Software Solutions for Engineers and Scientists


Book Description

Software requirements for engineering and scientific applications are almost always computational and possess an advanced mathematical component. However, an application that calls for calculating a statistical function, or performs basic differentiation of integration, cannot be easily developed in C++ or most programming languages. In such a case, the engineer or scientist must assume the role of software developer. And even though scientists who take on the role as programmer can sometimes be the originators of major software products, they often waste valuable time developing algorithms that lead to untested and unreliable routines. Software Solutions for Engineers and Scientists addresses the ever present demand for professionals to develop their own software by supplying them with a toolkit and problem-solving resource for developing computational applications. The authors' provide shortcuts to avoid complications, bearing in mind the technical and mathematical ability of their audience. The first section introduces the basic concepts of number systems, storage of numerical data, and machine arithmetic. Chapters on the Intel math unit architecture, data conversions, and the details of math unit programming establish a framework for developing routines in engineering and scientific code. The second part, entitled Application Development, covers the implementation of a C++ program and flowcharting. A tutorial on Windows programming supplies skills that allow readers to create professional quality programs. The section on project engineering examines the software engineering field, describing its common qualities, principles, and paradigms. This is followed by a discussion on the description and specification of software projects, including object-oriented approaches to software development. With the introduction of this volume, professionals can now design effective applications that meet their own field-specific requirements using modern tools and technology.




Software Design for Engineers and Scientists


Book Description

Software Design for Engineers and Scientists integrates three core areas of computing:. Software engineering - including both traditional methods and the insights of 'extreme programming'. Program design - including the analysis of data structures and algorithms. Practical object-oriented programmingWithout assuming prior knowledge of any particular programming language, and avoiding the need for students to learn from separate, specialised Computer Science texts, John Robinson takes the reader from small-scale programing to competence in large software projects, all within one volume. Copious examples and case studies are provided in C++.The book is especially suitable for undergraduates in the natural sciences and all branches of engineering who have some knowledge of computing basics, and now need to understand and apply software design to tasks like data analysis, simulation, signal processing or visualisation. John Robinson introduces both software theory and its application to problem solving using a range of design principles, applied to the creation of medium-sized systems, providing key methods and tools for designing reliable, efficient, maintainable programs. The case studies are presented within scientific contexts to illustrate all aspects of the design process, allowing students to relate theory to real-world applications. - Core computing topics - usually found in separate specialised texts - presented to meetthe specific requirements of science and engineering students - Demonstrates good practice through applications, case studies and worked examplesbased in real-world contexts




A Philosophy of Software Design


Book Description

"This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly and cheaply."--Amazon.




C for Engineers and Scientists


Book Description

This book focuses on systematic software design approach in C for applications in engineering and science following the latest standard developed by the ANSI C/ISO C Standard Committees called C99.




Design of Experiments for Engineers and Scientists


Book Description

The tools and techniques used in Design of Experiments (DoE) have been proven successful in meeting the challenge of continuous improvement in many manufacturing organisations over the last two decades. However research has shown that application of this powerful technique in many companies is limited due to a lack of statistical knowledge required for its effective implementation.Although many books have been written on this subject, they are mainly by statisticians, for statisticians and not appropriate for engineers. Design of Experiments for Engineers and Scientists overcomes the problem of statistics by taking a unique approach using graphical tools. The same outcomes and conclusions are reached as through using statistical methods and readers will find the concepts in this book both familiar and easy to understand.This new edition includes a chapter on the role of DoE within Six Sigma methodology and also shows through the use of simple case studies its importance in the service industry. It is essential reading for engineers and scientists from all disciplines tackling all kinds of manufacturing, product and process quality problems and will be an ideal resource for students of this topic. - Written in non-statistical language, the book is an essential and accessible text for scientists and engineers who want to learn how to use DoE - Explains why teaching DoE techniques in the improvement phase of Six Sigma is an important part of problem solving methodology - New edition includes a full chapter on DoE for services as well as case studies illustrating its wider application in the service industry




