Space Chase


Book Description

A massive dust storm encircling the sector has stranded passengers on Spacebase 41-B. With the lights flickering, the HVAC system over stressed, and the Space Sailor's Bar running out of beer, could it get any worse? Actually, it can, and does when a waylaid Imperial spaceplane arrives carrying none other than the Imperial Family and Someone wants to play a little game. There will be winners and there will be losers. The question is, Is dying a win or a loss?




Space Chase


Book Description

AS HE PURSUES his dream across the galaxy, a little robot named WALL•E learns about the values of loyalty and friendship. Touching and memorable film moments are captured in this collection of coloring and activity pages, along with cool hologramatic stickers.




Space Chase


Book Description

Space adventure just got a lot sillier...the VeggieTales way! In Space Chase, the veggies meet a bunch of goofy aliens and visit other planets. Includes a spread of out-of-this-world paper stickers!




Outer-space Chase


Book Description

When DoorMouse accidentally rides a rocket into space, it's up to Nickelodeon's Team Umizoomi to bring him back to Earth. This Step 2 leveled reader is sure to thrill boys and girls ages 4-6.




Outer-Space Chase (Team Umizoomi)


Book Description

When DoorMouse accidentally rides a rocket into space, it's up to Nickelodeon's Team Umizoomi to bring him back to Earth.




Heroes vs. Villains/Space Chase! (DC Super Friends)


Book Description

It's two action-packed DC Super Friends paperback storybooks in one—plus over 50 stickers! On one side, boys ages 3-7 will be introduced to Batman, Superman, and all the Super Friends' amazing powers and most notorious villains. Flip the book over for an action-packed story featuring the Super Friends flying into outer space to stop the Joker when he takes over a satellite and broadcasts his bad jokes all over the planet!




Creative Calling


Book Description

Life isn’t about “finding” fulfillment and success – it’s about creating it. Why then has creativity been given a back seat in our culture? No longer. ** A Wall Street Journal, Los Angeles Times and Publishers Weekly Bestseller ** Creativity is a force inside every person that, when unleashed, transforms our lives and delivers vitality to everything we do. Establishing a creative practice is therefore our most valuable and urgent task - as important to our well-being as exercise or nutrition. The good news? Renowned artist, author, and CreativeLive founder, Chase Jarvis, reminds us that creativity isn't a skill—it's a habit available to everyone: beginners and lifelong creators, entrepreneurs to executives, astronauts to zookeepers, and everyone in between. Through small, daily actions we can supercharge our innate creativity and rediscover our personal power in life. Whether your ambition is a creative career, completing a creative project, or simply cultivating a creative mindset, Creative Calling will unlock your potential via Jarvis’s memorable “IDEA” system: · Imagine your big dream, whatever you want to create—or become—in this world. · Design a daily practice that supports that dream—and a life of expression and transformation. · Execute on your ambitious plans and make your vision real. · Amplify your impact through a supportive community you’ll learn to grow and nurture.




Confined Space Rescue


Book Description

Written by veteran rescuer Chase Sargent, this book is a comprehensive, single-source guide to such subject areas as hazardous atmospheres, detection equipment, breathing apparatus, ventilation, retrieval systems, backup teams, and operational procedures. Effective methods of training and regulations governing operations in confined spaces also are discussed at length.




Chase's Space Case (Paw Patrol)


Book Description

Chase and the rest of Nickelodeon's PAW Patrol have an out-of-this-world adventure when they help a lost alien find his spaceship. Boys and girls ages 4 to 6 will love this Step 1 Step into Reading leveled reader with a shiny cover and two sheets of shiny stickers. Step 1 readers feature big type and easy words. Rhymes and rhythmic text paired with picture clues help children decode the story. This book is for children who know the alphabet and are eager to begin reading.




Technoscientific Imaginaries


Book Description

What is it like to be a scientist at the end of the twentieth century? How have shifts in power and in assumptions about knowledge affected scientific practice? Who are the people behind the new technologies, and how do they address the difficult moral and professional issues during a time of global change? Techno-Scientific Imaginaries explores these and other important questions at the approach of the new millennium. In these penetrating essays, twenty-four distinguished contributors from a broad range of fields present the voices of the scientists themselves—through interviews, conversations, and memoirs. We hear from Lithuanian physicists who discuss science after Communism and their own fantasies about what Western science is; a Japanese-American woman struggling with her ambivalence over designing nuclear weapons; political activists in India who examine relations among science, environmental politics, and government ideology in the aftermath of the Bhopal disaster; and many others, including biologists, physicians, corporate researchers, and scientists working with virtual reality and other cutting-edge technologies. The contributors to this volume are Mario Biagioli, Maria E. Carson, Gary Lee Downey, Joseph Dumit, Michael M. J. Fischer, Mary-Jo DelVecchio Good, Hugh Gusterson, Diana L. L. Hill, James Holston, Herbert C. Hoover, Jr., Gudrun Klein, Leszek Koczanowicz, Irene Kuter, Kim Laughlin, Rita Linggood, George E. Marcus, Kathryn Milun, Livia Polanyi, Christopher Pound, Simon Powell, Paul Rabinow, Kathleen Stewart, Allucquere Rosanne Stone, and Sharon Traweek.