Spell Creator


Book Description

Haylee feels something amazing, and her new abilities are only part of it. An empathic girl with evil lurking beneath the surface. A perilous quest into uncharted territory. And devastating implications for her people's freedom. / In Animal Empath, Haylee manifested her gift, and she found a temporary solution for saving her mother from her father. But in the sequel, her father isn't finished with Haylee yet, and it turns out, the evil runs deeper than her family.In the land of Panoi, an ancient dragon and prophetic fire fairies head Haylee down a path of destiny. She hasn't even gone through the Gift Rites or learned any spells yet, but she must find a way to leave her family behind and save her country from the tyrant emperor's mind control.She has a plan-a quest her great-grandfather set for her before his soul passed on. There is magic that could protect people's minds, but she must uncover it first.With the help of a snarky flying carpet and an unlikely rescue party sent by the king of Panoi-shi Province, she seeks out a spell creator. He won't be easy to find, as he's been in hiding since he left the tyrant's employ.Haylee's quest will take her places she never dreamt of going: to the dangerous wild lands, west of the border. There lie unpredictable creatures, like orcs and dragons, exiled for developing an unstoppable hunger for human flesh.But orcs and dragons are a piece of cake compared to her nightmare of a traveling companion.Can she avoid letting her gift corrupt her, the way her father's corrupted him? Can she find the more difficult path to travel?If you like feisty characters and new magic systems, then you'll love C. E. R. Ellwood's second YA Fantasy tale. Pre-order Spell Creator today to book a flight to this new world, where you will immerse yourself her irresistibly fun magical adventure.




The Pocket Spell Creator


Book Description

Life is all about speed. Snail mail is much too slow, so now we e-mail everyone. Yet, when it's time to write a spell, it's as if our need for speed is frustrated. We laboriously search through each of our favorite notebooks, Books of Shadows, and article clippings to identify the one herb whose name we just can't quite put our finger on. The Pocket Spell Creator puts essential lists of magickal correspondences right at your fingertips. There is simply no other book that helps you create, finalize, and perfect spells easier or better. And, of course, faster! Book jacket.




Another Stupid Spell


Book Description

If your own intelligence was the fuel that your magic ran on, how brightly would you dare to burn? Sorch is an abused orc mage in a world where orcs are cursed with stupidity every time they cast a spell. As a slave to the Voodoo Engine, he was fated to live a short, unrewarding life. While foraging for food one night, Sorch stumbles upon two human mages in big trouble. He saves their lives, and in return they give him an amulet that will make his life easier. Unbeknownst to the humans, their gift grants Sorch the power to break the cycle of intelligence drain and physical abuse. With the help of his friends, Sorch becomes a real mage. He leaves his swamp and embarks on a series of incredibly exciting and dangerous adventures. During his travels he encounters horrible injury, magical treasures, love, snow, university admissions tests, a plot against the Kingdom, and then of course he saves the world. Or does he? 'Another Stupid Spell' is the first book in 'Another Stupid Trilogy', the first epic fantasy series in the world of Panos. If you like first person action and adventure, hard hitting magical combat, and rooting for an unlikely hero, then Bill Ricardi's debut novel is right up your alley.




The Rise of Tiamat


Book Description

Avert the Cataclysmic Return of Tiamat in this Adventure for the World’s Greatest Roleplaying Game The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.




Wayfarers


Book Description

Wayfarers is a table-top roleplaying game. Inside this book you will find everything you need to play. Whether you wish to play a wizard, mercenary, priest or rogue, or to create a distinctly unique persona, Wayfarers makes it possible. With dozens of skills, four types of magic, and over 500 spells, the possibilities for characters are limitless. For the Game Master, this source book includes hundreds of detailed creatures, enchanted items, and the vivid World of Twylos campaign setting. Useful analysis, optional rules, and a customizable system make creating and running adventures fun and exciting. So open these pages and grab your dice. Your destiny awaits, ...for good or ill. Visit the YOGC at: www.yeoldegamingcompanye.com




