Television Digest, with Consumer Electronics
Author :
Publisher :
Page : 472 pages
File Size : 28,63 MB
Release : 1989
Category : Cable television
ISBN :
Author :
Publisher :
Page : 472 pages
File Size : 28,63 MB
Release : 1989
Category : Cable television
ISBN :
Author :
Publisher :
Page : 420 pages
File Size : 49,2 MB
Release : 1975
Category : Cable television
ISBN :
Author : Alexander Smith
Publisher : CRC Press
Page : 601 pages
File Size : 15,92 MB
Release : 2019-11-19
Category : Computers
ISBN : 042975261X
They Create Worlds: The Story of the People and Companies That Shaped the Video Game Industry, Vol. 1 is the first in a three-volume set that provides an in-depth analysis of the creation and evolution of the video game industry. Beginning with the advent of computers in the mid-20th century, Alexander Smith’s text comprehensively highlights and examines individuals, companies, and market forces that have shaped the development of the video game industry around the world. Volume one, places an emphasis on the emerging ideas, concepts, and games developed from the commencement of the budding video game art form in the 1950s and 1960s through the first commercial activity in the 1970s and early 1980s. They Create Worlds aims to build a new foundation upon which future scholars and the video game industry itself can chart new paths. Key Features: The most in-depth examination of the video game industry ever written, They Create Worlds charts the technological breakthroughs, design decisions, and market forces in the United States, Europe, and East Asia that birthed a $100 billion industry. The books derive their information from rare primary sources such as little-studied trade publications, personal papers collections, and oral history interviews with designers and executives, many of whom have never told their stories before. Spread over three volumes, They Create Worlds focuses on the creative designers, shrewd marketers, and innovative companies that have shaped video games from their earliest days as a novelty attraction to their current status as the most important entertainment medium of the 21st Century. The books examine the formation of the video game industry in a clear narrative style that will make them useful as teaching aids in classes on the history of game design and economics, but they are not being written specifically as instructional books and can be enjoyed by anyone with a passion for video game history.
Author : Library of Congress. Copyright Office
Publisher :
Page : 616 pages
File Size : 26,68 MB
Release : 1977
Category : American drama
ISBN :
Author :
Publisher :
Page : 654 pages
File Size : 37,76 MB
Release : 1994
Category : Industrial statistics
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Presents industry reviews including a section of "trends and forecasts," complete with tables and graphs for industry analysis.
Author :
Publisher :
Page : 700 pages
File Size : 17,89 MB
Release : 1985
Category : Industrial statistics
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Author : Library of Congress. Copyright Office
Publisher :
Page : 1612 pages
File Size : 17,98 MB
Release : 1977
Category : Copyright
ISBN :
Author : United States. Congress. House. Committee on Energy and Commerce. Subcommittee on Telecommunications, Consumer Protection, and Finance
Publisher :
Page : 412 pages
File Size : 19,69 MB
Release : 1985
Category : Radio
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Author : United States. Congress. Senate. Committee on the Judiciary
Publisher :
Page : 384 pages
File Size : 49,69 MB
Release : 1985
Category : Competition
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Author : Baker Library
Publisher :
Page : 606 pages
File Size : 22,76 MB
Release : 1989
Category : Business
ISBN :
Magazines, journals, newspapers, bulletins, statistical annuals, loose leaf business services, governmental agency annual reports, directories, proceedings of annual conferences, yearbooks.