Casino Industry in Asia Pacific


Book Description

This single volume gives you comprehensive information on Asia-Pacific gaming! Casino Industry in Asia Pacific: Development, Operation, and Impact is a one-of-a-kind comprehensive review of the gaming industry in various countries in the Asia-Pacific region. This valuable resource thoroughly details the history, the operational issues, and the impact of casino gaming in Australia, Korea, Macao, and Southeast Asia—and the Pachinko phenomenon in Japan. International authorities discuss crucial issues that involve policy makers and casino developers, allowing industry players a global perspective as they consider various important viewpoints in their long-range planning. Casino Industry in Asia Pacific is organized into three sections: Development, Operation, and Impact. Chapters in the Development section provide a thorough history of gaming for Australia, Japan, Korea, Macao, and Southeast Asia. Laws and regulations are also reviewed for each location. In the Operation section, each chapter analyzes an important casino operational issue, including regulations, licensing and due diligence, internal control and auditing, and rolling commissions. The last section reviews the economic and social impacts for various regions. Chinese culture and gaming are also examined in detail to illustrate the intertwined relationship between gaming and people’s daily life. Extensive bibliographies, helpful tables, and fascinating photographs are also included. Casino Industry in Asia Pacific discusses: casino history and gaming legislation in Australia, Korea, and Macao Japan’s form of gambling—Pachinko gaming in Southeast Asia suggestions for Asian gaming jurisdictions casino licensing investigations accounting, internal controls, and casino auditing the use of non-negotiable chips the societal and economic impacts of gaming in Australia the impacts of casinos in Korea gaming and Chinese culture Casino Industry in Asia Pacific: Development, Operation, and Impact is an essential resource for graduate students, advanced undergraduate students, educators, researchers, gaming policymakers and lobbyists, concerned civic organization leaders and members, casino developers and executives, hotel professionals, travel and tourism professionals, and anyone interested in the gaming industry.




Casinos


Book Description







Qualitative Research in Gambling


Book Description

The Open Access version of this book, available at http://www.tandfebooks.com, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 3.0 license. Gambling is both a multi-billion-dollar international industry and a ubiquitous social and cultural phenomenon. It is also undergoing significant change, with new products and technologies, regulatory models, changing public attitudes and the sheer scale of the gambling enterprise necessitating innovative and mixed methodologies that are flexible, responsive and ‘agile’. This book seeks to demonstrate that researchers should look beyond the existing disciplinary territory and the dominant paradigm of ‘problem gambling’ in order to follow those changes across territorial, political, technical, regulatory and conceptual boundaries. The book draws on cutting-edge qualitative work in disciplines including geography, organisational studies, sociology, East Asian studies and anthropology to explore the production and consumption of risk, risky places, risk technologies, the gambling industry and connections between gambling and other kinds of speculation such as financial derivatives. In doing so it addresses some of the most important issues in contemporary social science, including: the challenges of studying deterritorialised social phenomena; globalising technologies and local markets; regulation as it operates across local, regional and international scales; and the rise of games, virtual worlds and social media.




Worlding Multiculturalisms


Book Description

Worlding multiculturalisms are practices that infuse our arbitrary cultural lives with new things from other cultures in poetic ways to enable us to dwell and be at home with the complexity of the world. In the context of the crisis of multiculturalism in the West and the growing obsolescence of state-based multiculturalism in the postcolonial world, this book offers examples of new practices of worlding multiculturalisms that go beyond issues of immigration, integration and identity. Contrasting Western and Asian notions of multiculturalism, this book does not focus on state issues, but rather, highlights manifestations of cultural exchange. The chapters draw on cultural studies approaches to document instances of worlding multiculturalisms that bring Asian cultures into conflict, dialogue and settlement with each other. Instances include an Asian American return novel set in Penang, the cultural productions and street performances of democracy marches in Malaysia, the campaigns to reclaim public spaces and citizenship rights by migrant domestic workers in Hong Kong, the imaginary vistas opened up by Japanese popular culture consumed throughout Asia, the localisations of casino complexes in Macau and a shopping mall in Seoul, and an old municipal cemetery being defended from urban redevelopment in Singapore. Rather than merely globalizing forms of political diversity, these are instances with the potential to transform social relations and the very terms of cultural exchange. Worlding Multiculturalisms offers a truly interdisciplinary examination of multiculturalism in action. As such, it will appeal to students and scholars of cultural studies, Asian studies, Asian culture and society, cultural anthropology and sociology and political sociology.




