STEAM Tales: Around the World in 80 Days


Book Description

Fire up young readers' imagination and creativity with this classic story featuring added STEAM activities. This beloved children's adventure is retold with vivid and engaging new illustrations - and at the end of every chapter, there are exciting new science, technology, engineering, art and mathematics activities, themed around the events in the book. The activities range from simple puzzles to fun, dynamic experiments, so there's something for every enquiring mind. It's the ideal combination of enchanting story and stimulating science fun.




The Twilight of World Steam


Book Description




China


Book Description

China was the last country in the world to build steam locomotives. The final main line engines emerged from Datong workshops in December 1988 and production of steam locomotives for industrial use continued until 1999. The final few steam locomotives were withdrawn from service in 2003, making China the last country to use steam on its main lines. Total eradication of China's steam programme is set to coincide with the Olympic games in 2008. When this happens, it will be the end of the last mecca for fans of real steam. This is a photo essay detailing the end of this era.




STEAM Tales: Around the World in 80 Days


Book Description

Fire up young readers' imagination and creativity with this classic story featuring added STEAM activities. This beloved children's adventure is retold with vivid and engaging new illustrations - and at the end of every chapter, there are exciting new science, technology, engineering, art and mathematics activities, themed around the events in the book. The activities range from simple puzzles to fun, dynamic experiments, so there's something for every enquiring mind. It's the ideal combination of enchanting story and stimulating science fun.




Global Muslims in the Age of Steam and Print


Book Description

The second half of the nineteenth century marks a watershed in human history. Railroads linked remote hinterlands with cities; overland and undersea cables connected distant continents. New and accessible print technologies made the wide dissemination of ideas possible; oceangoing steamers carried goods to faraway markets and enabled the greatest long-distance migrations in recorded history. In this volume, leading scholars of the Islamic world recount the enduring consequences these technological, economic, social, and cultural revolutions had on Muslim communities from North Africa to South Asia, the Indian Ocean, and China. Drawing on a multiplicity of approaches and genres, from commodity history to biography to social network theory, the essays in Global Muslims in the Age of Steam and Print offer new and diverse perspectives on a transnational community in an era of global transformation.




The Most Powerful Idea in the World


Book Description

"The Most Powerful Idea in the World argues that the very notion of intellectual property drove not only the invention of the steam engine but also the entire Industrial Revolution." -- Back cover.




Classic Steam Trains


Book Description

Celebrating 200 years of the steam engine's timeless beauty and magic, this illustrated book shows the rich and fascinating diversity of steam locomotives from around the world. Discover unconventional designs such as the articulated engines of Africa and the Industrial Workhorses of the sugar plantations of India. A key player in the industrial revolution, the steam locomotive is one of the most animated of all man's creations, changing the face of the world and laying the foundations of the technological age in which we now live.







Steampunk Soldiers


Book Description

Between 1887 and 1895, the British art student Miles Vandercroft travelled around the world, sketching and painting the soldiers of the countries through which he passed. In this age of dramatic technological advancement, Vandercroft was fascinated by how the rise of steam technology at the start of the American Civil War had transformed warfare and the role of the fighting man. This volume collects all of Vandercroft's surviving paintings, along with his associated commentary on the specific military units he encountered. It is a unique pictorial guide to the last great era of bright and colourful uniforms, as well as an important historical study of the variety of steam-powered weaponry and equipment that abounded in the days before the Great War of the Worlds.




Cases on STEAM Education in Practice


Book Description

Curriculums for STEM education programs have been successfully implemented into numerous school systems for many years. Recently, the integration of arts education into such programs has proven to be significantly beneficial to students, resulting in a new method of teaching including science, technology, engineering, art, and mathematics. Cases on STEAM Education in Practice is an essential research publication for the latest scholarly information on curriculum development, instructional design, and educational benefits of STEAM learning initiatives. Featuring coverage on a range of topics including fine arts, differentiated instruction, and student engagement, this book is ideally designed for academicians, researchers, and professionals seeking current research on the implementation of STEAM education.