lord of Chaos


Book Description

The Wheel of Time is now an original series on Prime Video, starring Rosamund Pike as Moiraine! In Lord of Chaos, the sixth novel in Robert Jordan’s #1 New York Times bestselling epic fantasy series, The Wheel of Time®, Rand al’Thor, the Dragon Reborn, builds his army of Light even as sworn enemies--and supposed allies--move against him. Now ruling Tear, Andor, and Caemlyn, among other nations, Rand is recruiting all men capable of channeling to be trained as his Asha'man soldiers. The warrior Aiel clans have pledged loyalty to Rand, acknowledging him as their chief of chiefs, even though the Shaido Aiel remain a threat. Split into two factions, the Aes Sedai of the White Tower and their rebel counterparts both seek to ally themselves with the Dragon Reborn. Rand knows all too well the manipulative nature of the Aes Sedai, no matter which side of their internal war they stand upon. But even he cannot predict just how desperate, cruel, and treacherous they can be. And in the shadows, the Forsaken and the Dark One are conjuring even more chaos... Since its debut in 1990, The Wheel of Time® by Robert Jordan has captivated millions of readers around the globe with its scope, originality, and compelling characters. The last six books in series were all instant #1 New York Times bestsellers, and The Eye of the World was named one of America's best-loved novels by PBS's The Great American Read. The Wheel of Time® New Spring: The Novel #1 The Eye of the World #2 The Great Hunt #3 The Dragon Reborn #4 The Shadow Rising #5 The Fires of Heaven #6 Lord of Chaos #7 A Crown of Swords #8 The Path of Daggers #9 Winter's Heart #10 Crossroads of Twilight #11 Knife of Dreams By Robert Jordan and Brandon Sanderson #12 The Gathering Storm #13 Towers of Midnight #14 A Memory of Light By Robert Jordan and Teresa Patterson The World of Robert Jordan's The Wheel of Time By Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria Simons The Wheel of Time Companion By Robert Jordan and Amy Romanczuk Patterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Trail of Lightning


Book Description

One of the Time 100 Best Fantasy Books Of All Time 2019 LOCUS AWARD WINNER, BEST FIRST NOVEL 2019 HUGO AWARD FINALIST, BEST NOVEL Nebula Award Finalist for Best Novel One of Bustle’s Top 20 “landmark sci-fi and fantasy novels” of the decade “Someone please cancel Supernatural already and give us at least five seasons of this badass Indigenous monster-hunter and her silver-tongued sidekick.” —The New York Times “An excitingly novel tale.” —Charlaine Harris, #1 New York Times bestselling author of the Sookie Stackhouse and Midnight Crossroads series “Fun, terrifying, hilarious, and brilliant.” —Daniel José Older, New York Times bestselling author of Shadowshaper and Star Wars: Last Shot “A powerful and fiercely personal journey through a compelling postapocalyptic landscape.” —Kate Elliott, New York Times bestselling author of Court of Fives and Black Wolves While most of the world has drowned beneath the sudden rising waters of a climate apocalypse, Dinétah (formerly the Navajo reservation) has been reborn. The gods and heroes of legend walk the land, but so do monsters—and it is up to one young woman to unravel the mysteries of the past before they destroy the future. Maggie Hoskie is a Dinétah monster hunter, a supernaturally gifted killer. When a small town needs help finding a missing girl, Maggie is their last best hope. But what Maggie uncovers about the monster is much more terrifying than anything she could imagine. Maggie reluctantly enlists the aid of Kai Arviso, an unconventional medicine man, and together they travel the rez, unraveling clues from ancient legends, trading favors with tricksters, and battling dark witchcraft in a patchwork world of deteriorating technology. As Maggie discovers the truth behind the killings, she will have to confront her past if she wants to survive. Welcome to the Sixth World.