The Best of 2600, Collector's Edition


Book Description

In response to popular demand, Emmanuel Goldstein (aka, Eric Corley) presents a spectacular collection of the hacker culture, known as 2600: The Hacker Quarterly, from a firsthand perspective. Offering a behind-the-scenes vantage point, this book provides devoted fans of 2600 a compilation of fascinating—and controversial—articles. Cult author and hacker Emmanuel Goldstein has collected some of the strongest, most interesting, and often provocative articles that chronicle milestone events and technology changes that have occurred over the last 24 years. He divulges author names who were formerly only known as “anonymous” but have agreed to have their identity revealed. The accompanying CD-ROM features the best episodes of Goldstein’s “Off the Hook” radio shows. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.




The Best of 2600, Collector's Edition


Book Description

In response to popular demand, Emmanuel Goldstein (aka, Eric Corley) presents a spectacular collection of the hacker culture, known as 2600: The Hacker Quarterly, from a firsthand perspective. Offering a behind-the-scenes vantage point, this book provides devoted fans of 2600 a compilation of fascinating—and controversial—articles. Cult author and hacker Emmanuel Goldstein has collected some of the strongest, most interesting, and often provocative articles that chronicle milestone events and technology changes that have occurred over the last 24 years. He divulges author names who were formerly only known as “anonymous” but have agreed to have their identity revealed. The accompanying CD-ROM features the best episodes of Goldstein’s “Off the Hook” radio shows. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.




Internet Censorship


Book Description

Covering topics ranging from web filters to laws aimed at preventing the flow of information, this book explores freedom—and censorship—of the Internet and considers the advantages and disadvantages of policies at each end of the spectrum. Combining reference entries with perspective essays, this timely book undertakes an impartial exploration of Internet censorship, examining the two sides of the debate in depth. On the one side are those who believe censorship, to a greater or lesser degree, is acceptable; on the other are those who play the critical role of information freedom fighters. In Internet Censorship: A Reference Handbook, experts help readers understand these diverse views on Internet access and content viewing, revealing how both groups do what they do and why. The handbook shares key events associated with the Internet's evolution, starting with its beginnings and culminating in the present. It probes the motivation of newsmakers like Julian Assange, the Anonymous, and WikiLeaks hacker groups, and of risk-takers like Private Bradley Manning. It also looks at ways in which Internet censorship is used as an instrument of governmental control and at the legal and moral grounds cited to defend these policies, addressing, for example, why the governments of China and Iran believe it is their duty to protect citizens by filtering online content believed to be harmful.




Art Of Atari


Book Description

Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!




Hackers and Hacking


Book Description

This book provides an in-depth exploration of the phenomenon of hacking from a multidisciplinary perspective that addresses the social and technological aspects of this unique activity as well as its impact. What defines the social world of hackers? How do individuals utilize hacking techniques against corporations, governments, and the general public? And what motivates them to do so? This book traces the origins of hacking from the 1950s to today and provides an in-depth exploration of the ways in which hackers define themselves, the application of malicious and ethical hacking techniques, and how hackers' activities are directly tied to the evolution of the technologies we use every day. Rather than presenting an overly technical discussion of the phenomenon of hacking, this work examines the culture of hackers and the technologies they exploit in an easy-to-understand format. Additionally, the book documents how hacking can be applied to engage in various forms of cybercrime, ranging from the creation of malicious software to the theft of sensitive information and fraud—acts that can have devastating effects upon our modern information society.




ICT and Society


Book Description

This book constitutes the refereed proceedings of the 11th IFIP TC 9 International Conference on Human Choice and Computers, HCC11 2014, held in Turku, Finland, in July/August 2014. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are based on both academic research and the professional experience of information technologists working in the field. They have been organized in the following topical sections: society, social responsibility, ethics and ICT; the history of computing and its meaning for the future; peace, war, cyber-security and ICT; and health, care, well-being and ICT.




