Star Trek Adventures - Beta Quadrant


Book Description

YOU JUDGE YOURSELVES AGAINST THE PITIFUL ADVERSARIES YOU'VE ENCOUNTERED SO FAR: THE ROMULANS, THE KLINGONS... THEY'RE NOTHING COMPARED TO WHAT'S WAITING.




Star Trek Adventures


Book Description

The Sciences Division supplemental rulebook provides Gamemasters and Players with a wealth of new material for use in Star Trek Adventures for characters in the sciences division. The Sciences Division supplemental rulebook includes: Detailed description of the sciences division, covering the science and medical departments, Starfleet Exploratory Division, Starfleet Science, and Starfleet Medical. An expanded list of Talents and Focuses for science and medical characters, as well as new character creation choices for cybernetic and genetic enhancements. A list of medical equipment and pharmaceuticals, and rules for their inclusion in Star Trek Adventures missions. Guidance on creating truly strange and unique alien species, as well as advice on including spatial anomalies, parallel universes, the Q, and time travel in your adventures. Rules for creating new, truly alien species, introducing hazardous and hostile environments into scenes, and new mechanics for suffering or curing diseases. Detailed descriptions and game statistics for a range of Science and Medicine focused NPCs and Supporting Characters, including Carol Marcus, Noonian Soong, and Zefram Cochrane.




Star Trek Adventures


Book Description

Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before




Star Trek Adventures - These Are the Voyages


Book Description

These are the Voyages: Volume 1 presents eight ready-to-play missions for Star Trek Adventures. Within this 164 page hardback book, Gamemasters will find the means to test their Starfleet officers at the front line of Starfleet operations.







Harbinger


Book Description

Imagine Alias combined with Star Trek and you a have the idea behind for VANGUARD, a new concept for Star Trek fiction that takes it in a compelling new direction, presenting a new perspective on the classic Original Series era, with novels running parallel to Kirk's original five-year mission. VANGUARD is a Starfleet space station charged with the exploration and colonization of a region of space that holds a highly coveted, mysterious, and potentially cataclysmic secret - one that the Federation must solve before anyone else. The race is on and at the centre of this intrigue is an eclectic mix of Starfleet and civilian protagonists unlike any crew previously seen in Star Trek. Their turbulent lives aboard the station and on the ships they travel are painted against the backdrop of an evolving storyline that will gain momentum as the series progresses and the layers of ancient mystery are steadily peeled back, one after another.




Department of Temporal Investigations: Forgotten History


Book Description

The agents of the Department of Temporal Investigations are assigned to look into an anomaly that has appeared deep in Federation territory. It’s difficult to get clear readings, but a mysterious inactive vessel lies at the heart of the anomaly, one outfitted with some sort of temporal drive disrupting space-time and subspace. To the agents’ shock, the ship bears a striking resemblance to a Constitution-class starship, and its warp signature matches that of the original Federation starship Enterprise NCC-1701—the ship of James T. Kirk, that infamous bogeyman of temporal investigators, whose record of violations is held up by DTI agents as a cautionary tale for Starfleet recklessness toward history. But the vessel’s hull markings identify it as Timeship Two, belonging to none other than the DTI itself. At first, Agents Lucsly and Dulmur assume the ship is from some other timeline . . . but its quantum signature confirms that it came from their own past, despite the fact that the DTI never possessed such a timeship. While the anomaly is closely monitored, Lucsly and Dulmur must search for answers in the history of Kirk’s Enterprise and its many encounters with time travel—a series of events with direct ties to the origins of the DTI itself. . . .




Gateways #2


Book Description

Dangerous remnants of an extinct interstellar civilization, the Gateways connect the Alpha Quadrant with the farthest reaches of the galaxy. Hidden away in various corners of the universe, the ancient portals could be the future of space travel, but they may also provide a open doorway for an invasion from beyond! Twenty years ago, in the space near Belle Terre, a caravan of alien vessels disappeared into a gigantic Gateway. Now the descendants of those aliens have returned, armed with incredible new weapons and abilities. Captain Nick Keller of the U.S.S. Challenger, already struggling to maintain peace in the troubled sector, must now cope with a fleet of hostile aliens driven by their own fanatical agenda!




Rogue


Book Description

Science fiction roman.




Star Trek: SCE: What's Past


Book Description

Chronicles the early adventures of the Starfleet Corps of Engineers throughout the galaxy.