Table Games of Georgian and Victorian Days
Author : Francis Reginald Beaman Whitehouse
Publisher :
Page : 160 pages
File Size : 13,85 MB
Release : 1951
Category : Games
ISBN :
Author : Francis Reginald Beaman Whitehouse
Publisher :
Page : 160 pages
File Size : 13,85 MB
Release : 1951
Category : Games
ISBN :
Author : R. C. Bell
Publisher : Courier Corporation
Page : 474 pages
File Size : 10,79 MB
Release : 2012-04-30
Category : Games & Activities
ISBN : 0486145573
This encyclopedic volume provides the rules and methods of play for more than 180 different games: Ma-jong, Hazard, Wei-ch'i (Go), Backgammon, Pachisi, and many others. Over 300 photographs and line drawings.
Author : Megan A. Norcia
Publisher : Routledge
Page : 252 pages
File Size : 35,75 MB
Release : 2019-03-25
Category : Literary Collections
ISBN : 0429559267
Over a century before Monopoly invited child players to bankrupt one another with merry ruthlessness, a lively and profitable board game industry thrived in Britain from the 1750s onward, thanks to publishers like John Wallis, John Betts, and William Spooner. As part of the new wave of materials catering to the developing mass market of child consumers, the games steadily acquainted future upper- and middle-class empire builders (even the royal family themselves) with the strategies of imperial rule: cultivating, trading, engaging in conflict, displaying, and competing. In their parlors, these players learned the techniques of successful colonial management by playing games such as Spooner’s A Voyage of Discovery, or Betts’ A Tour of the British Colonies and Foreign Possessions. These games shaped ideologies about nation, race, and imperial duty, challenging the portrait of Britons as "absent-minded imperialists." Considered on a continuum with children’s geography primers and adventure tales, these games offer a new way to historicize the Victorians, Britain, and Empire itself. The archival research conducted here illustrates the changing disciplinary landscape of children’s literature/culture studies, as well as nineteenth-century imperial studies, by situating the games at the intersection of material and literary culture.
Author : Ellen Liman
Publisher :
Page : 0 pages
File Size : 49,34 MB
Release : 2017
Category : Antiques & Collectibles
ISBN : 9781938461439
As the turn from the 18th to the 19th century approached in Great Britain, more and more parents and teachers embraced a suggestion from the philosopher John Locke that learning might be made a play and recreation to children. 'Georgian and Victorian Board Games: The Liman Collection' includes the most beautiful and rare games of the time collected by Arthur Liman. Showcasing 50 games that were made for both instruction and delight, the book reflects on a transatlantic market that flourished into and through the 19th century. Although games were often printed on linen or board instead of delicate paper, many fell apart due to enthusiastic use. But those that survived open a window onto the time period in which they were created, reflecting its social and moral priorities as well as a wide range of educational subjects. 'Georgian and Victorian Board Games: The Liman Collection' will appeal to both experts and people who will discover this unusual art form for the first time. The oversize format allows for a close inspection and reading of the wonderfully imaginative and interesting information on the museum-quality game boards while reproductions of some of the pages from the detailed instruction booklets allow for an even deeper look into the games and how they were played. The games themselves are beautifully detailed produced by a handful of the best-known publishers of the era, the hand-color engraved games look as vibrant and colorful as they did two centuries ago. Also included in the lavishly produced book are five gatefolds that illustrate the games and their complete instructions and rules so as to allow modern readers to try their hand at these fascinating and historic games.
Author : Margaret Drabble
Publisher : Houghton Mifflin Harcourt
Page : 368 pages
File Size : 48,94 MB
Release : 2010
Category : Biography & Autobiography
ISBN : 0547386095
A beautifully written and deeply personal book, a mix of memoir, jigsaw history, and the strange delights of puzzling.
Author : Ian Livingstone
Publisher : Penguin
Page : 178 pages
File Size : 42,43 MB
Release : 2019-09-17
Category : Games & Activities
ISBN : 1465498710
Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.
Author : Ann R. Hawkins
Publisher : State University of New York Press
Page : 322 pages
File Size : 16,46 MB
Release : 2021-11-01
Category : History
ISBN : 1438485565
A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.
Author : Caroline Goodfellow
Publisher : The History Press
Page : 184 pages
File Size : 11,90 MB
Release : 2008-04-14
Category : History
ISBN : 0752489828
Games make up a huge part of childhood, and memories of specific games stay with us throughout our lives. They form an integral part of growing up and stimulate imagination and creativity. From hide and seek to complex card and board games, street games that require no equipment to elaborate rainy day amusements, we all have experience of entertaining ourselves as children. In this fascinating trip down memory lane Caroline Goodfellow explores the history of childhood games and how they have changed throughout the ages. From ancient board games to childhood pastimes of the Middle Ages through to the street games of the 1950s and ’60s and the experiences of children in the current decade, she delves into the differences between games over time and region. Bound to awaken pleasant memories, Games of Childhood Past transports the reader to another time, providing a nostalgic look at how we played.
Author : Adrian Seville
Publisher : BRILL
Page : 165 pages
File Size : 43,1 MB
Release : 2023-07-31
Category : History
ISBN : 9004681140
This is the first serious book wholly devoted to games based on maps. The authors are experts in their respective fields: board games, playing cards and dissected puzzles. They bring an informed historical approach to the development and diffusion of these games up to about the beginning of the twentieth century, including games from Western Europe and America in all their intriguing variety. This book is an essential reference source for those wishing to research this neglected area, while those new to the field will be pleasantly surprised at the interesting and unusual maps that these games exploit.
Author : Sally Mitchell
Publisher : Routledge
Page : 1014 pages
File Size : 46,68 MB
Release : 2012-08-06
Category : History
ISBN : 1136716173
First published in 1988, this encyclopedia serves as an overview and point of entry to the complex interdisciplinary field of Victorian studies. The signed articles, which cover persons, events, institutions, topics, groups and artefacts in Great Britain between 1837 and 1901, have been written by authorities in the field and contain bibliographies to provide guidelines for further research. The work is intended for undergraduates and the general reader, and also as a starting point for graduates who wish to explore new fields.