Stargate SG1-31 Female of the Species


Book Description

Here come the girls...Vala Mal Doran, SG-1's newest recruit, simply can't ignore the plea for help she receives from her old friend, Tanis Reynard. And with vital intel up for grabs, Vala ensures SG-1 can't ignore it either...However, as the mission quickly unravels, Colonel Carter and Vala find themselves bound for the 'inescapable' prison world Viaxeiro Caldera, leaving Colonel Mitchell, Teal'c, and Dr Daniel Jackson to mount a rescue. Meanwhile, Sam and Vala uncover a sinister secret on Viaxeiro which means they will have to overcome their personal rivalries and learn to work together to bring down the insidious faction which controls the prison world -- preferably before their true identities are discovered.By the time Mitchell and the rest of SG-1 reach Viaxeiro, it's anyone's guess who's rescuing whom in this rip-roaring Stargate adventure...







The Cost of Honor


Book Description

Paying the price... In the action-packed sequel to A Matter of Honor, SG-1 embark on a desperate mission to save SG-10 from the edge of a black hole. But the price of heroism may be more than they can pay... Returning to Stargate Command, Colonel Jack O'Neill and his team find more has changed in their absence than they had expected. Nonetheless, O'Neill is determined to face the consequences of their unauthorized activities, only to discover the penalty is far worse than anything he could have imagined. With the fate of Colonel O'Neill and Major Samantha Carter unknown, and the very survival of the SGC threatened, Dr. Daniel Jackson and Teal'c mount a rescue mission to free their team-mates and reclaim the SGC. Yet returning to the Kinahhi homeworld, they learn a startling truth about its ancient foe. And uncover a horrifying secret... The Cost of Honor "Damn it!" Watts yelled from the DHD. "This is pointless, sir! It won't stay open!" Standing up slowly, Major Henry Boyd glanced up at the twisting nightmare in the sky. It looked like some hideous creature come to tear them to pieces. "Keep trying," he told the Captain. "Sir?" Lieutenant Jessica McLeod ripped her gaze from the sky, voice shaking. "I've been thinking about why the gate won't activate. The gravitational force of the-" She stammered over the word. "Of the black hole would create a massive time distortion effect." He stalked toward her, frowning. "A what?" "Time here will be moving much slower than back on Earth, sir. Much slower. The gate was probably open for half an hour at the SGC, but here...just a second." Boyd felt his heart clench tight. "What are you saying, Lieutenant?" She looked bleak. "I don't think we're getting out of this one, sir." Lucy. His daughter was the first thought in his head. Sweet, innocent, adoring Lucy. Her little arms around his neck, her delighted smile when he came home. Daddy! He swallowed hard. "I won't accept that, Lieutenant." Lucy, barely old enough to understand. Heather, having to explain why he was never coming home again. "They'll find a way to come get us. They won't leave us here."




STARGATE SG-1 Infiltration


Book Description

Captured by the Goa'uld Lugh, Carter faces a hard choice: help repair a cloaking device that would give Lugh a dangerous advantage or allow SG-1 to be handed over to the System Lords.







Warehouse 13


Book Description

THE UNKNOWN HAS AN ADDRESS. . . . Hidden away in the Badlands of South Dakota, Warehouse 13 is a top-secret repository for historical artifacts imbued with dangerous supernatural properties. Secret Service agents Pete Lattimer and Myka Bering are ever on the lookout for loose artifacts threatening to ruin the world’s day. Their mission:“Snag it, bag it, tag it.” Reports of a genuine psychic healer, along with a simultaneous epidemic of mysterious illnesses, lead Myka and Pete on a hazardous investigation that stretches from a carnival sideshow back to the bloody history of the Civil War. But when Pete is infected with a deadly disease, Myka and the rest of the team, including Artie Nielsen and Claudia Donovan, must track down a pair of cursed gloves—before a madman unleashes a virulent plague upon America!




Typeset in the Future


Book Description

A designer’s deep dive into seven science fiction films, filled with “gloriously esoteric nerdery [and] observations as witty as they are keen” (Wired). In Typeset in the Future, blogger and designer Dave Addey invites sci-fi movie fans on a journey through seven genre-defining classics, discovering how they create compelling visions of the future through typography and design. The book delves deep into 2001: A Space Odyssey, Star Trek: The Motion Picture, Alien, Blade Runner, Total Recall, WALL·E, and Moon, studying the design tricks and inspirations that make each film transcend mere celluloid and become a believable reality. These studies are illustrated by film stills, concept art, type specimens, and ephemera, plus original interviews with Mike Okuda (Star Trek), Paul Verhoeven (Total Recall), and Ralph Eggleston and Craig Foster (Pixar). Typeset in the Future is an obsessively geeky study of how classic sci-fi movies draw us in to their imagined worlds.




STARGATE SG-1: the Barque of Heaven


Book Description

The Stargate SG-1 team find themselves transported to a world where they must solve a series of riddles and avoid deadly traps in order to travel home. Pursued by Goa'uld and Jaffa, it is a race against death to the finish line.




Underdogs


Book Description

Ariadne Willow is a private investigator with a secret weapon. She's a canidae, a person with the ability to transform into a wolf at will. When one of the richest women in Seattle hires her, Ari finds herself backed into a corner with no way out, forced to either run or risk losing everything she holds dear by fighting an enemy with unlimited power and resources.




The Price You Pay


Book Description

Colonel Jack O'Neill and his SG-1 team find themselves stranded on a primitive world where the inhabitants pay homage to the Goa'uld by providing their best specimens as host bodies for their young.