A Beginner's Guide to the Universe


Book Description

Mike Dooley, the beloved creator of Notes from the Universe, distills a career's worth of inspiration into elegant, brief lessons for making our way through the world--conceived as a guidebook for his young daughter to read when she grows up, yet relevant to everyone who's living a life on earth. Mike returns with his most impactful book yet: a volume of almost 500 insights drawn from his 20+ years as a New Thought leader, organized between endearing letters that recall poignant moments of fatherhood. Through books, courses, and live events, Mike has engaged students with his trademark humor, wisdom, and sheer joy in living. He speaks of understanding our innate spirituality and personal responsibility as the means to unlocking our power over the illusions of time and space. A Beginner's Guide to the Universe is filled with gem-like bits of wisdom imparting his most essential, heartfelt advice about living deliberately and creating consciously--comparable to such treasures as Life's Little Instruction Book, The Prophet, and The Things You Can See Only When You Slow Down. Cleverly guiding the reader through a range of topics--including family and relationships, power and responsibility, adversity and rebounding, even the nature of heaven, angels, and God--Mike succeeds in making a happy life in this universe seem easily within our reach. The short passages of text placed artfully on each page, in a book that's a pleasure to hold in the hand, make this an ideal gift for a parent, a parent-to-be, a child, a new grad, a dear friend, or anyone who needs a dose of Dooley, whether they know it or not.




A Beginner's Guide to R


Book Description

Based on their extensive experience with teaching R and statistics to applied scientists, the authors provide a beginner's guide to R. To avoid the difficulty of teaching R and statistics at the same time, statistical methods are kept to a minimum. The text covers how to download and install R, import and manage data, elementary plotting, an introduction to functions, advanced plotting, and common beginner mistakes. This book contains everything you need to know to get started with R.




A Beginner's Guide to Being Human


Book Description

Being a human is a lot of work! Thankfully, humans experience many of the same feelings, situations, and challenges, so we don't have to figure it all out on our own--we can help each other navigate the ups and downs. Full of humor and heart, this engaging guide inspires kids to be humans who are kind, empathetic, and thoughtful. No matter what our day brings, we can choose to practice self-control, compassion, and forgiveness. Don't worry, young human, it's okay to make some mistakes along the way--just remember that it's love that keeps us all afloat at the end of the day.




The Beginner's Guide to Android Game Development


Book Description

Android Game Development Made Easy. If you've always wanted to make Android games but didn't know where to start, this book is for you. Whether you are an absolute beginner with no programming experience or an experienced Java developer wanting to get started with game development, this comprehensive book will help you accomplish your goals and teach you how to build your own games from scratch-no game engines needed. In this beginner-friendly guide, you will find focused, step-by-step approaches designed to help you learn and practice one fundamental concept at a time. You will study Java and write object-oriented applications. You will experiment with the building blocks of Android and create fun, interactive 2D games with touch controls. You will even learn how to integrate social features such as a global leaderboard and publish your game to be shared with the billion Android users across the world. This book provides access to an extensive library of sample Java and Android game projects via its companion website so that you can continue learning on your own and grow as a game programmer. With this up-to-date guide in your hand, you will be able to successfully navigate common pitfalls and get up and running with your own projects in no time. Tested on Android Lollipop. All the code in the book has been tested on the Android Lollipop SDK (5.0), and is available under the open source MIT license at the book's companion site. Table of Contents: *Unit 1: Java Basics *Chapter 1: The Fundamentals of Programming, *Chapter 2: Beginning Java, *Chapter 3: Designing Better Objects, *Unit 2: Java Game Development, *Chapter 4: Laying the Foundations, *Chapter 5: Keeping It Simple, *Chapter 6: The Next Level, *Unit 3: Android Game Development, *Chapter 7: Beginning Android Development, *Chapter 8: The Android Game Framework, *Chapter 9: Building the Game, *Unit 4: Finishing Touches, * Chapter 10: Releasing Your Game, *Chapter 11: Continuing the Journey




Inside the Gaze


Book Description

"... will add much to the repertoire of film scholarship... " --Choice This film theory classic brings semiotics and psychoanalytic concepts to bear on the film experience, to answer questions such as: In what way does film address its spectator? How does the film prefigure the spectator? Is the film aware of its orientation towards its spectator? And to what extent does it posit itself as the spectator's lead?




Stokes Beginner's Guide to Bats


Book Description

A pocket-size, brilliantly colorful, simple-to-use guide to bats, containing dozens of full-color photographs that enable readers of all ages to identify the most common species; range maps; tips on attracting and observing creatures in the wild; information on habitat needs, life cycle, food preferences; and much more.




The Beginner's Guide to Running Away from Home


Book Description

What kid hasn't wanted to make their parents feel sorry for treating him badly? And how better to accomplish this than to run away? Here's a guide showing how, from what to pack (gum--then you won't have to brush your teeth) to how to survive (don't think about your cozy bed). Ultimately, though, readers will see that there really is no place like home. Like Judith Viorst's Alexander and the Terrible, Horrible, No Good, Very Bad Day, here's a spot-on portrait of a kid who's had it. And like Maurice Sendak's Where the Wild Things Are, it's also a journey inside a creative kid's imagination: that special place where parents aren't allowed without permission.




A Beginner’s Guide to Murder


Book Description

The brand-new book from a powerful literary voice, author of The Stranger She Knew, shortlisted for the Paul Torday Prize.




The Beginner's Guide to Fasting


Book Description

God created the human body as a finely tuned instrument of enormous power, but it requires fuel to operate. To make sure the body gets enough fuel, God created in us an appetite for food, which we call hunger. So why would we ever ignore our hunger and choose not to eat? Going without food for spiritual reasons is called fasting, a spiritual dis...




A Beginner's Guide to Wooing Your Mate


Book Description

Human wizard Zeki broke werewolf Theo's heart when he left Wolf's Paw. Now wooing and winning his mate back will take magic.