Demon Hunter's Handbook


Book Description

This is the legacy of Demon Hunter Abelard Van Helsing. It contains the wisdom of a lifetime's fight against the forces of Evil. With no apprentice,Van Helsing hid this book in the hope it would be found by one who could take up his cause.These are the manic scribblings from one who knows that death is at his shoulder. With this knowledge the world can be saved from darkness. Learn about the Hunter's weapons, recognize disguised demons and free curs'd souls. But beware, the path is treacherous. Will you inherit the mantle of the Demon Hunter?




The Dragon Hunter's Handbook


Book Description

This is the third book to be published from the vaults of the Van Helsing family library and presents the accumulated wisdom of Adelia Van Helsing. The first female Van Helsing to take up the sword and do battle with the denizens of Hell, Adelia lived some seven centuries ago. Dragon Hunter’s Handbook is in fact a prequel to both Demon and Vampire Hunter, and like these two books it weaves practical advice about combating dragons with a journal of Adelia's most terrifying encounters. Within these pages are notes on identifying different types of dragon, proven tactics for defeating them, effective weaponry and armor, and how to find their lairs. Interwoven with this useful information is the tale of Adelia’s battle against the most terrifying foe of her career, a dragon simply known as “The Ancient.” Traveling to a remote Tibetan village she discovers that far from being a dwindling threat, dragons are regrouping and are about to unleash monstrous revenge on the human race. Faced with a power even she cannot resist, she summons the dragon’s most fearsome opponent, the servants of hell. But no Van Helsing makes a pact with the devil without consequences, and in the final act of dispatching The Ancient, her brother Caspar, is dragged through hell’s portal to a life of torment. wordcount:




The Monster Hunter's Handbook


Book Description

The book instructs readers in the background of each creature and the dangers each present. It also includes a catalog of the premodern worlds most powerful armament. This book details everything a new generation of valiant monster hunters needs to know t




The Witch Hunter's


Book Description

A full-blooded and characterful background book about the dreaded witch hunters who inhabit Warhammer's dark and gothic fantasy universe, the Old World. Full of details on hos they root out evil and disorder, many secrets are revealed about the Templars of Sigmar. Accompanying the text is wonderful design and fantastic internal illustrations. Certainly te grimmest book about the Old World so far!




The Vampire Hunter's Handbook


Book Description

In 'The Demon Hunter's Handbook' Abelard Van Helsing gave readers an insight into the foul fiends and desperate creatures he had battled all his life. Closer inspection of the manuscript, written at the end of his life, revealed that within the text were seeded clues about a series of volumes he had been compiling throughout his years of demon pursuit. Van Helsing distributed these volumes far across the globe to prevent them falling into evil hands. His followers have interpreted the clues and unearthed the first of these specialist volumes - 'The Vampire Hunter's Handbook' - in which he goes into excruciating detail about how to destroy this cursed race, the evil that first set him on the road to hunting demons.




Halo - The Art of Building Worlds


Book Description

Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.




Battle Chasers Anthology


Book Description

Collecting every issue ever published of one of the most beloved comic book series of all time, this oversized graphic novel is bursting at the seams with adventure! Follow young Gully as she searches for her missing father with the help of Garrison, a legendary swordsman; Knolan, the crafty wizard; Calibretto, an outlawed Wargolem; and the notorious mercenary Red Monika! Assaulted at every turn by a cast of memorable villains, BATTLE CHASERS is packed with over-the-top action from cover to cover! DonÕt miss this definitive collection, which includes never-before-seen sketches and new artwork, including a fold-out poster!




The Compassionate Hunter's Guidebook


Book Description

For those craving healthy, sustainable nourishment and a deeper connection to the world around them, The Compassionate Hunter's Guidebook delivers an extraordinary offering of practical skills and reflection. It is a comprehensive guidebook to respectfully harvesting, processing, preparing and preserving wild meat.




BLOODBORNE THE OLD HUNTERS COLLECTOR'S EDITION GUI


Book Description

With the release of The Old Hunters, Bloodborne becomes complete. And since the expansion is worthy of its own guide, here we go again: our Bloodborne Collector's Edition Guide is about to get the perfect companion. With the same understated look, unparalleled detail and luxurious extra content, these two books are designed -- inside and out -- to sit side-by-side. The original Bloodborne Collector's Edition Guide is one of the highest rated and best-received game books ever made, and we're giving The Old Hunters the same treatment. Whether you want to fully explore the new areas, learn everything there is to know about each new weapon and character, understand the intricate Lore or admire the work of FromSoftware's concept artists, you'll have a single, invaluable resource to delve into. A Whole New Game: an entire chapter dedicated to highlighting the ways Bloodborne has changed since its release and analyzing how The Old Hunters impacts progression through the full game. Hunting the Nightmare: using our unique hybrid area guide format, exclusive, beautifully illustrated maps take you through the new areas the way you want -- either follow along a route or focus on a single location -- you determine the pace of action. Twice the Arsenal: the Old Hunters almost doubles your available tools, so the possibilities in combat have increased exponentially. Find out not only how every new weapon, spell and Caryll Rune works and is used most efficiently, but how they affect Bloodborne's existing arsenal as well. The Most Lethal Enemies: new nightmare creatures are introduced in The Old Hunters, and -- here's a promise -- they're the toughest and most lethal you'll have faced in Bloodborne. We've dedicated countless hours to turn killing each of them into a science you can rely upon, no matter what play style or equipment you prefer. Interconnected Lore: detailing NPC quests and character interactions is no longer just an invaluable extra -- it's our aim to provide the most complete look at Bloodborne's story and character connections available anywhere! Every important line of text or dialog that links one place or character to another is laid out in an intuitive format for clarity and reference. Extended Art: we've made it our highest priority to showcase FromSoftware's glorious original and newly created artwork on lavishly designed pages. Each piece is displayed sharp and in full size for your viewing pleasure.




The Handbook of Art and Design Librarianship


Book Description

The Handbook of Art and Design Librarianship integrates theory and practice to offer guidelines for information professionals working in art and design environments who need to support and anticipate the information needs of artists, designers, architects and the historians who study those disciplines. Since the first edition of this title, the world of art and design libraries has been transformed by rapid advances in technology, an explosion in social media and the release of new standards and guidelines. This new edition, offering mostly entirely new chapters, provides an accessible, fully updated, guide to the world of academic art and design libraries from a range of international experts who reflect current practice at a global level. Coverage includes: case studies and library profiles, providing benchmarks for developing facilitiesteaching and learning, including the ACRL Framework, teaching with specialcollections, meta-literacies, instructional design and cultural differencesdevelopments in institutional repositories, digital humanities and makerspacescontemporary library design, spaces for collaboration and sustainability. This book will be useful reading for students taking library and information science courses in art librarianship, special collections, and archives, as well as practising library and information professionals in art and design school libraries, art museum libraries and public libraries.