Tennis Shoes Among the Nephites


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Gadiantons and the Silver Sword


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Those Shoes


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But all the kids are wearing them! Any child who has ever craved something out of reach will relate to this warm, refreshingly realistic story. Features an audio read-along. "I have dreams about those shoes. Black high-tops. Two white stripes." All Jeremy wants is a pair of those shoes, the ones everyone at school seems to be wearing. But Jeremy’s grandma tells him they don’t have room for "want," just "need," and what Jeremy needs are new boots for winter. When Jeremy’s shoes fall apart at school, and the guidance counselor gives him a hand-me-down pair, the boy is more determined than ever to have those shoes, even a thrift-shop pair that are much too small. But sore feet aren’t much fun, and Jeremy comes to realize that the things he has -- warm boots, a loving grandma, and the chance to help a friend -- are worth more than the things he wants.




The Lost Scrolls


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Harry and Meagan face the awesome challenges of courage and survival in the hostile world of Jerusalem in 70 A.D.




Worlds Without Number


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The Standard Works are surprisingly clear, yet concise, in answering the question, Does life exist on planets other than Earth? The universe is immense and filled with kingdoms, as latter-day revelation informs us: And there are many kingdoms; for there is no space in which there is no kingdom; and there is no kingdom in which there is no space, either a greater or a lesser kingdom. (Doctrine and Covenants 88:37.); As God revealed the immensity and substance of His kingdom and dominion to Moses, he began to gain an appreciation of the magnitude of the creative works of God.; And worlds without number have I created; and I also created them for mine own purpose; and by the Son created I them, which is mine Only Begotten. And the first man of all men have I called Adam, which is many. But only an account of this earth, and the inhabitants thereof, give I unto you. For behold, there are many worlds that have passed away by the word of my power. And there are many that now stand, and innumerable are they unto man; but all things are numbered unto me, for they are mine and I know them. (Moses 1:33-35); This scripture clarifies the truth of a number of important Gospel topics. Not only does the revelation proclaim the existence of other life-sustaining planets and the existence of life on those planets, it informs us that humans, children of our Heavenly Father, live on those planets.;




The Nephite Wife


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Leila's life in Zarahemla is blessed, but that doesn't mean it's easy. With her husband, Nephi, traveling as a ruler and a prophet, she often has to face her challenges alone. Now that the Gadianton robbers are threatening to plunge the city into complete chaos, Leila knows she'll have to defend her belief in the coming Christ, even if it means risking everything.




The Golden Crown


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Harry's enemies seek to separate him from all he holds dear, as Garth and Meagan are forced to make choices that could leave Harry permanently lost in Jerusalem during the first century A.D.




Moroni's America


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Tennis Shoes and the Seven Churches


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In an attempt to help his sister, who has cancer, fifteen-year-old Harry again enters Frost Cave to travel back in time, but takes a wrong turn and ends up in Jerusalem in 60 A.D., where the teachings of Christ have been twisted and war and lawlessness prevail, making Harry's task seem impossible.




Who's in the Game?


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Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.