Sonic The Hedgehog #288


Book Description

SONIC is BACK in "Genesis of a Hero" Part One: It’s Sonic’s 25th Anniversary and we’re celebrating in style—retro-style that is! See Sonic in his first climactic show-down with Dr. Eggman, straight from the gameplay of the first Sonic the Hedgehog game! But what happens after the battle? And what new force arises once the dust has settled? It’s the story you know with a new twist! Featuring cover art by the legendary Patrick Spaziante and a "Best Buds" variant by the lovely Genevieve FT!




Sonic the Hedgehog Encyclo-speed-ia


Book Description

Celebrate Sonic the Hedgehog's 30th anniversary with a full-color hardcover historical retrospective that explores nearly every one of the blue speedster's video game appearances! Dive deep into the extensive lore and exhaustive detail of each game in Sonic's ever-expanding universe--from the beloved SEGA Genesis to the most bleeding-edge video game consoles. This tome leaves no stone unturned, showcasing in-depth looks at the characters, settings, and stories from each exciting installment! Dark Horse Books and SEGA present the Sonic the Hedgehog Encyclo-Speed-ia--a must-have volume for any fan of Sonic, young or old!




Sonic the Hedgehog #281


Book Description

SONIC is SPEEDING down the Dragon Road in “Wings of Fire” Part One: Sonic and the Freedom Fighters travel to city-state of Chun-nan in search of more Gaia Keys! Dulcy the dragon is bringing all her might to help, but is her fledging team ready for end-of-the-world stakes? Could anyone really be? Then in “Homesick,” Bunnie and Tails come to the aid of a Key Guardian in a time of crisis!




Sonic The Hedgehog #290


Book Description

The Super Sonic Warrior returns in “Genesis of a Hero” Part Three: The 25th anniversary celebration continues with another blast to the past! Which is also to the future, and the past, and back again! When Sonic goes to see the annual return of Little Planet, he’s surprised to find it chained to a mountain! Join us for the exciting adventures of Sonic CD! Featuring cover art by the legendary Patrick Spaziante.




Minecraft: Stories from the Overworld (Graphic Novel)


Book Description

From blocks to panels! Minecraft returns to comics in this stand-alone anthology collection of officially licensed, original comic stories! With tales of witch and pillager rivals finding common ground, a heartless griefer who bit off more than they could chew, and valiant heroes new (or not!) to the Overworld, this anthology tells tales that span the world of Minecraft. Featuring stories from star writers Hope Larson (Batgirl), Kevin Panetta (Zodiac Starforce, Bloom), Rafer Roberts (Modern Fantasy, Grumble), and Ian Flynn (Sonic, Mega Man) and exciting artists Meredith Gran (Octopus Pie) and more, this collection brings together stories from all realms, leaving no block unturned!




Sonic Universe #92


Book Description

ENTER the DEPTHS of DANGER in “The Case of the Pirate Princess” Part Two: The Chaotix have tracked down the princess of Meropis and the pirates that kidnapped her – but now they’re prisoners as well! And Vector’s daring plan to escape… is to join them?! It’s mysteries and revelations galore as the Chaotix hit the high seas! Featuring cover art by Sonic comics veteran Tracy Yardley




Sonic the Hedgehog: The IDW Collection, Vol. 1


Book Description

Oversized hardcover editions of IDW's celebrated Sonic The Hedgehog comic books, including the ongoing series, annuals, and mini-series, all presented in recommended reading order. Everything a beginner could need, everything a diehard could want! ON YOUR MARKS. GET SET. GO! The adventure begins here as Sonic races to protect the world from bad guys old and new! In the aftermath of his latest battle with Dr. Eggman, rogue robots are on the loose and new foes are on the rise. But where is the evil doctor and what secrets will Sonic discover during his search? One thing's for sure: he'll need plenty of help from Tails, Knuckles, Amy, and new allies Tangle the Lemur and Whisper the Wolf. Plus, he'll have to deal with a little competition--from his old frenemy Shadow the Hedgehog! It's an epic storyline Sonic fans can't miss, so don't get left in the dust. Gotta go fast! Collects the first 12 issues from volumes 1-3 (Fallout, The Fate of Dr. Eggman, and Battle For Angel Island) of the Sonic The Hedgehog series.




Sonic the Hedgehog #278


Book Description

SONIC's planet-wide chase CONTINUES!"Face of the Enemy" Part One: Sonic, Antoine and Big head to Shamar to rescue another Gaia Key Guardian! They're calling in the reinforcements and getting some help from the local Freedom Fighters-but will that really be enough to get past the fearsome Egg Army? Then, in "Hidden Costs" Part Two: Get ringside seats to Bunnie vs. Cassia. It's the can't-miss Cyborg fight of the century! Featuring cover art by jamming Jamal Peppers and a "Maniacal" variant By CG artist Rafa Knight!




Sonic The Hedgehog #289


Book Description

The SUPER DUPER DUO of SONIC and TAILS unite in “Genesis of a Hero” Part Two: The 25th Anniversary celebration of Sonic the Hedgehog continues in this retro-action adventure! Sonic has chased Dr. Eggman clear across Westside Island, and now into the skies! Can Sonic and Tails survive a head-on assault of the Wing Fortress? And what sinister secrets lurk beyond the clouds? Featuring cover art by veteran Sonic comic artist Patrick “Spaz” Spaziante




From Airline Reservations to Sonic the Hedgehog


Book Description

A business history of the software industry from the days of custom programming to the age of mass-market software and video games. From its first glimmerings in the 1950s, the software industry has evolved to become the fourth largest industrial sector of the US economy. Starting with a handful of software contractors who produced specialized programs for the few existing machines, the industry grew to include producers of corporate software packages and then makers of mass-market products and recreational software. This book tells the story of each of these types of firm, focusing on the products they developed, the business models they followed, and the markets they served. By describing the breadth of this industry, Martin Campbell-Kelly corrects the popular misconception that one firm is at the center of the software universe. He also tells the story of lucrative software products such as IBM's CICS and SAP's R/3, which, though little known to the general public, lie at the heart of today's information infrastructure.With its wealth of industry data and its thoughtful judgments, this book will become a starting point for all future investigations of this fundamental component of computer history.