Pawn of Prophecy


Book Description

Garion the farm boy did not believe in magic dooms, but then he did not know that soon he would be on a quest of unparalleled magic and danger when the dread evil God Torak was reawakened.




The Rivan Codex


Book Description

Join David and Leigh Eddings on a fascinating behind-the-scenes tour of the extensive background materials they compiled before beginning the masterpiece of epic fantasy unforgettably set down in The Belgariad and The Malloreon and their two companion volumes, Belgarath the Sorcerer and Polgara the Sorceress. Our tour stretches from the wealthy Empire of Tolnedra to the remote Isle of the Winds, from the mysterious mountains of Ulgoland to the forbidding reaches of darkest Mallorea. Along the way, you will meet old friends and enemies alike. Rare volumes will be opened to your eyes. Sacred holy books in which you may read the secrets of the Gods themselves and of their prophets. Scholarly histories of the rise and fall of empires from the Imperial Library at Tol Honeth. The profound mysteries of the Malloreon Gospels. THE RIVAN CODEX will enrich your understanding of all that has gone before . . . and whet your appetite for more spectacular adventures from this talented team.




Enchanters' End Game


Book Description

Book five of The Belgariad_




The Belgariad


Book Description

A two-volume compilation presents the five previously published novels in the epic saga which begins with the theft of the protective Orb from Riva.




Castle Of Wizardry


Book Description

BOOK 4 OF THE BELGARIAD, the worldwide bestselling fantasy series by master storyteller David Eddings. Discover the epic story that inspired thousands - from Raymond Feist's The Riftwar Cycle series to George R. R. Martin's A Game of Thrones. Fate gives no choice... Slay or be slain... The Orb is regained, the quest near its end. Garion and his companions have only to reach Riva and return the Orb, to allow peace to reign once more. But fate still has a card to play for Garion. And it is his life that must be gambled...




Belgarath the Sorcerer


Book Description

The life story of Belgararth the Sorcerer: his own account of the great struggle that went before the Belgariad and the Malloreon, when gods stills walked the land.




Demon Lord of Karanda


Book Description

BOOK 3 OF THE MALLOREON, the worldwide bestselling fantasy series by one of the godfathers of the tradition. Discover the epic stories that inspired generations of fantasy writers - from Raymond Feist's The Riftwar Cycle to George R. R. Martin's A Game of Thrones. Some forces cannot be fought by human means... Garion's journey becomes ever more fraught with danger. He and his company must use every skill they possess to evade capture. Any delay will be fatal for his beloved son. They have no choice but to pursue the kidnappers wherever they go - even through a land reputed to be ruled by demons. A myth that turns out to be horrifically true...




Polgara the Sorceress


Book Description

The last and most amazing volume in the legendary Belgariad series: the story of the queen of truth, love, rage and destiny, Polgara the Sorceress.




Magician's Gambit


Book Description

BOOK 3 OF THE BELGARIAD, the worldwide bestselling fantasy series by master storyteller David Eddings. Discover the epic story that inspired thousands - from Raymond Feist's The Riftwar Cycle series to George R. R. Martin's A Game of Thrones. Fate leads on... To stranger lands and darker magic... Travelling through ever more dangerous realms, Garion and his companions pursue the stolen Orb. Among them Ce’Nedra, the Imperial Princess – one whose fate seems bound to his. As they get closer to their goal and battle looms, Garion’s powers of sorcery – and his spirit – are tested to their limits.




The Elder Gods


Book Description

Richly imaginative, this fantasy will take you to the brink of the end of the world as gods fight demons and monsters for the right to rule -- and their lives. While most continents float freely on the face of Mother Sea, the Land of Dhrall survives anchored by the will of the Gods. All Gods, Elder and Younger, share the people and the land of Dhrall equally. But the one place they never enter is The Wasteland: a barren and hideous wilderness ruled by the Vlagh -- a god-like creature whose young are evil spawn. Now, as the Elder Gods are about to transfer their power to the Younger Gods, the Vlagh plans to take advantage of their weakened state and neutralize them, eventually conquering the world. To do so, it is breeding a terrible force borne of monsters and demons. But one ray of hope shines through the darkness: four children called the Dreamers. They alone hold the power to change the course of history . . . and stop the Vlagh in its quest for total world domination.