Texture Spaces


Book Description

This book provides a complete framework for the fundamental concepts and results of texture spaces and its applications. The principal aim is to present a comprehensive arguments due to connections among the textures, fuzzy sets and rough sets. In this context, direlations, fuzzy direlations and fuzzy relations constitute a bridge for the remarkable observations on rough set theory. In a more general setting, the approximation operators are also inspected for fuzzy rough set models with two domains of discourse. Since the book is self-contained and reader-friendly, the respected researchers may utilize this source for further investigations of the necessary results for their studies on rough set theory using textures. Therefore, prospective readers are not only mathematicians who interest in purely mathematical theories related to textures, but also engineers of information sciences who need more information for their interdisciplinary studies with respect to rough sets and fuzzy sets.







Introduction to Texture Analysis


Book Description

The first edition of Introduction to Texture Analysis: Macrotexture, Microtexture, and Orientation Mapping broke new ground by collating seventy years worth of research in a convenient single-source format. Reflecting emerging methods and the evolution of the field, the second edition continues to provide comprehensive coverage of the concepts, pra




Introduction to Texture Analysis


Book Description

Encompassing the concepts, practice, and application of orientation analysis, Introduction to Texture Analysis is an essential reference source for reserachers in textiles. The author uses an accessible style to share her expertise, providing comprehensive coverage of the theory and practice of the texture techniques now available and discusses the




GPU Pro 360 Guide to Lighting


Book Description

Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology on lighting. This volume is complete with 24 articles by leading programmers that describes rendering techniques of global illumination effects suited for direct rendering applications in real time. GPU Pro 360 Guide to Lighting is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips and tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, and mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in the rapidly evolving field of real-time rendering Takes a practical approach that helps graphics programmers solve their daily challenges




Visual Texture


Book Description

This book surveys the state of the art in multidimensional, physically-correct visual texture modeling. Features: reviews the entire process of texture synthesis, including material appearance representation, measurement, analysis, compression, modeling, editing, visualization, and perceptual evaluation; explains the derivation of the most common representations of visual texture, discussing their properties, advantages, and limitations; describes a range of techniques for the measurement of visual texture, including BRDF, SVBRDF, BTF and BSSRDF; investigates the visualization of textural information, from texture mapping and mip-mapping to illumination- and view-dependent data interpolation; examines techniques for perceptual validation and analysis, covering both standard pixel-wise similarity measures and also methods of visual psychophysics; reviews the applications of visual textures, from visual scene analysis in medical applications, to high-quality visualizations in the automotive industry.




Texture In Film


Book Description

Drawing on interdisciplinary perspectives of art, literature and music, Donaldson develops a stimulating understanding of a concept that has received little detailed attention in relation to film. Based in close analysis, Texture in Film brings discussion of style and affect together in a selection of case studies drawn from American cinema.







Applications of Texture Analysis


Book Description

This volume contains papers presented at The 15th International Conference on the Texture of Materials from June 1-5th, 2008 in Pittsburgh, PA. Chapters include: Thin Films Texture at Non-Ambient Conditions Novel Texture Measurement Techniques Including 3D Complex Oxides Interface Textures Recrystallization Texture Biomaterials Texture Effects on Damage Accumulation Digital Microstructures View information on Materials Processing and Texture: Ceramic Transactions, Volume 200.




Texture Spaces


Book Description

This book provides a complete framework for the fundamental concepts and results of texture spaces and its applications. The principal aim is to present a comprehensive arguments due to connections among the textures, fuzzy sets and rough sets. In this context, direlations, fuzzy direlations and fuzzy relations constitute a bridge for the remarkable observations on rough set theory. In a more general setting, the approximation operators are also inspected for fuzzy rough set models with two domains of discourse. Since the book is self-contained and reader-friendly, the respected researchers may utilize this source for further investigations of the necessary results for their studies on rough set theory using textures. Therefore, prospective readers are not only mathematicians who interest in purely mathematical theories related to textures, but also engineers of information sciences who need more information for their interdisciplinary studies with respect to rough sets and fuzzy sets.