STEAM Jobs in Game Development


Book Description

Have you ever wondered how video games are made? Answer this question and more, and find out how STEAM fields all play a part. This title supports Common Core Standards for college and career readiness.




STEAM Jobs for Gamers


Book Description

Do you love playing video games? Did you know you can get a job helping to create one? There are more jobs for those who love gaming than you probably ever realized. From animators to script writers, readers will learn about various STEM and STEAM gaming jobs and what it takes to get one.




Careers in Focus


Book Description

For each position, the authors include a brief overview and its history. Discussions of education, certifications, or licensing required; a detailed job description; salary; and the future outlook are also supplied.




Break Into The Game Industry: How to Get A Job Making Video Games


Book Description

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.




Careers in Video Game Development


Book Description

VIDEO GAMES HAVE COME A LONG WAY since the days of Pong and Spacewar! Within just a few decades, the global video game industry has grown into a $180 billion a year behemoth with players all over the world buying games for their Xbox systems, computers, smartphones, and handheld game consoles. It is still growing, at a rate that is four times faster than the growth of the overall US economy. It is not unusual for major studios to have 200-plus teams working on a single game with a $20 million budget. Yet, this industry is unique in that anyone - even a single self-taught home coder - can make a new game and potentially get into the action. Game development combines art and science to create games for entertainment and education. On the artistic side, a designer comes up with the idea for a new game, artists add visual elements like characters and environments, and audio engineers flesh out the ambience with sound effects and voices. On the technical side, programmers bring it all to life with coding that tells the computer what to do throughout the game. A game developer is defined as anyone who makes games. That could be someone who does it all, from beginning to end. It is more often someone who is on a game team, performing a specific job function such as concept artist or quality control tester. The workday is usually spent either in front of a computer or in meetings to discuss the next steps.There are two kinds of employers in this field: independent studios and AAA studios. Indie studios can be as small as one person, but they usually have a small team and a small budget. AAA studios are big corporations with millions to spend and best-selling titles to their credit. The demand for developers is steadily increasing in both, however, there is a certain element of uncertainty in the business. Layoffs are common due to intense competition in the marketplace that often causes a project to fail. As a result, developers need to be prepared to move on to another job at any time. On average, a developer will hold three or four jobs within a five year period. On the plus side, the pay is excellent even for beginners. Entry-level salaries start at around $50,000 and experienced developers can command upwards of $150,000.Due to the differences in job roles, there is no prescribed way to prepare for this career. Learning the necessary skills can be accomplished in one of two ways: informal (self-study) or formal (college). Which one you choose depends on the type of work you want to do. Self-taught developers learn their skills through books, workshops, and online courses. Much of it can be acquired for free. Developers who go the college route usually pursue bachelor's degrees in computer science, art, or video game development. There are also a few specialty vocational schools that are focused on training game developers.The video game industry employs thousands of people from around the world, with almost 8,000 new positions opening up each year. It can be tough to land one of those jobs, regardless of education and experience. Like most creative fields, many people are attracted by the money and the perceived glamor. There are millions of kids who grew up on video games who dream of spending their entire lives with games. Despite the competition, it is possible to break into this field. The key is to work really, really hard to sharpen your skills and learn every aspect of the game development process. Prove you have done that with an excellent portfolio that demonstrates talent and a genuine interest in the work itself, and employers will be interested in you.




STEAM Jobs in Agriculture and Food Development


Book Description

Everyone needs to eat! Did you know that the agriculture and food development industry is teeming with interesting career opportunities? This important field relies on people with a variety of STEAM skills. In this book, readers in grades 4-8 will find out how science, technology, engineering, art, and math skills work to provide food for people around the world. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading




Score a Video Game Career


Book Description

Love video games and dream of a career as a professional game developer but unsure where to begin? Already working in games but want to learn more about the good and bad of a career in the games industry from an experienced developer? Video games are more popular than ever but the industry is small and notoriously difficult to break into. This book will cover the complete process from job application to landing a job as well as give an honest look at life as a professional video game developer. In an ultra-competitive industry, you need every advantage possible to stand out from the crowd. By reading this book you will receive Power-Ups and Bonus XP for your journey in game development. Some of the topics covered in this book include: Different career paths inside professional video game development. Deciding whether to enroll in a school or program in order to get a job. Tips on writing your cover letter, resume, and creating a high-quality portfolio or demo reel. Using networking and social media to become a better job candidate. Proven methods of searching for game development jobs. A look behind the scenes at the typical job application process inside video game studios. A breakdown of the full interview process. What to expect during an on-site interview and how to have a successful one. Information about money such as salary, relocation, benefits and at-will employment. Some of the perils of working in video games such as layoffs and working overtime. Reasons why a career game development might not be right for you. If you are interested in a career working in video games or just curious about how game studios work from an insiders perspective, this book will shine a light on all these topics and more. Whether you dream of a successful career in video games or are simply curious, this book will provide knowledge and insight about the game industry written by a professional game developer. Buy this book today and journey to a career making video games!




STEAM Jobs in Internet Technology


Book Description

The internet is the communications network that allows computers all over the world to talk to each other. A large workforce is needed to support its use and development. In this book, readers in grades 4-8 will learn about jobs that involve building the worldwide network, designing websites, controlling appliances remotely, and predicting what people will do next just by watching how they surf the web. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading




STEAM Jobs in Cybersecurity


Book Description

Computer hacks and stolen data make headline news. Who understands these attacks? Who works to prevent new ones? Cybersecurity professionals do! In this book, readers in grades 4-8 will explore how STEAM topics—science, technology, engineering, the arts, and math—can lead to a job in this exciting field. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading




STEAM Jobs in Robotics


Book Description

Introduces readers to careers in robotics by exploring and connecting the opportunities to the study of science, technology, engineering, art, and math. Gives an overview of various jobs related to robotics and points out how each position relates to STEAM subjects.