StarCraft: Soldiers (Starcraft Volume 2)


Book Description

Jody Houser (Stranger Things, Star Wars) is joined by veteran animation and Blizzard Entertainment comics writer Andrew R. Robinson (Overwatch Anthology, World of Warcraft) as they co-plot StarCraft: Soldiers, with art by Miguel Sepulveda (Lone Wolf 2100, Green Lantern). Newly graduated Lieutenant Shivani Singh wants to defend the Dominion on the front lines, but it will take more than good grades and confidence to survive on the edge of zerg space. After a routine patrol goes awry, Singh launches an investigation to root out threats to the fragile peace between the Dominion and the zerg Swarm. Collects StarCraft Series 2, comics #1-#4.




Starcraft II: Flashpoint


Book Description

The explosive novel based on the eagerly anticipated StarCraft II video game expansion, Heart of the Swarm! The sinister zerg leader no longer commands her legions of bloodthirsty aliens against the humans of the Koprulu sector, all thanks to the combined courage and tenacity of Jim Raynor, General Horace Warfield, and a mismatched team of Dominion soldiers and outlaw rebels. Although the queen is no more, Sarah Kerrigan is very much alive. The woman who once controlled countless alien minds in a rampage across the stars has been spirited away by the man who dethroned her. Now Arcturus Mengsk’s Dominion armada is on her heels, roaring for blood. Jim Raynor will need to test his strength, his wit, and his loyalties against impossible odds to protect the woman he loves. StarCraft II: Flashpoint bridges the events that take place in StarCraft II: Wings of Liberty and the upcoming StarCraft II: Heart of the Swarm. Featuring never-before-seen glimpses into Jim Raynor and Sarah Kerrigan’s past, this novel opens a window into a world of passion, action, and adventure.




Starcraft: Queen of Blades


Book Description

Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost all faith in his fellow humanity. Yet, in the aftermath of Mengsk's treachery, Raynor is plagued by strange visions of Char -- a deadly, volcanic world haunted by horrifying alien creatures. As the nightmares grow in intensity, Raynor begins to suspect that they may not be figments of his imagination -- but a desperate form of telepathic contact. Convinced that the woman he loves is still alive, Raynor launches a hasty mission to rescue Kerrigan from Char. But deep beneath the planet's smoldering surface, Raynor finds a strange chrysalis...and is forced to watch in horror as a terrible, all-too-familiar entity rises from it. Before him stands a creature of depthless malice and vengeance... Sarah Kerrigan: the Zerg Queen of Blades.




StarCraft II: Heaven's Devils


Book Description

One marine squad, led by young upstart Jim Raynor and giant Tychus Findlay, are prepared to battle a corrupt government as it works for interplanetary domination in this action-packed thriller set in the StarCraft universe. For the poor, hardworking citizens of the Confederacy’s fringe worlds, the Guild Wars have exacted a huge toll. Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of mysteriously docile criminals—and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make things right at home, ships off to boot camp, but he soon discovers that the official mission is not what he’s really fighting for. For the first time ever, StarCraft enthusiasts will learn the ori­gins of the enduring friendship between Jim Raynor and the streetwise soldier Tychus Findlay. Watch as they battle on the front lines of a fierce interplanetary war and bear witness to the Confederacy’s rank corruption—corruption so reprehensible that it rains immeasurable death and destruction upon the government’s own people.




StarCraft Field Manual


Book Description

Blizzard Entertainment’s StarCraft saga has captivated millions of players worldwide since its initial release in 1998. A genre-defining military strategy and sci-fi adventure, gamers are drawn to StarCraft’s iconic central characters, Sarah Kerrigan and Jim Raynor, and its thrilling storyline chronicling the battle between the scrappy Terrans, mystifying Protoss and terrifying Zerg swarm. Published in anticipation of the latest expansion, Legacy of the Void, StarCraft Field Manual draws on more than a decade’s worth of lore to create an all-encompassing collector’s item for fans, filling in every detail of the game’s extensive tech, races and units. A visually distinctive, in-world overview of the entire StarCraft franchise, this unique book unveils new details about the wide range of combat forces and technology employed by each of the three primary races within the game universe. A definitive field-guide, original illustrations pair with an engaging narrative that showcases all of the vital statistics, origins, lore and other interesting facts that have emerged in each expansion. This beautiful hardback edition is an ideal gift for StarCraft fans.




StarCraft: Soldiers (Starcraft Volume 2)


Book Description

Jody Houser (Stranger Things, Star Wars) is joined by veteran animation and Blizzard Entertainment comics writer Andrew R. Robinson (Overwatch Anthology, World of Warcraft) as they co-plot StarCraft: Soldiers, with art by Miguel Sepulveda (Lone Wolf 2100, Green Lantern). Newly graduated Lieutenant Shivani Singh wants to defend the Dominion on the front lines, but it will take more than good grades and confidence to survive on the edge of zerg space. After a routine patrol goes awry, Singh launches an investigation to root out threats to the fragile peace between the Dominion and the zerg Swarm. Collects StarCraft Series 2, comics #1-#4.




StarCraft: Evolution


Book Description

An action-packed novel that ushers in a new age of adventure in the critically acclaimed StarCraft series from Blizzard Entertainment The #1 New York Times bestselling author of Thrawn pens the latest chapter in the stunning StarCraft saga, building on the game’s rich legacy to create an unforgettable new story. After nearly a decade of brutal warfare, three mighty factions—the enigmatic protoss, the savage zerg, and the terrans, humanity’s descendants in the sector—have entered a cease-fire, but the peace is tenuous at best. When the sudden restoration of an incinerated planet is brought to light, tensions erupt. Neutrality swings back to hostility, and old enemies are accused of developing biological weapons to reignite the bitter conflict. An expedition of terran and protoss soldiers and researchers is deployed to investigate the mysterious zerg planet and its inhabitants’ intentions. But the lush alien landscape is host to other denizens, creatures shrouded in shadow, and should they be unleashed, they will change the fate of the entire galaxy.




Starcraft


Book Description

"Betrayed by Tamsen Cauley, the man who let them out of prison, the War Pigs split up and thought to live out their days separately, hiding from friends and foes alike. Two years later they get an offer: if they kill Jim Raynor, Cauley will wipe the War Pigs' slates clean. They know they can't trust him, but sticking together offers a slim chance of survival now that they've been found. And the Dominion may hate Raynor, but that doesn't make him a hero-- does it?"--Jacket




StarCraft II: Devils' Due


Book Description

An original story based on the popular video game sequel "Starcraft II" chronicles the legendary exploits that shaped the lives of outlaw heroes Jim Raynor and Tychus Findlay.




Starcraft: Dark Templar--Shadow Hunters


Book Description

An original tale of space warfare based on the bestselling computer game series from Blizzard Entertainment. Driven by the living memories of a long-dead protoss mystic and hounded by the Queen of Blades' ravenous zerg, archaeologist Jake Ramsey embarks on a perilous journey to reach the fabled protoss homeworld of Aiur. Seeking a vital piece of protoss technology, Jake finds that Aiur has been overrun by the zerg. Descending into the shadowy labyrinths beneath the planet's surface, he must find the sacred crystal before time runs out -- for him...and the universe itself. Yet, what Jake discovers beneath Aiur is a horror beyond his wildest nightmares -- Ulrezaj -- an archon comprised of the seven most deadly and powerful dark templar in history....