The Secret of My-Myst


Book Description

Rupert Starbright, separated from his guide and protector Dream Weaver, travels the dangerous Wildness with two wild boys who have vowed to help Murkus defeat Queen Chroma and conquer Far-Myst. Separated from the boy who calls himself Xerks, Rupert and the other boy, who is none other than Dream Weaver’s son Quix, stumble on a gateway to a land of mystery—My-Myst, the land of the dreaded Farseens. As Murkus, now a creature half man and half dragon, sucks all the joy and color from Far-Myst with his deadly dark sun, Rupert decides he must confront his enemy and ask him why he so hates imagination and its wonders because no one else is willing to do it. Is there something good buried deep within the black heart of the Dragon Lord? And are Rupert’s faith and imagination strong enough to find it and keep Far-Myst from becoming another Graysland?




Always Coming Home


Book Description

An "ethnographic" novel that portrays life in California's Napa Valley as it might be a very long time from now, imagined not as a high tech future but as a time of people once again living close to the land.




Gruesome Animals in the Ground


Book Description

The ground is home to some of the world's ugliest and strangest animals. Readers will go on a journey through the Earth to meet the weirdest of them. Lively text describes the grossest traits of these freaky creatures.







Knight of Chaos


Book Description

The Knights of the gods, revered and dutiful mortals imbued with awesome power and authority to protect and defend, discover a terrifying murder that leaves a young girl orphaned and traumatized. The deranged killer is one of their own, but his horrible motive springs from their own, sin riddled pasts and is only a harbinger of an iniquitous beguiler’s apocalyptic vengeance to throw open the gates of hell to destroy both heaven and earth! Knight of Chaos is rich with intrigue, action, and suspense with chunks of humor tossed in that will transport the reader beyond the Re-awakening of time to the land of Mortalroam, a wondrous, visually stunning, enveloping world filled with characters that are distinct and detailed, each with their own “voice”, charm, and appeal, enticing, from first chapter to last.







What's that Reptile?


Book Description

What's that reptile? Introduces beginners to the diverse reptile fauna of southern Africa, including its snakes, lizards, crocodiles, tortoises, terrapins and turtles. The book encourages readers first to study reptiles in their broader natural groups before taking them to the next stage of identification, namely the species. The text is simple and accessible, giving helpful information on the appearance, distribution, habitat, behaviour, diet and breeding habits of species. Interesting fact boxes and an abundance of clear, colourful photographs bring these remarkable creatures vividly to life.




Find Out About Reptiles


Book Description

Why does a mother crocodile not eat for three months? Do reptiles have ears? How do lizards protect themselves? To find the answers, read 'Find out about Reptiles'. This book is part of the 'Find Out About' series.




A Photographic Atlas of Marine Biology


Book Description

A Photographic Atlas of Marine Biology is a full-color supplement that provides photographs of preserved specimens and images taken at various aquaria to provide coverage of organisms in the worldÕs oceans. It is designed to accompany any marine biology text or laboratory manual.




The Door to Far-Myst


Book Description

Rupert Dullz isn't very happy. His grandmother's coffus is getting worse, school is boring and there's nothing to do on his days off but rake up endless piles of leaves. Everything in Graysland is, well, gray, and every day is just like the one before it, and the one before that. That is, until a strangely dressed man named Pie O'Sky swoops out of nowhere in his multicolored bagoon and offers a special reward to whoever can open his mysterious door. When Rupert succeeds, he's thrilled when Pie O'Sky carries him beyond it to the brilliantly colored land of Far-Myst. Adventure calls, and Rupert discovers a wonderful world full of something he's never heard of before--imagination. But Far-Myst is in danger, and it may be that only Rupert has the power to save it. Is he the one whose imagination is powerful enough to stop the evil that is destroying the beautiful world beyond the door?