Space Toys of The 60's


Book Description

Toy collectors will treasure this anthology of space toys and robots designed in the 1960s.




Classic Toys of the 1960s and 1970s


Book Description

By the early 1960s such famous toy brands as Airfix, Dinky, Corgi, FROG, Matchbox, Tri-ang, Meccano, Hornby and Scalextric had secured a firm hold on the imagination of children and hobbyists throughout the world. With over 400 colour photographs taken by the author, this is a reference work for the collector.




Action Figures of the 1980s


Book Description

Over 430 color photographs and descriptions of the pocket-sized G.I. Joes*t, movie and TV characters, fantasy figures, He-Man*t, the Thunder Cats*t, super heroes, Transformers*t, and wrestling figures abound here. Price listings are provided for every figure shown and produced within particular product lines.




Blast Off!


Book Description

Chronicles the golden era of space toys, an age of imagination unbound by the more mundane realities of space travel ushered in by Sputnik and the Space Age. This book unearths the nearly lost histories of these space treasures and the companies that created them.




Vintage Toys


Book Description

This volume focuses on tin toys manufactured from World War I through to the 1970s, telling a story of toy-making impacted by focuses as divergent as changes in technology and the outbreak of war.




Toys of the 50s, 60s and 70s


Book Description

"Toys from the 1950s, '60s, and '70s capture the joy of play and the pure fun of being a kid. But beneath those iconic names are rich veins of nostalgia, memory, and history. These toys--and the stories of the kids, parents, child-rearing experts, inventors, manufacturers, and advertisers they affected--reflect the dynamism of American life"--




Vintage Toys


Book Description

"Vintage & Classic Style Guide"--Front cover.







Toys and American Culture


Book Description

Tracing developments in toy making and marketing across the evolving landscape of the 20th century, this encyclopedia is a comprehensive reference guide to America's most popular playthings and the culture to which they belong. From the origins of favorite playthings to their associations with events and activities, the study of a nation's toys reveals the hopes, goals, values, and priorities of its people. Toys have influenced the science, art, and religion of the United States, and have contributed to the development of business, politics, and medicine. Toys and American Culture: An Encyclopedia documents America's shifting cultural values as they are embedded within and transmitted by the nation's favorite playthings. Alphabetically arranged entries trace developments in toy making and toy marketing across the evolving landscape of 20th-century America. In addition to discussing the history of America's most influential toys, the book contains specific entries on the individuals, organizations, companies, and publications that gave shape to America's culture of play from 1900 to 2000. Toys from the two decades that frame the 20th century are also included, as bridges to the fascinating past—and the inspiring future—of American toys.




The History of Science Fiction and Its Toy Figurines


Book Description

Science fiction, as the name suggests, is the combination of science and fantasy. In addition to a literary form, it also encompasses film, TV, comics, toys and our beloved toy astronauts, or other figures such as aliens, monsters and other playable genres. The term science fiction was coined by publisher Hugo Gernsbach around the first decades of the last century to refer to the predominantly 'space' adventures covered in his magazines. Space invaded radio, cinema, TV, and consequently for a long time toy figurines were predominantly space-related, later evolving into other themes. This lavishly illustrated book covers both the history of literary science fiction, following in the footsteps of contemporary official criticism, and toy figurines inspired by science fiction. You will also find several other themes, such as the link between science fiction figures and cinema, radio, TV, comics, and more. Luigi Toiati offers to both guide the reader on an often-nostalgic walk through science fiction in all its various forms, and to describe the figurines and brands associated with it.