Career Opportunities in Casinos and Casino Hotels


Book Description

Features numerous job profiles in the casino and gaming industry and includes appendixes covering professional organizations, schools, associations, unions, and casinos. Career profiles include blackjack dealer, casino host, concierge, and hotel publicist.




The Gambling Establishment


Book Description

There are now signs that, after decades of phenomenal growth, the era of unrestrained gambling liberalisation may be coming to an end. However, the power of the Gambling Establishment is formidable, and it will certainly fight back. Drawing on research and policy examples from around the world, the book provides a unified understanding of the dangerousness of modern commercialised gambling, how its expansion has been deliberately or inadvertently supported, and how the backlash is now occurring. The term Gambling Establishment is defined to include the industry which sells gambling, governments which support it, and a wider network of organisations and individuals who have subscribed to the ‘responsible gambling’ Establishment discourse. Topics covered include the psychology of how gambling is now being advertised and promoted and the way it is designed to deceive gamblers about their chances of winning; the increased exposure of young people to gambling and the alignment of gambling with sport; understanding the experience of gambling addiction; the various public health harms of gambling at individual, family, community and societal levels; and how evidence has been used to resist change. The book’s final chapter offers the author’s manifesto for policy change, designed with Britain particularly in mind but likely to have relevance elsewhere. With detailed examples given of the ways a number of countries are responding to these threats to their citizens’ health, this book will be of global interest for academics, researchers, policymakers and service providers in the field of gambling or other addictions specifically, and public health and social policy generally.




The SAGE International Encyclopedia of Travel and Tourism


Book Description

Taking a global and multidisciplinary approach, The SAGE International Encyclopedia of Travel and Tourism examines the world travel and tourism industry, which is expected to grow at an annual rate of four percent for the next decade.




Global Experience Industries


Book Description

The experience economy is a fourth economic field different from commodities, goods and services. Experiences are an economic value added to a product or identical with the product. When you buy an experience, you pay to spend time enjoying a series of memorable events that a company stages to engage the customer in a personal way. The experience dimension has moved into a predominant place since the 1990s, fueled by an expanding global and digital economy. In developed countries, people get richer and more individualized and having met all basic materiel needs, they focus increasingly on personal development and self realization. Demand for experience-based products increases, such as tourism and sports as well as film, music and other contents of media and interactive technologies. Furthermore, the demand for experience values is extended to include any product and dimension of modern societies, such as the design of houses, furniture, clothes, cars, computers, etc. This is not a completely new story. Commercial entertainment and design has been around for a century or so. And in addition, universal values of love, sex, belief, family and the meaning of life have always been vital to human beings. What is new is the fact that capitalism is invading more and more fields of experiences connected with emotions and the extension of life proportions. In all developed countries and increasingly on a global scale, a series of expanding industries have emerged to supply the market with experience-oriented goods. In this book, the business development of markets and industries is covered from tourism, to media and entertainment, and from design to sex, including leading companies and trends in all industries involved.




Dynamics of Gambling: Origins of Randomness in Mechanical Systems


Book Description

Our everyday life is in?uenced by many unexpected (dif?cult to predict) events usually referred as a chance. Probably, we all are as we are due to the accumulation point of a multitude of chance events. Gambling games that have been known to human beings nearly from the beginning of our civilization are based on chance events. These chance events have created the dream that everybody can easily become rich. This pursuit made gambling so popular. This book is devoted to the dynamics of the mechanical randomizers and we try to solve the problem why mechanical device (roulette) or a rigid body (a coin or a die) operating in the way described by the laws of classical mechanics can behave in such a way and produce a pseudorandom outcome. During mathematical lessons in primary school we are taught that the outcome of the coin tossing experiment is random and that the probability that the tossed coin lands heads (tails) up is equal to 1/2. Approximately, at the same time during physics lessons we are told that the motion of the rigid body (coin is an example of suchabody)isfullydeterministic. Typically,studentsarenotgiventheanswertothe question Why this duality in the interpretation of the simple mechanical experiment is possible? Trying to answer this question we describe the dynamics of the gambling games based on the coin toss, the throw of the die, and the roulette run.