The Art of Interpretation in the Age of Computation


Book Description

This book is about media, mediation, and meaning. The Art of Interpretation focuses on a set of interrelated processes whereby ostensibly human-specific modes of meaning become automated by machines, formatted by protocols, and networked by infrastructures. That is, as computation replaces interpretation, information effaces meaning, and infrastructure displaces interaction. Or so it seems. Paul Kockelman asks: What does it take to automate, format, and network meaningful practices? What difference does this make for those who engage in such practices? And what is at stake? Reciprocally: How can we better understand computational processes from the standpoint of meaningful practices? How can we leverage such processes to better understand such practices? And what lies in wait? In answering these questions, Kockelman stays very close to fundamental concerns of computer science that emerged in the first half of the twentieth-century. Rather than foreground the latest application, technology or interface, he accounts for processes that underlie each and every digital technology deployed today. In a novel method, The Art of Interpretation leverages key ideas of American pragmatism-a philosophical stance that understands the world, and our relation to it, in a way that avoids many of the conundrums and criticisms of conventional twentieth-century social theory. It puts this stance in dialogue with certain currents, and key texts, in anthropology and linguistics, science and technology studies, critical theory, computer science, and media studies.




The Art of Interpretation in the Age of Computation


Book Description

The Art of Interpretation is about media, mediation, and meaning. It focuses on a set of interrelated transformations whereby seemingly human-specific modes of meaning become automated by machines, formatted by protocols, and networked by infrastructures. It analyzes the conditions and consequences of such transformations for selfhood, social relations, and semiosis.




Artificial Intelligence in the Age of Neural Networks and Brain Computing


Book Description

Artificial Intelligence in the Age of Neural Networks and Brain Computing, Second Edition demonstrates that present disruptive implications and applications of AI is a development of the unique attributes of neural networks, mainly machine learning, distributed architectures, massive parallel processing, black-box inference, intrinsic nonlinearity, and smart autonomous search engines. The book covers the major basic ideas of "brain-like computing" behind AI, provides a framework to deep learning, and launches novel and intriguing paradigms as possible future alternatives. The present success of AI-based commercial products proposed by top industry leaders, such as Google, IBM, Microsoft, Intel, and Amazon, can be interpreted using the perspective presented in this book by viewing the co-existence of a successful synergism among what is referred to as computational intelligence, natural intelligence, brain computing, and neural engineering. The new edition has been updated to include major new advances in the field, including many new chapters. - Developed from the 30th anniversary of the International Neural Network Society (INNS) and the 2017 International Joint Conference on Neural Networks (IJCNN - Authored by top experts, global field pioneers, and researchers working on cutting-edge applications in signal processing, speech recognition, games, adaptive control and decision-making - Edited by high-level academics and researchers in intelligent systems and neural networks - Includes all new chapters, including topics such as Frontiers in Recurrent Neural Network Research; Big Science, Team Science, Open Science for Neuroscience; A Model-Based Approach for Bridging Scales of Cortical Activity; A Cognitive Architecture for Object Recognition in Video; How Brain Architecture Leads to Abstract Thought; Deep Learning-Based Speech Separation and Advances in AI, Neural Networks




Methodologies For The Conception, Design And Application Of Soft Computing - Proceedings Of The 5th International Conference On Soft Computing And Information/intelligent Systems (In 2 Volumes)


Book Description

Soft computing is the common name for a certain form of natural information processing that has its original form in biology, especially in the function of human brain. It is a discipline rooted in a group of technologies such as fuzzy logic, neural networks, chaos, genetic algorithms, probabilistic reasoning and learning algorithms. Today, soft computing has become an acknowledged concept; however, for a long time, such components of soft computing have been debated and individually developed.Since its beginning in 1990, the series of IIZUKA conferences has covered various kinds of technologies that constitute soft computing. This series has played a pioneering role in promoting the development of a symbiotic relationship between the various technologies of soft computing.At IIZUKA'98, the 5th International Conference on Soft Computing and Information/Intelligent Systems, new developments and results in this field were introduced and discussed by researchers from academic, governmental and industrial institutions around the world.This volume presents the opening lecture by Prof. Walter J Freeman, the keynote speech by Dr Gen Matsumoto, the plenary lectures by 5 eminent researchers and about 230 carefully selected papers drawn from more than 25 countries. It documents current research and in-depth studies on the fundamental aspects of soft computing and their practical applications.




