Superbosses


Book Description

"Superbosses is the rare business book that is chock full of new, useful, and often unexpected ideas. After you read Finkelstein's well-crafted gem, you will never go about leading, evaluating, and developing talent in quite the same way.”—Robert Sutton, author of Scaling Up Excellence and The No Asshole Rule “Maybe you’re a decent boss. But are you a superboss? That’s the question you’ll be asking yourself after reading Sydney Finkelstein’s fascinating book. By revealing the secrets of superbosses from finance to fashion and from cooking to comic books, Finkelstein offers a smart, actionable playbook for anyone trying to become a better leader.”—Daniel H. Pink, author of To Sell Is Human and Drive A fascinating exploration of the world’s most effective bosses—and how they motivate, inspire, and enable others to advance their companies and shape entire industries, by the author of How Smart Executives Fail. A must-read for anyone interested in leadership and building an enduring pipeline of talent. What do football coach Bill Walsh, restauranteur Alice Waters, television executive Lorne Michaels, technol­ogy CEO Larry Ellison, and fashion pioneer Ralph Lauren have in common? On the surface, not much, other than consistent success in their fields. But below the surface, they share a common approach to finding, nurturing, leading, and even letting go of great people. The way they deal with talent makes them not merely success stories, not merely organization builders, but what Sydney Finkelstein calls superbosses. After ten years of research and more than two hundred interviews, Finkelstein—an acclaimed professor at Dartmouth’s Tuck School of Business, speaker, and executive coach and consultant—discovered that superbosses exist in nearly every industry. If you study the top fifty leaders in any field, as many as one-third will have once worked for a superboss. While superbosses differ in their personal styles, they all focus on identifying promising newcomers, inspiring their best work, and launching them into highly successful careers—while also expanding their own networks and building stronger companies. Among the practices that distinguish superbosses: They Create Master-Apprentice Relationships. Superbosses customize their coaching to what each protégé really needs, and also are constant founts of practical wisdom. Advertising legend Jay Chiat not only worked closely with each of his employees but would sometimes extend their discussions into the night. They Rely on the Cohort Effect. Superbosses strongly encourage collegiality even as they simultaneously drive internal competition. At Lorne Michaels’s Saturday Night Live, writers and performers are judged by how much of their material actually gets on the air, but they can’t get anything on the air without the support of their coworkers. They Say Good-Bye on Good Terms. Nobody likes it when great employees quit, but super­bosses don’t respond with anger or resentment. They know that former direct reports can become highly valuable members of their network, especially as they rise to major new roles elsewhere. Julian Robertson, the billionaire hedge fund manager, continued to work with and invest in his former employees who started their own funds. By sharing the fascinating stories of superbosses and their protégés, Finkelstein explores a phenomenon that never had a name before. And he shows how each of us can emulate the best tactics of superbosses to create our own powerful networks of extraordinary talent.




Superboss 2


Book Description

In this updated version of the worldwide bestseller, Freemantle shows that every manager can take action today to become a Superboss and describes more than 130 effective ways of managing people.




Super-Boss-Intendent . . . Where the Journey Begins


Book Description

The book shares insight into the modern-day role of a school superintendent and the impact this individual has on the entire school community. All superintendents have duties and responsibilities outlined in their job description, but none are as important as the human dedication and collaboration linked to ensure support for each child. The author aims to inspire and encourage students and bring a connection to teachers, parents, community, and others who influence the path of our students futures. The story captures the collective efforts that make the journey of leadership fascinating and rewarding. The author uses humor and passion to share the value of high expectations and the power of relationships through unity, culture, awareness, mutual respect, and love.




Super Mario Bros. 2


Book Description

In perhaps the most famous switcheroo in all of game history, the Japanese version of Super Mario Bros. 2 was declared "too hard" by Nintendo of America and replaced with a Mario-ified port of the Famicom hit, Yume Kōjō Doki Doki Panic. The new game (dubbed Super Mario USA in Japan) was a huge success for its four playable characters, improved graphics, immersive levels, and catchy music, and eventually became the 3rd bestselling game for the NES. And yet. Because of its strange new villains, its wild gameplay, and its mysterious touches, SMB2 has for years been regarded as the Odd Mario Out, even as it has seen popular updates on the Super NES and Game Boy Advance. Irwin's Mario is not a simple retelling of a 25-year-old story, but instead an examination of the game with fresh eyes: both as a product of its time and as a welcome change from the larger Super Mario franchise. Along the way he searches for clues, pulling up a few vegetables of his own. What he finds is not at all what he expected.




