The Art of Rigging ...
Author : Art
Publisher :
Page : 184 pages
File Size : 48,6 MB
Release : 1848
Category : Masts and rigging
ISBN :
Author : Art
Publisher :
Page : 184 pages
File Size : 48,6 MB
Release : 1848
Category : Masts and rigging
ISBN :
Author : Kiaran Ritchie
Publisher :
Page : 253 pages
File Size : 10,77 MB
Release : 2005
Category : Computer animation
ISBN :
Author : Peter S. Donzelli
Publisher :
Page : 186 pages
File Size : 14,89 MB
Release : 2001
Category : Technology & Engineering
ISBN :
"An advanced training series that requires the user to have already mastered basic climbing skills (or aerial lift operation) and cutting techniques. This series begins with the basic methods for hardware selection and use, knot tying, and limb removal, and advances to compound rigging techniques and methods for removing heavy wood."--Back cover of accompanying book.
Author : Stewart Jones
Publisher : Taylor & Francis
Page : 434 pages
File Size : 13,34 MB
Release : 2012-12-13
Category : Computers
ISBN : 113614613X
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all. You will move step by step from idea, to concept, and finally to completion through a proven production-pipeline. "Digital Creature Rigging" gives you the practical, hands-on approaches to rigging you need, with a theoretical look at 12 rigging principles, and plenty of tips, tricks and techniques to get you up and running quickly. This is the definitive guide to creating believe production-ready creature rigs with 3ds Max. The companion web site has all scene files, scripts, tutorials from the book.
Author : John M'Leod Murphy
Publisher : Courier Corporation
Page : 156 pages
File Size : 33,56 MB
Release : 2012-09-26
Category : Transportation
ISBN : 0486149277
Important study describes every improvement made in seafaring equipment up to the mid-19th century — from anchors, bobstays, booms, and cat-head stoppers, to a flying jib, halliards, nippers, and topsail buntlines. 218 illustrations.
Author : Tina O'Hailey
Publisher : Taylor & Francis
Page : 304 pages
File Size : 10,54 MB
Release : 2013
Category : Art
ISBN : 0240820797
Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updated to include 3ds Max, Maya and Blender tutorials. Master the fundamental techniques with the companion website which includes short demonstrations, 2D and 3D exercises and 20 fully rigged character models.
Author : Eyal Assaf
Publisher : CRC Press
Page : 392 pages
File Size : 50,8 MB
Release : 2015-11-19
Category : Computers
ISBN : 1317802942
Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project. You’ll explore new ways to write scripts and create modular rigs using Maya and Python, and automate and speed up the rigging process in your creative pipeline. Finally, you’ll learn the most efficient ways of exporting your rigs into the popular game engine Unity. This is the practical, start-to-finish rigging primer you’ve been waiting for! Enhance your skillset by learning how to efficiently rig characters using techniques applicable to both games and cinematics Keep up with all the action with behind-the-scenes images and code scripts Refine your rigging skills with tutorials and project files available on the companion website
Author : Lennarth Petersson
Publisher : Seaforth Publishing
Page : 121 pages
File Size : 17,29 MB
Release : 2015-01-30
Category : History
ISBN : 1848322186
Employing superb, clear draughtsmanship this book illustrates each and every detail of the rigging of typical period fore-and-aft vessels.?The rigging of period ship models is arguably the most complex task that any modeller has to accomplish; the intricacies can be daunting and visual references limited. The author's first book, Rigging Period Ship Models, was a triumph of clarity for those needing to decipher the complexities of square rig and has now sold in multiple editions. This book does the same for fore-and-aft craft and deploys three typical eighteenth-century types _ an English cutter, a three-masted French lugger and an American schooner. Some 200 diagrams show clearly where each separate item of standing and running rigging is fitted, led and belayed. Whatever the requirements of the modelmaker, all the information is here.?This new paperback edition brings a visual clarity to the complexities of period rigging and will delight anyone with an interest in the rigging of traditional fore-and-aft craft.
Author : Roger Charles Anderson
Publisher :
Page : 338 pages
File Size : 41,69 MB
Release : 1927
Category : Masts and rigging
ISBN :
Author : Cheryl Cabrera
Publisher : CRC Press
Page : 409 pages
File Size : 47,8 MB
Release : 2012-09-10
Category : Art
ISBN : 1136140069
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill. With Cheryl Cabrera you'll learn about: Designing your first Biped Character; Creating your first Biped Character - Modeling Basics, Biped Character Facial Expressions, Texturing Basics; Skeleton setup for a Biped Character Joint Placement; Control Rig setup for a Biped Character - IK and FK; Wrapping up the setup; Skinning your Character