Composing Magic


Book Description

“Like a modern Saraswati [the author] leads us through the brainstorming for a topic, rhythm, meter, poetic form, self-editing, and ritual literature.” —Barbara Ardinger, Ph.D., author of Pagan Every Day You’ve attended rituals that took your breath away. You’ve borrowed spells out of books. You’ve read splendid Pagan poetry in magazines. Now learn to compose all these types of magical writing yourself! Composing Magic guides you through the exciting realm of magical and spiritual writing. You’ll explore the process of writing, its tools and techniques, individual types of composition, and ways of sharing your work with other people. The book shows you how to write: • Basic and advanced forms of poetry • Spells • Chants and rounds • Prayers • Blessings • Solitary and group rituals Each type of writing includes its history and uses, which cover diverse traditions. Step-by-step instructions lead you through the creative process. Examples demonstrate finished compositions of each type, while exercises help you develop your skills by practicing what you’ve just read. You’ll discover that magical writing has more impact when it comes from the heart. Anyone can develop the skills needed to create effective compositions, but the most successful writers reveal their souls. Composing Magic will also show you ways of deepening your craft through performance and publication. Whether you practice solitary or in a group, this book will help you write with more power, more beauty, and less effort. “A smart, well-crafted book.” —Kenaz Filan, managing editor of newWitch “Composing Magic blends the craft of poetry and the Craft of magic in one dish.” —Chas S. Clifton, author of Her Hidden Children: The Rise of Wicca and Paganism in America




The Ultimate Book of Spells


Book Description

The Ultimate Book of Spells is essential reference for anyone wishing to take control of their lives and become confident in the art of spell making. The book includes over 250 spells and techniques, covering every aspect of life and spiritual development. Whether it is creating opportunities for love, doubling your money or protecting your teenage daughter, there is a spell for everyone. With sections on the folkloric history of magic, astrology, divination and mysticism, The Ultimate Book of Spells provides the reader with a complete background to the art of magic. The complex social and cultural influence of spells is revealed, as well as their power to enrich and transform modern lives




The Coffin of Heqata


Book Description

The coffin published in this book represents a type that had some popularity in southern Upper Egypt in the early Middle Kingdom, but which, despite its extraordinary decoration had not attracted attention so far. The most striking feature of the decoration is that the object friezes - the pictorial rendering of ritual implements usually found on coffin interiors of the period - also include complete ritual scenes, some of which are attested only here. Apart from this, the decoration includes an extensive selection of the religious texts know as the Coffin Texts. The author first studies the archaeological context and dating of the coffin and attempts a reconstruction of the construction procedures from his technical description of the monument. The detailed account of the decoration in the rest of the book interprets the ritual iconography and offers fresh translations and interpretations of the Coffin Texts. A methodological innovation is that he regards the scenes and texts not as individual decoration elements, but as components of an integral composition. The background of this composition is argued to be a view of life in the hereafter in which the deceased is involved in an unending cycle of ritual action which reflects the funerary rituals that were actually performed on earth. On the one hand, these netherworldly rituals aim at bringing the deceased to new life by mummification, on the other the newly regenerated deceased partakes in embalming rituals for gods representing his dead father (Osiris or Atum). These gods, in their turn, effectuate the deceased's regeneration. The entire process results in a cycle of resuscitation in which the afterlife of the deceased and of the 'father gods' are interdependent. The sociological bias of this interpretation, with its emphasis on kinship relations, differs significantly from earlier attempts to explain Egyptian funerary religion.




Spells & Magic


Book Description

Magic is a powerful force in most fantasy worlds, and many are the paths open to those who seek magical power. From the arcane to the divine, Spells & Magic provides information for both players and DMs and is easily useable in any d20 campaign world. This is more than just a book of spells and magical items. New prestige classes focusing on new thoughts of magic also fill the book. And like all Bastion Press products, it's designed to be used with any d20 campaign world.




Legend - Astral


Book Description

The first official setting supplement for the Legend game line is Legend – Astral. This book details the Astral setting in full along with over a thousand spells divided into over thirty Schools of magic. The Astral is a vast sea of gemstone coloured mist that lies between the many worlds of Creation. Creation is home to dozens of unique cultures, each with their own history and way of life. Now that they have discovered how to travel between the worlds a new era of expansion and progress has begun. But not everything will be easy, for many worlds want all they can take even if it means war. This book is part of the Legend series and is fully compatible with other books in the game line.