The Superbosses Playbook


Book Description

The companion workbook to Dartmouth professor Sydney Finkelstein's acclaimed Superbosses: How Exceptional Leaders Master the Flow of Talent. Superbosses explained how industry legends like football coach Bill Walsh, television executive Lorne Michaels, restaurateur Alice Waters, and fashion pioneer Ralph Lauren find, nurture, and lead employees. Now, The Superbosses Playbook shows readers how to apply the tactics of these "superbosses" in their own organizations. The Superbosses Playbook features assessments, case studies, and exercises designed to help anyone recruit talent, lead performance, inspire teams, and even part with great people like a true superboss. For instance, Finkelstein includes assessments of your superboss score and templates for interviewing and evaluating new hires. This workbook will help you learn and apply the secrets of iconic business leaders.




Managing Your Boss


Book Description

This book provides valuable insight and practical tips through case studies and examples based on real life experiences of middle and senior managers. While endless material (books, training workshops, seminars and studies) is churned out on leaderships skills, followership, the art of working effectively and harmoniously with superiors is underestimated. Valuable time and energy are spent (at the office water-cooler or family dinner-table) in crying, "Why can't my boss be like me/like my ex-boss -- more appreciative; more enterprising more considerate; more communicative; less rigid..."




Wonderful Boss


Book Description

Though the definition itself is somewhat derogatory, that author has dispelled this notion through this book. As a believer in the law of averages, and quoting from his own experience of around forty years, the author says that there would be more good guys in organizational corridors of power than bad ones. Yet there is big room for improvement for the good guys too. A leader has a much larger role to play which affects performance and progress of the entire organization. At the core of leadership lies vision, mission, direction, wisdom, sacrifice and also a moralistic stance. In contrast, the role of a boss is more 'hands on' and largely revolves around and is focused towards 'people management' and interpersonal relations with the employees of the organization. The boss subordinate relationship becomes very personal and that is why one would say 'He is my boss, and you will seldom get to hear anything like, 'he is my leader.' It is the softer part of leadership which is the hardest to manage! Putting it in another way, a boss is in your immediate vicinity with whom you deal on a daily basis, whereas a leader may be visible only from a distance. During the Gilded Age, in the 19th century in the United States, bossism was a system of political control centering around a single powerful figure-the boss. The central figure had tremendous clout and influence in terms of political control. In that context also, boss was to do more with “control” and perhaps nothing to do with leadership. In the modern environment, bossism is about 'atmospherics', which has a direct impact on a subordinate's performance as well his personal life and happiness too. Therefore, bossism is skewed more towards emotional intelligence rather than the IQ of a boss.




Super Rabbit Boy Vs. Super Rabbit Boss!


Book Description

Super Rabbit Boy falls down a pipe and into a mirror reality where everyone good is now evil, including his mirror self, Super Rabbit Boss. To save this world and somehow find a way back to his own reality, he must make friends with King Viking (now one of the good guys) and somehow defeat his alter ego.




Spelunky


Book Description

A game's creation as told by its creator, perhaps the best rpimer on game design.




50 Years of Boss Fights


Book Description

50 Years of Boss Fights celebrates a fading art in modern games. Author Daryl Baxter has written about 51 bosses that have made the greatest impact, ever since the first boss debuted in 1974. Full of interviews and insights from the developers who helped made the bosses as memorable as they are, includes those who have worked on Mario 64, DOOM, Bioshock, Star Wars, Half Life and many more. Some explained how they came to be, what was scrapped, and, ultimately, if they were happy with them, looking back. The book goes into detail about the first ever boss from the start, called the Golden Dragon in dnd, which first debuted in 1974. Heralded as the first ever boss in a video game, Daryl spoke to its creators about how it came to be, and how they feel about creating a standard in games. The book sheds light on what was scrapped in other bosses, and how some bosses were so illegal, they had to be updated in rapid fashion to avoid a potential lawsuit. Full of photos that showcase how the bosses work and how to beat them, it’s a 50-year record of the best, the most challenging, and the most memorable that you may or may not have beaten so far. It’s 70,000 words that celebrate the past 50 years of bosses, while giving insight by the developers who helped make them possible.