The Art and Making of Dungeons & Dragons: Honor Among Thieves


Book Description

The official behind-the-scenes companion to Dungeons & Dragons: Honor Among Thieves, featuring cast and crew interviews, photos, and insights about making the film For fans of Dungeons & Dragons and the upcoming fantasy adventure film Dungeons & Dragons: Honor Among Thieves, this gorgeous tome showcases the storytelling, worldbuilding, and creativity behind the movie. Join in the adventures across Faerûn with stars Chris Pine, Michelle Rodriguez, Hugh Grant, Justice Smith, Regé-Jean Page, Sophia Lillis, and the rest of the dedicated cast and crew on their journey to bring the world of Dungeons & Dragons to life. With sections that highlight fan-favorite characters, monsters, and settings, plus explorations of key scenes from the film, this book is packed with production photos, concept art, storyboards, interviews, and more. Experience the film like never before in this visual feast that takes you behind the scenes of bringing Dungeons & Dragons to the big screen.




The Art of Making Dungeons and Dragons


Book Description

"The official behind-the-scenes companion to Dungeons & Dragons: Honor Among Thieves, featuring cast and crew interviews, photos, and insights about making the film"--




Dungeons & Dragons Art & Arcana


Book Description

An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.




The Art of Destiny, Volume 2


Book Description

The Art of Destiny 2 is the definitive collection for the game’s stunning art and design. The Art of Destiny 2 is a celebration of the dynamic art and visual style that fans have come to love about Destiny. Featuring hundreds of pieces of concept art, the book covers everything from early sketches and illustrations of characters to paintings of sweeping vistas the designers used to help shape the in-game worlds. Each step of the process is meticulously detailed, from building in-game cinematics to crafting the complex universe. With exclusive, never-before-seen imagery, developer commentary, and more, The Art of Destiny 2 is a must-have for Guardians everywhere.




Dungeons & Dragons: How to Be More D&D


Book Description

Tackle life with advantage with this officially licensed guide to life inspired by the world of Dungeons & Dragons! This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes—like the Fighter, Warlock, Bard, Monk, or Ranger—and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.




Through a Looking Glass


Book Description

For the first time Wayne Anderson''s imaginat ive and finely crafted pictures are collected together. His imagination renders vivid, unique images which both entertai n and startle. '




The World of IT


Book Description

The official behind-the-scenes companion to New Line Cinema’s international blockbusters IT and IT Chapter Two. The 2017 film IT brought a disturbing new vision to Stephen King’s classic horror novel of the same name. In 2019, the story continued with IT Chapter Two, in which Bill Skarsgard delivered another acclaimed performance as the terrifying Pennywise the Clown. Collecting the best artwork produced during the making of both of these films—including concept art, sketches, storyboards, and behind-the-scenes photography—The World of IT explores the films’ singular aesthetic and meticulous world-building. This compendium includes commentary from director Andy Muschietti; producer Barbara Muschietti; the acclaimed ensemble cast; and other creative players who helped bring King’s perennial bestseller to life.




The Book of Holding (Dungeons & Dragons)


Book Description

This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.




The Art of Miss Peregrine's Home for Peculiar Children


Book Description

A stunning visual tour of Miss Peregrine's Home for Peculiar Children, filled with exclusive interviews, on-set photography, and special introductions by director Tim Burton and Peculiar Children series author Ransom Riggs. Tim Burton's adaptation of the Ransom Riggs novel Miss Peregrine's Home for Peculiar Children is one of the most anticipated films of the year—and this lavishly illustrated companion offers a thrilling behind-the-scenes look. Written and designed by two of Burton's longtime collaborators, this book chronicles every step in the making of the film—from script development and casting to concept art, set design, costumes, visual effects, and much more. Filled with exclusive interviews, on-set photography, and special introductions by Tim Burton and Ransom Riggs, this deluxe hardcover volume is a terrific gift for peculiars of all ages!




Warriors & Weapons (Dungeons & Dragons)


Book Description

This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.