Sensory Evaluation of Sound


Book Description

Sensory Evaluation of Sound provides a detailed review of the latest sensory evaluation techniques, specifically applied to the evaluation of sound and audio. This three-part book commences with an introduction to the fundamental role of sound and hearing, which is followed by an overview of sensory evaluation methods and associated univariate and multivariate statistical analysis techniques. The final part of the book provides several chapters with concrete real-world applications of sensory evaluation ranging from telecommunications, hearing aids design and binaural sound, via the latest research in concert hall acoustics through to audio-visual interaction. Aimed at the engineer, researcher, university student or manager the book gives insight into the advanced methods for the sensory evaluation with many application examples. Introduces the fundamental of hearing and the value of sound Provides a firm theoretical basis for advanced techniques in sensory evaluation of sound that are then illustrated with concrete examples from university research through to industrial product development Includes chapters on sensory evaluation practices and methods as well as univariate and multivariate statistical analysis Six application chapters covering a wide range of concrete sensory evaluation study examples including insight into audio-visual assessment Includes data analysis with several associated downloadable datasets Provides extensive references to the existing research literature, text books and standards




Computational Analysis of Sound Scenes and Events


Book Description

This book presents computational methods for extracting the useful information from audio signals, collecting the state of the art in the field of sound event and scene analysis. The authors cover the entire procedure for developing such methods, ranging from data acquisition and labeling, through the design of taxonomies used in the systems, to signal processing methods for feature extraction and machine learning methods for sound recognition. The book also covers advanced techniques for dealing with environmental variation and multiple overlapping sound sources, and taking advantage of multiple microphones or other modalities. The book gives examples of usage scenarios in large media databases, acoustic monitoring, bioacoustics, and context-aware devices. Graphical illustrations of sound signals and their spectrographic representations are presented, as well as block diagrams and pseudocode of algorithms.




Sound, Music and Movement in Parkinson’s Disease


Book Description

Recent years have brought new insights to the understanding of Parkinson’s disease, impact of exercise and sound displays in rehabilitation and movement facilitation. There is growing evidence that auditory signals in the environment can provide a temporal template for movement and change the mode of motor control from intrinsic to extrinsic; habitual to goal-directed, enabling enhanced motor performance in patients. In addition, forced exercise rate studies show that exercising at the pace of healthy adults can have potential neuroprotective benefits for patients. Many research groups have explored the use of auditory cues (such as rhythmical auditory training) in improving gait and upper limb movement parameters. Cues are usually either intermittent (metronome) or continuous (dynamic sound displays). Similarly, dance based interventions suggest that patients benefit from additional sensory information (i.e. the temporal structure embedded in music and proprioceptive information from a dancing partner) that facilities movement. On the contrary, studies dedicated to auditory perception and motor timing report an impaired ability of patients to perceive and synchronise with complex rhythmical structures (i.e. causing an inability to play musical instruments). With the growth of modern technology and the increasing portability of hi-specification devices (such as smart phones), new research questions on the design of interventions are beginning to emerge as we strive for more efficient therapeutic approaches. In this Research Topic we wanted to bring together top scientists from the movement disorder, motor control and sound related studies along with therapists. That way, we can engage in cross-disciplinary and challenging scientific debate about future rehabilitation avenues and frontiers for Parkinson’s disease patients.




Seeing and Saying


Book Description

Imagine you are sitting at Starbuck glancing at the blue coffee mug in front of you. The mug is blue on the outside, white on the inside. It's large for a mug. And it's nearly full of freshly made coffee. In the envisaged case, you see all those aspects of the scene in front of you, but it remains a question of ferocious debate whether the visual experience that makes up your seeing is a direct “perceptual” relation between you and your environment or a psychology state that has a content that represents the mug. If your experience involves an external “perceptual” relation to an external, mind-independent object, it is unlike familiar mental states such as belief and desire states, which are widely considered psychological states with a representational content that stands between you and the external world. Your belief that the coffee mug in front of you is blue has a content that represents the coffee mug as being blue. Your desire that the coffee in the mug is still hot has a content that represents a state of affairs that may or may not in fact obtain, namely the state of affairs that the coffee in the mug is still hot. In this book, Brit Brogaard defends the view that visual experience is like belief in having a representational content. Her defense differs from most previous defenses of this view in that it begins by looking at the language of ordinary speech. She provides a linguistic analysis of what we say when we say that things look a certain way or that the world appears to us to be a certain way. She then argues that this analysis can be used to argue for the view that visual experience has a representation content that mediates between you and the world when you visually perceive.




Geographies of Urban Sound


Book Description

Taking into account both the urban soundscape and the impacts of sound on the urban dweller, this book examines sound not as a by-product of urban life, but as a fundamental part of the urban experience that is crucial to understanding the city’s sense of place. Illustrated by case studies from Europe and North America, these range from on-site measurements to the construction of audio tours for local tourism, from media analysis of popular culture audio drama to sound-identity and city branding, and from the classification of noise in city planning to a consideration of the complex relationship between sacred sound and the creation of a sense of place.




Advances in Industrial Design Engineering


Book Description

A fast paced changing world requires dynamic methods and robust theories to enable designers to deal with the new product development landscape successfully and make a difference in an increasingly interconnected world. Designers continue stretching the boundaries of their discipline, and trail new paths in interdisciplinary domains, constantly moving the frontiers of their practice farther. This book, the successor to "Industrial Design - New Frontiers" (2011), develops the concepts present in the previous book further, as well as reaching new areas of theory and practice in industrial design. "Advances in Industrial Design Engineering" assists readers in leaping forward in their own practice and in preparing new design research that is relevant and aligned with the current challenges of this fascinating field.




Game Sound


Book Description

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.




Signal and Information Processing, Networking and Computers


Book Description

This book collects selected papers from the 7th Conference on Signal and Information Processing, Networking and Computers held in Rizhao, China, on September 21-23, 2020. The 7th International Conference on Signal and Information Processing, Networking and Computers (ICSINC) was held in Rizhao, China, on September 21-23, 2020.




Perception and Its Modalities


Book Description

This volume is about the many ways we perceive. In nineteen new essays, philosophers and cognitive scientists explore the nature of the individual senses, how and what they tell us about the world, and how they interrelate. They consider how the senses extract perceptual content from receptoral information and what kinds of objects we perceive and whether multiple senses ever perceive a single event. Questions pertaining to how many senses we have, what makes one sense distinct from another, and whether and why distinguishing senses may be useful feature prominently. Contributors examine the extent to which the senses act in concert, rather than as discrete modalities, and whether this influence is epistemically pernicious, neutral, or beneficial. Many of the essays engage with the idea that it is unduly restrictive to think of perception as a collation of contents provided by individual sense modalities. Rather, contributors contend that to understand perception properly we need to build into our accounts the idea that the senses work together. In doing so, they aim to develop better paradigms for understanding the senses and thereby to move toward a better understanding of perception.




Basic Live Sound Reinforcement


Book Description

Access and interpret manufacturer spec information, find shortcuts for plotting measure and test equations, and learn how to begin your journey towards becoming a live sound professional. Land and perform your first live sound gigs with this guide that gives you just the right amount of information. Don't get bogged down in details intended for complex and expensive equipment and Madison Square Garden-sized venues. Basic Live Sound Reinforcement is a handbook for audio engineers and live sound enthusiasts performing in small venues from one-mike coffee shops to clubs. With their combined years of teaching and writing experience, the authors provide you with a thorough foundation of the theoretical and the practical, offering more advanced beginners a complete overview of the industry, the gear, and the art of mixing, while making sure to remain accessible to those just starting out.