Computational Art Therapy


Book Description

This book is concerned with the interdisciplinary studies applying computer technologies to the theory and practice of art therapy. The contents consist of the author's sixteen papers published, twelve patents in Korea, Japan, and the U.S.A., and other relevant materials, all organized in a logical sequence. This book is intended for art therapy courses at upper undergraduate and graduate levels. No prior computer knowledge is assumed. Interpretation of drawings no longer needs to be done manually by the therapists themselves because, as this book argues, computerized systems can perform the steps of evaluation and interpretation. The difficult concept of computer science is explained in a simple and concrete way with illustrations, sample drawings, and case studies. This book explains sta­tistical methods, various functions of a computer, technologies in digital image processing, computer algorithms, methodologies in expert systems, and the Bayesian network. All these elements can be used to improve the practice and theory in the evaluation of art and the interpretation of art. Readers do not need to worry about unfamiliar terms such as digital image, algorithm, expert system, and Bayesian network which appear here. Neither should they be concerned about pixel, cluster, edge, blurring, convex hull, regression, etc., the terms which appear later in the book. These terms will be explained with illustrations and drawings for easy understanding. Computational Art Therapy will not only promote the use of various art therapy tools but also provide a foundation for new methodologies through which art therapy researchers can develop their own methodologies to improve the practice and theory of art therapy. It will be of special interest to those studying art therapy, psychology, psychiatry, art, computer science and applied statistics.




Inside the Machine: Art and Invention in the Electronic Age


Book Description

A visual history of the electronic age captures the collision of technology and art—and our collective visions of the future. A hidden history of the twentieth century’s brilliant innovations—as seen through art and images of electronics that fed the dreams of millions. A rich historical account of electronic technology in the twentieth century, Inside the Machine journeys from the very origins of electronics, vacuum tubes, through the invention of cathode-ray tubes and transistors to the bold frontier of digital computing in the 1960s. But, as cultural historian Megan Prelinger explores here, the history of electronics in the twentieth century is not only a history of scientific discoveries carried out in laboratories across America. It is also a story shaped by a generation of artists, designers, and creative thinkers who gave imaginative form to the most elusive matter of all: electrons and their revolutionary powers. As inventors learned to channel the flow of electrons, starting revolutions in automation, bionics, and cybernetics, generations of commercial artists moved through the traditions of Futurism, Bauhaus, modernism, and conceptual art, finding ways to link art and technology as never before. A visual tour of this dynamic era, Inside the Machine traces advances and practical revolutions in automation, bionics, computer language, and even cybernetics. Nestled alongside are surprising glimpses into the inner workings of corporations that shaped the modern world: AT&T, General Electric, Lockheed Martin. While electronics may have indelibly changed our age, Inside the Machine reveals a little-known explosion of creativity in the history of electronics and the minds behind it.




Interactive Experience in the Digital Age


Book Description

The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.




The Art of Interpretation in an Age of Computation


Book Description

The Art of Interpretation is about media, mediation, and meaning. It focuses on a set of interrelated transformations whereby seemingly human-specific modes of meaning become automated by machines, formatted by protocols, and networked by infrastructures. It analyzes the conditions and consequences of such transformations for selfhood, social relations, and semiosis.




The Art of Fate Calculation


Book Description

From housewives to students and high-ranking officials, people from all social backgrounds in China and Taiwan visit fate calculation masters to learn about their destiny. How do clients assess the diviner’s skills? How does one become a fortune-teller? How is a person’s fate calculated? The Art of Fate Calculation explores how conceptions of fate circulate in Chinese and Taiwanese societies while resisting uniformization and institutionalization. This is not only due to the stigma of “superstition” but also to the internal dynamic of fate calculation practice and learning.




Biologically-Inspired Computing for the Arts: Scientific Data through Graphics


Book Description

"This book comprises a collection of authors' individual approaches to the relationship between nature, science, and art created with the use of computers, discussing issues related to the use of visual language in communication about biologically-inspired scientific data, visual literacy in science, and application of practitioner's approach"--Provided by publisher.