Dear Hacker


Book Description

Actual letters written to the leading hackers' magazine For 25 years, 2600: The Hacker Quarterly has given voice to the hacker community in all its manifestations. This collection of letters to the magazine reveals the thoughts and viewpoints of hackers, both white and black hat, as well as hacker wannabes, technophiles, and people concerned about computer security. Insightful and entertaining, the exchanges illustrate 2600's vast readership, from teenage rebels, anarchists, and survivalists to law enforcement, consumer advocates, and worried parents. Dear Hacker is must reading for technology aficionados, 2600's wide and loyal audience, and anyone seeking entertainment well laced with insight into our society. Coverage Includes: Question Upon Question Tales from the Retail Front The Challenges of Life as a Hacker Technology The Magic of the Corporate World Our Biggest Fans Behind the Walls A Culture of Rebels Strange Ramblings For more information and sample letters, check out the companion site at http://lp.wileypub.com/dearhacker/




A History of Fake Things on the Internet


Book Description

As all aspects of our social and informational lives increasingly migrate online, the line between what is "real" and what is digitally fabricated grows ever thinner—and that fake content has undeniable real-world consequences. A History of Fake Things on the Internet takes the long view of how advances in technology brought us to the point where faked texts, images, and video content are nearly indistinguishable from what is authentic or true. Computer scientist Walter J. Scheirer takes a deep dive into the origins of fake news, conspiracy theories, reports of the paranormal, and other deviations from reality that have become part of mainstream culture, from image manipulation in the nineteenth-century darkroom to the literary stylings of large language models like ChatGPT. Scheirer investigates the origins of Internet fakes, from early hoaxes that traversed the globe via Bulletin Board Systems (BBSs), USENET, and a new messaging technology called email, to today's hyperrealistic, AI-generated Deepfakes. An expert in machine learning and recognition, Scheirer breaks down the technical advances that made new developments in digital deception possible, and shares behind-the-screens details of early Internet-era pranks that have become touchstones of hacker lore. His story introduces us to the visionaries and mischief-makers who first deployed digital fakery and continue to influence how digital manipulation works—and doesn't—today: computer hackers, digital artists, media forensics specialists, and AI researchers. Ultimately, Scheirer argues that problems associated with fake content are not intrinsic properties of the content itself, but rather stem from human behavior, demonstrating our capacity for both creativity and destruction.




The Oxford Handbook of Radio and Podcasting


Book Description

The Oxford Handbook of Radio and Podcasting provides a concise yet in-depth overview of the development of radio as a creative and cultural form, from early broadcasting to the digital present. Organized around major aspects of radio's social and political impact - on the arts, on news and documentary, on community, nation, identity, and culture - it draws on contributors from interdisciplinary backgrounds and many nationalities to explore the world of sound-based communication across a century of practice. Links are provided to illustrative sound clips in many chapters, along with chapter-by-chapter audiographies offering digital links to enable further listening.




Star Wars Super Collectors Wishbook


Book Description

With the release of Star Wars, Episode II, in theaters this spring, a new collecting frenzy will begin for Star Wars collectors everywhere. Not only will there be new merchandise crowding store shelves, but vintage collectibles are sure to skyrocket in value. Star Wars collectibles have been around since the year before the release of the first movie in 1976. Fans and collectors need a trustworthy source for all of these items, and Star Wars Super Collectors Wish Book will fulfill their destiny. There is no other book on the market that even comes close to this oneits loaded with over 23,000 listings and almost 9,000 color photographs! Values are given for loose and mint-in-package movie and character items: cookie jars, puzzles, costumes, action figures, playsets, cups, vehicles, posters, trading cards, micromachines, and thousands more. The book is divided into broad categories for easy location of items, unlike other guides on the market that leave you guessing. In both quantity and quality, this guide is unparalleled and surpasses all others. Though massive, its format makes it a quick, easy-to-use reference. Trust the force to guide you toward Star Wars Super Collectors Wish Book!