Design Engineering and Science


Book Description

Design Engineering and Science teaches the theory and practice of axiomatic design (AD). It explains the basics of how to conceive and deliver solutions to a variety of design problems. The text shows how a logical framework and scientific basis for design can generate creative solutions in many fields, including engineering, materials, organizations, and a variety of large systems. Learning to apply the systematic methods advocated by AD, a student can construct designs that lead to better environmental sustainability and to increased quality of life for the end-user at the same time reducing the overall cost of the product development process. Examples of previous innovations that take advantage of AD methods include: • on-line electric vehicle design for electric buses with wireless power supply; • mobile harbors that allow unloading of large ships in shallow waters; • microcellular plastics with enhanced toughness and lower weight; and • organizational changes in companies and universities resulting in more efficient and competitive ways of working. The book is divided into two parts. Part I provides detailed and thorough instruction in the fundamentals of design, discussing why design is so important. It explains the relationship between and the selection of functional requirements, design parameters and process variables, and the representation of design outputs. Part II presents multiple applications of AD, including examples from manufacturing, healthcare, and materials processing. Following a course based on this text students learn to create new products and design bespoke manufacturing systems. They will gain insight into how to create imaginative design solutions that satisfy customer needs and learn to avoid introducing undue complexity into their designs. This informative text provides practical and academic insight for engineering design students and will help instructors teach the subject in a novel and more rigorous fashion. Their knowledge of AD will stand former students in good stead in the workplace as these methods are both taught and used in many leading industrial concerns.




Software Engineering at Google


Book Description

Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions




Software Development for Engineers


Book Description

Specialisation in software has become a thing of the past. With the move towards graphical user interface programming, engineers must have a sound knowledge of several programming languages and for the first time most of the main technical languages are introduced in a single volume.All the example programs included relate to real life applications to provide a long needed reference that students will find invaluable throughout their studies, and a definitive guide for professional developers requiring an insight into other languages. Using C++ and Pascal to provide a basic grounding in software development the author then goes on to introduce more advanced concepts such as object-orientated design through the development of C++. Sections on Visual Basic and 80X86 Assembly Language follow before Java, Windows, NT and DOS are introduced, finishing with an overview of the UNIX system.




Technical Writing


Book Description

Technical Writing: A Practical Guide for Engineers, Scientists, and Nontechnical Professionals, Second Edition enables readers to write, edit, and publish materials of a technical nature, including books, articles, reports, and electronic media. Written by a renowned engineer and widely published technical author, this guide complements traditional writer’s reference manuals on technical writing through presentation of first-hand examples that help readers understand practical considerations in writing and producing technical content. These examples illustrate how a publication originates as well as various challenges and solutions. The second edition contains new material in every chapter including new topics, additional examples, insights, tips and tricks, new vignettes and more exercises. Appendices have been added for writing checklists and writing samples. The references and glossary have been updated and expanded. In addition, a focus on writing for the nontechnical persons working in the technology world and the nonnative English speaker has been incorporated. Written in an informal, conversational style, unlike traditional college writing texts, the book also contains many interesting vignettes and personal stories to add interest to otherwise stodgy lessons.




Modern Software Engineering


Book Description

Improve Your Creativity, Effectiveness, and Ultimately, Your Code In Modern Software Engineering, continuous delivery pioneer David Farley helps software professionals think about their work more effectively, manage it more successfully, and genuinely improve the quality of their applications, their lives, and the lives of their colleagues. Writing for programmers, managers, and technical leads at all levels of experience, Farley illuminates durable principles at the heart of effective software development. He distills the discipline into two core exercises: learning and exploration and managing complexity. For each, he defines principles that can help you improve everything from your mindset to the quality of your code, and describes approaches proven to promote success. Farley's ideas and techniques cohere into a unified, scientific, and foundational approach to solving practical software development problems within realistic economic constraints. This general, durable, and pervasive approach to software engineering can help you solve problems you haven't encountered yet, using today's technologies and tomorrow's. It offers you deeper insight into what you do every day, helping you create better software, faster, with more pleasure and personal fulfillment. Clarify what you're trying to accomplish Choose your tools based on sensible criteria Organize work and systems to facilitate continuing incremental progress Evaluate your progress toward thriving systems, not just more "legacy code" Gain more value from experimentation and empiricism Stay in control as systems grow more complex Achieve rigor without too much rigidity Learn from history and experience Distinguish "good" new software development ideas from "bad" ones Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.